Player Matchup

Nox
Nox
Daktariii
Nox
Level 7
God Stats
4W - 3L
1,721 SR
Queue Stats
62W - 63L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
Magnetosphere
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,465 Elo+
Solo
Chiron
Chiron
MrBoombastic524
Chiron
Level 85
God Stats
6W - 4L
1,457 SR
Queue Stats
414W - 435L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yesteryear530
Tsukuyomi
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
53W - 22L
1,721 Elo+
Solo
Poseidon
Poseidon
xxbubsxxlawson
Poseidon
Level 28
God Stats
1W - 0L
1,744 SR
Queue Stats
204W - 231L
1,474 Elo+
Solo
Team Averages
Level 36
1,584 SR
1,522 Elo+

VS

Team Averages
Level 15
1,517 SR
1,499 Elo+
Bellona
Bellona
 
Bellona
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HeroicAthenean
Izanami
Level 17
God Stats
4W - 3L
1,630 SR
Queue Stats
41W - 37L
1,450 Elo+
Solo
Ares
Ares
Yugdab
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,529 Elo+
Party 2
Arachne
Arachne
animeguy69
Arachne
Level 13
God Stats
12W - 19L
1,457 SR
Queue Stats
24W - 32L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
smiterlysucks
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 6
6,981
537
4,597
5,690
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Magnetosphere
Jormungandr
12
0 / 1 / 0
6,810
524
5,350
8,991
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
6 / 3 / 6
7,447
573
7,628
7,259
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
Yesteryear530
Tsukuyomi
14
6 / 2 / 5
8,366
644
7,980
9,802
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Poseidon
12
2 / 1 / 7
7,133
549
6,155
4,503
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 0 / 0
7,614
586
7,717
9,234
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 6 / 2
5,942
457
2,703
8,444
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Yugdab
Ares
8
0 / 5 / 3
5,434
418
3,189
10,766
5,648
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
animeguy69
Arachne
11
3 / 3 / 0
6,891
530
2,797
9,846
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
smiterlysucks
Morgan Le Fay
11
1 / 4 / 0
6,798
523
5,119
6,647
2,241
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
7
8
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
0
0
2
W
4
1
6
7
L
1
6
2
0.33
W
Jormungandr
Magnetosphere
Jormungandr
0
1
0
0
W
6
3
6
3
W
Tsukuyomi
Yesteryear530
Tsukuyomi
6
2
5
4.25
L
Ares
Yugdab
Ares
0
5
3
0.3
L
Arachne
animeguy69
Arachne
3
3
0
1
L
Morgan Le Fay
smiterlysucks
Morgan Le Fay
1
4
0
0.25
W
Poseidon
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,710
Damage
21,525
36,245
Taken
44,937
19,304
Mitigated
18,731
11,530
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,717
4,483
0
5,861
9,234
5,232
628
4,275
3,980
0
44,228
W
4,597
733
351
1,707
5,690
3,294
0
1,914
3,776
13,874
0
L
2,703
1,588
0
1,876
8,444
2,118
0
2,099
6,345
0
27,660
W
Jormungandr
Magnetosphere
Jormungandr
5,350
1,180
0
3,839
8,991
9,075
0
0
8,991
41,338
0
W
7,628
4,114
860
3,256
7,259
2,162
0
1,525
5,719
0
32,665
W
Tsukuyomi
Yesteryear530
Tsukuyomi
7,980
3,391
0
1,249
9,802
3,445
7
1,883
7,919
0
66,178
L
Ares
Yugdab
Ares
3,189
289
0
472
10,766
5,648
0
3,784
6,982
8,694
0
L
Arachne
animeguy69
Arachne
2,797
1,883
0
1,779
9,846
3,492
0
2,691
7,155
0
39,548
L
Morgan Le Fay
smiterlysucks
Morgan Le Fay
5,119
231
0
1,367
6,647
2,241
0
2,274
4,373
40,343
0
W
Poseidon
6,155
1,075
0
268
4,503
1,328
701
2,986
1,517
36,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,737
Gold Earned
32,679
366
Minions Killed
322
0
Camps Cleared
0
1,285,692
Distance Traveled
1,247,464
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,614
586
100
8
0
269,268
6
W
Nox
6,981
537
19
1
0
260,284
1
L
Izanami
5,942
457
65
5
0
202,282
2
W
Jormungandr
6,810
524
97
7
0
231,429
4
W
Chiron
7,447
573
67
5
0
241,974
3
W
Tsukuyomi
8,366
644
114
9
0
285,390
3
L
Ares
5,434
418
4
0
0
259,299
3
L
Arachne
6,891
530
66
5
0
280,440
0
L
Morgan Le Fay
6,798
523
87
7
0
236,175
3
W
Poseidon
7,133
549
69
5
0
266,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role