Player Matchup

Raijin
Raijin
ANTnoTalkin
Raijin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,403 Elo+
Party 1
Medusa
Medusa
Hahahelens
Medusa
Level 18
God Stats
20W - 24L
1,336 SR
Queue Stats
82W - 80L
1,348 Elo+
Solo
Zhong Kui
Zhong Kui
NoirNeo
Zhong Kui
Level 65
God Stats
1W - 0L
1,251 SR
Queue Stats
20W - 30L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Phidget02
Morgan Le Fay
Level 17
God Stats
7W - 9L
1,397 SR
Queue Stats
16W - 27L
1,346 Elo+
Party 1
Ares
Ares
barron41
Ares
Level 38
God Stats
3W - 5L
1,520 SR
Queue Stats
84W - 101L
1,423 Elo+
Party 1
Team Averages
Level 30
1,401 SR
1,394 Elo+

VS

Team Averages
Level 25
1,441 SR
1,356 Elo+
Skadi
Skadi
Ponchito32YT
Skadi
Level 7
God Stats
13W - 10L
1,472 SR
Queue Stats
14W - 12L
1,436 Elo+
Party 3
Kali
Kali
RosyCoronet2709
Kali
Level 28
God Stats
5W - 10L
1,346 SR
Queue Stats
74W - 90L
1,442 Elo+
Solo
Fenrir
Fenrir
luispuma66
Fenrir
Level 82
God Stats
18W - 7L
1,599 SR
Queue Stats
29W - 22L
1,547 Elo+
Party 3
Ra
Ra
mybushyeyebrows
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,151 Elo+
Party 2
Cthulhu
Cthulhu
xvenomx13
Cthulhu
Level 5
God Stats
1W - 6L
1,289 SR
Queue Stats
1W - 8L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
5 / 9 / 18
11,408
951
10,551
13,867
5,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Hahahelens
Medusa
19
2 / 0 / 28
12,308
1,026
19,498
5,320
2,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
NoirNeo
Zhong Kui
19
12 / 5 / 19
13,716
1,143
24,862
17,905
15,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Phidget02
Morgan Le Fay
19
6 / 4 / 23
12,294
1,025
13,242
14,889
7,359
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
20
12 / 0 / 20
13,794
1,150
16,204
10,729
12,396
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 10
12,078
1,007
15,625
22,449
8,319
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 3 / 5
10,701
892
3,612
15,192
6,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
luispuma66
Fenrir
19
9 / 5 / 8
13,857
1,155
14,834
16,187
6,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 10 / 9
11,188
932
5,784
15,019
6,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xvenomx13
Cthulhu
17
1 / 9 / 8
10,729
894
14,553
25,318
20,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
58
37
Kills
18
18
Deaths
37
108
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
9
18
1.56
W
Medusa
Hahahelens
Medusa
2
0
28
16
W
Zhong Kui
NoirNeo
Zhong Kui
12
5
19
4.3
W
Morgan Le Fay
Phidget02
Morgan Le Fay
6
4
23
4.38
L
5
10
10
1
L
3
3
5
1.83
W
Ares
12
0
20
22
L
Fenrir
luispuma66
Fenrir
9
5
8
2.6
L
0
10
9
0.45
L
Cthulhu
xvenomx13
Cthulhu
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,357
Damage
54,408
62,710
Taken
94,165
43,512
Mitigated
47,768
18,596
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,551
2,015
0
1,268
13,867
5,295
0
3,902
8,984
25,744
0
W
Medusa
Hahahelens
Medusa
19,498
8,357
0
2,767
5,320
2,575
0
3,058
2,262
0
68,014
W
Zhong Kui
NoirNeo
Zhong Kui
24,862
3,979
389
7,539
17,905
15,887
0
3,289
13,763
39,644
0
W
Morgan Le Fay
Phidget02
Morgan Le Fay
13,242
5,033
415
2,926
14,889
7,359
0
6,482
8,407
20,842
0
L
15,625
10,101
81
1,539
22,449
8,319
0
15,628
6,364
0
32,178
L
3,612
2,255
0
514
15,192
6,056
0
8,847
6,009
0
13,624
W
Ares
16,204
585
313
2,979
10,729
12,396
0
3,606
7,123
26,391
0
L
Fenrir
luispuma66
Fenrir
14,834
4,016
0
1,823
16,187
6,635
0
12,149
3,978
0
23,577
L
5,784
1,090
704
594
15,019
6,131
0
9,333
5,492
43,999
0
L
Cthulhu
xvenomx13
Cthulhu
14,553
880
0
0
25,318
20,627
0
17,339
7,463
30,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,520
Gold Earned
58,553
222
Minions Killed
205
3
Camps Cleared
6
1,002,016
Distance Traveled
1,011,666
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,408
951
31
3
0
140,724
0
W
Medusa
12,308
1,026
116
10
1
256,138
2
W
Zhong Kui
13,716
1,143
45
4
1
176,974
0
W
Morgan Le Fay
12,294
1,025
14
1
1
197,786
0
L
Skadi
12,078
1,007
30
3
1
194,515
0
L
Kali
10,701
892
15
1
1
160,219
0
W
Ares
13,794
1,150
16
1
0
230,394
0
L
Fenrir
13,857
1,155
19
2
3
238,156
0
L
Ra
11,188
932
110
9
1
184,151
0
L
Cthulhu
10,729
894
31
3
0
234,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role