Player Matchup

Nike
Nike
JIGGYWORSHIPER
Nike
Level 8
God Stats
11W - 11L
1,501 SR
Queue Stats
66W - 85L
1,317 Elo+
Solo
Janus
Janus
LuchitoNashe
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,308 Elo+
Solo
Fenrir
Fenrir
SantyDom01
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 1
Neith
Neith
TheKingKabeeb
Neith
Level 2
God Stats
24W - 28L
1,500 SR
Queue Stats
26W - 32L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ulisesUP
Cu Chulainn
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 129L
1,437 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,412 Elo+

VS

Team Averages
Level 17
1,517 SR
1,415 Elo+
Cthulhu
Cthulhu
Greñudo
Cthulhu
Level 14
God Stats
3W - 1L
1,727 SR
Queue Stats
3W - 2L
1,701 Elo+
Solo
Bakasura
Bakasura
Superandrewable
Bakasura
Level 27
God Stats
31W - 21L
1,559 SR
Queue Stats
95W - 105L
1,380 Elo+
Solo
King Arthur
King Arthur
TrevMerc
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 73L
1,297 Elo+
Solo
Baba Yaga
Baba Yaga
Vardinal
Baba Yaga
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 30L
1,414 Elo+
Solo
Ullr
Ullr
eldrogas2020
Ullr
Level 18
God Stats
5W - 12L
1,298 SR
Queue Stats
60W - 86L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 8
13,781
445
12,443
26,722
19,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 11 / 2
10,627
343
6,664
12,682
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
SantyDom01
Fenrir
20
7 / 5 / 5
14,394
464
17,090
32,279
20,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 9 / 2
11,260
363
8,029
14,660
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
ulisesUP
Cu Chulainn
20
7 / 4 / 4
16,263
525
28,241
28,782
29,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Greñudo
Cthulhu
20
6 / 1 / 10
15,866
512
19,162
22,756
27,916
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
20
5 / 9 / 3
15,834
511
13,475
29,707
16,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
TrevMerc
King Arthur
8
1 / 4 / 1
10,167
328
3,578
4,949
2,270
Baba Yaga
Vardinal
Baba Yaga
20
19 / 8 / 3
17,321
559
34,720
26,287
11,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
2 / 2 / 2
16,251
524
13,372
20,816
9,657
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
52
22
Kills
33
33
Deaths
24
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Greñudo
Cthulhu
6
1
10
11
L
3
4
8
1.75
L
2
11
2
0.27
L
Fenrir
SantyDom01
Fenrir
7
5
5
1.9
W
Bakasura
5
9
3
0.72
L
3
9
2
0.44
W
King Arthur
TrevMerc
King Arthur
1
4
1
0.38
W
Baba Yaga
Vardinal
Baba Yaga
19
8
3
2.56
W
2
2
2
1.5
L
Cu Chulainn
ulisesUP
Cu Chulainn
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,467
Damage
84,307
115,125
Taken
104,515
77,486
Mitigated
68,631
12,361
Healing
32,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Greñudo
Cthulhu
19,162
1,459
527
6,245
22,756
27,916
1,240
3,662
19,094
55,303
0
L
12,443
1,139
0
3,644
26,722
19,516
106
13,048
12,628
21,359
57,626
L
6,664
1,026
0
58
12,682
3,763
850
8,296
3,909
35,952
0
L
Fenrir
SantyDom01
Fenrir
17,090
4,221
0
6,316
32,279
20,393
0
11,729
19,667
0
120,151
W
Bakasura
13,475
8,760
0
11,853
29,707
16,914
4,256
3,716
25,991
186
117,040
L
8,029
4,641
143
1,990
14,660
4,320
1,895
8,432
5,584
0
38,639
W
King Arthur
TrevMerc
King Arthur
3,578
777
0
250
4,949
2,270
0
145
4,804
0
12,321
W
Baba Yaga
Vardinal
Baba Yaga
34,720
5,986
380
9,218
26,287
11,874
2,698
5,974
20,313
90,255
0
W
13,372
7,306
0
3,676
20,816
9,657
9,158
1,536
19,280
0
122,176
L
Cu Chulainn
ulisesUP
Cu Chulainn
28,241
5,107
0
210
28,782
29,494
292
10,347
17,531
21,069
122,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,325
Gold Earned
75,439
602
Minions Killed
542
0
Camps Cleared
0
2,379,682
Distance Traveled
2,388,022
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,866
512
70
2
0
630,277
3
L
Nike
13,781
445
118
4
0
561,375
0
L
Janus
10,627
343
68
2
0
343,730
3
L
Fenrir
14,394
464
156
5
0
543,839
5
W
Bakasura
15,834
511
159
5
0
496,700
16
L
Neith
11,260
363
66
2
0
347,896
0
W
King Arthur
10,167
328
26
1
0
146,562
2
W
Baba Yaga
17,321
559
93
3
0
517,228
1
W
Ullr
16,251
524
194
6
0
597,255
4
L
Cu Chulainn
16,263
525
194
6
0
582,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role