Player Matchup

Morgan Le Fay
Morgan Le Fay
Goku08189
Morgan Le Fay
Level 88
God Stats
2W - 11L
1,273 SR
Queue Stats
32W - 34L
1,586 Elo+
Party 1
Tiamat
Tiamat
Pingüino73
Tiamat
Level 60
God Stats
25W - 35L
1,446 SR
Queue Stats
69W - 101L
1,353 Elo+
Party 1
Ymir
Ymir
Supernova_Dimis
Ymir
Level 13
God Stats
2W - 4L
1,493 SR
Queue Stats
2W - 4L
1,534 Elo+
Party 1
Team Averages
Level 54
1,404 SR
1,491 Elo+

VS

Team Averages
Level 50
1,526 SR
1,408 Elo+
Neith
Neith
Damsel Hyde
Neith
Level 78
God Stats
130W - 202L
1,355 SR
Queue Stats
503W - 747L
1,277 Elo+
Solo
Bacchus
Bacchus
Oni_Mando
Bacchus
Level 49
God Stats
17W - 15L
1,629 SR
Queue Stats
79W - 86L
1,508 Elo+
Party 2
Bakasura
Bakasura
Super2pike
Bakasura
Level 22
God Stats
16W - 13L
1,596 SR
Queue Stats
31W - 50L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Goku08189
Morgan Le Fay
9
2 / 9 / 1
6,604
660
6,501
9,364
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
9
0 / 6 / 4
6,407
641
6,637
9,443
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 7 / 2
6,875
688
2,271
13,812
5,814
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 7
7,299
730
4,106
5,099
1,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Oni_Mando
Bacchus
13
2 / 1 / 18
9,127
913
9,052
8,180
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Super2pike
Bakasura
15
18 / 0 / 3
10,484
1,048
13,936
9,068
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
22
22
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Morgan Le Fay
Goku08189
Morgan Le Fay
2
9
1
0.28
W
Bacchus
Oni_Mando
Bacchus
2
1
18
11
L
Tiamat
0
6
4
0.33
W
Bakasura
Super2pike
Bakasura
18
0
3
19.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,409
Damage
27,094
32,619
Taken
22,347
12,967
Mitigated
17,094
1,090
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,106
645
0
1,061
5,099
1,672
824
3,810
1,041
0
15,979
L
Morgan Le Fay
Goku08189
Morgan Le Fay
6,501
855
0
498
9,364
3,021
0
3,611
5,123
24,851
0
W
Bacchus
Oni_Mando
Bacchus
9,052
1,159
535
1,842
8,180
11,327
97
5,222
2,567
20,990
0
L
Tiamat
6,637
1,333
0
592
9,443
4,132
78
1,814
7,081
17,649
0
W
Bakasura
Super2pike
Bakasura
13,936
11,074
0
3,463
9,068
4,095
310
5,552
3,330
0
37,633
L
2,271
649
0
0
13,812
5,814
100
3,627
9,706
9,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,886
Gold Earned
26,910
84
Minions Killed
127
0
Camps Cleared
0
511,006
Distance Traveled
550,145
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,299
730
28
3
0
108,904
0
L
Morgan Le Fay
6,604
660
36
4
0
164,794
0
W
Bacchus
9,127
913
17
2
0
210,760
0
L
Tiamat
6,407
641
30
3
0
180,999
1
W
Bakasura
10,484
1,048
82
8
0
230,481
2
L
Ymir
6,875
688
18
2
0
165,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role