Player Matchup

Ra
Ra
Littenyouup
Ra
Level 47
God Stats
1W - 1L
1,734 SR
Queue Stats
14W - 19L
1,318 Elo+
Party 1
Hou Yi
Hou Yi
captinflufy
Hou Yi
Level 29
God Stats
1W - 0L
1,664 SR
Queue Stats
14W - 16L
1,447 Elo+
Solo
Bacchus
Bacchus
poopshoooot
Bacchus
Level 14
God Stats
6W - 11L
1,511 SR
Queue Stats
10W - 18L
1,196 Elo+
Party 1
Team Averages
Level 30
1,636 SR
1,320 Elo+

VS

Team Averages
Level 10
1,567 SR
1,425 Elo+
Cthulhu
Cthulhu
EliteArrow19876
Cthulhu
Level 8
God Stats
1W - 2L
1,723 SR
Queue Stats
2W - 9L
1,342 Elo+
Party 2
Hades
Hades
Vibrxn7__-
Hades
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 18L
1,726 Elo+
Solo
Skadi
Skadi
XDemonicKarmaX
Skadi
Level 15
God Stats
12W - 19L
1,477 SR
Queue Stats
19W - 37L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 8
6,093
870
5,476
3,089
1,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
11
9 / 0 / 0
7,362
1,052
6,749
3,983
1,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
poopshoooot
Bacchus
8
0 / 1 / 5
5,285
755
1,836
3,678
3,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,621
660
1,205
5,016
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Hades
8
1 / 4 / 1
5,265
752
2,677
7,270
2,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 2 / 0
4,813
688
1,508
3,972
1,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
2
2
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
1
8
5
L
Hades
1
4
1
0.38
L
1
2
0
0.5
W
Hou Yi
9
0
0
9
W
Bacchus
poopshoooot
Bacchus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,061
Damage
5,390
10,750
Taken
16,258
5,856
Mitigated
7,380
2,620
Healing
1,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,205
56
0
16
5,016
3,725
0
2,782
2,234
5,227
386
W
5,476
667
632
1,310
3,089
1,220
33
1,890
1,199
25,319
0
L
Hades
2,677
325
15
1,278
7,270
2,590
0
2,514
4,756
10,224
0
L
1,508
490
0
186
3,972
1,065
0
2,016
1,956
0
9,477
W
Hou Yi
6,749
2,786
0
250
3,983
1,546
50
1,249
2,734
0
23,334
W
Bacchus
poopshoooot
Bacchus
1,836
70
136
292
3,678
3,090
348
713
2,965
3,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,740
Gold Earned
14,699
90
Minions Killed
39
0
Camps Cleared
0
413,397
Distance Traveled
282,290
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,621
660
9
1
0
103,103
0
W
Ra
6,093
870
36
5
0
126,452
0
L
Hades
5,265
752
16
2
0
104,385
2
L
Skadi
4,813
688
14
2
0
74,802
1
W
Hou Yi
7,362
1,052
46
7
0
150,334
1
W
Bacchus
5,285
755
8
1
0
136,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role