Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AdiantGildo4LYF
Sol
Level 89
God Stats
0W - 1L
1,202 SR
Queue Stats
37W - 59L
1,263 Elo+
Party 1
Janus
Janus
RXG Silent
Janus
Level 108
God Stats
1W - 2L
1,507 SR
Queue Stats
36W - 68L
1,269 Elo+
Party 1
Scylla
Scylla
YOULLFLOAT2_786
Scylla
Level 63
God Stats
1W - 3L
1,348 SR
Queue Stats
23W - 58L
1,201 Elo+
Party 1
Fenrir
Fenrir
altair1148
Fenrir
Level 88
God Stats
1W - 4L
1,530 SR
Queue Stats
10W - 27L
1,266 Elo+
Party 1
Team Averages
Level 81
1,417 SR
1,300 Elo+

VS

Team Averages
Level 89
1,499 SR
1,452 Elo+
Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Akkadese
Arachne
Level 84
God Stats
13W - 4L
1,500 SR
Queue Stats
394W - 382L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NapalmCryogenix
Morgan Le Fay
Level 88
God Stats
1W - 1L
1,472 SR
Queue Stats
111W - 113L
1,437 Elo+
Solo
Ymir
Ymir
aD Mory
Ymir
Level 61
God Stats
36W - 35L
1,483 SR
Queue Stats
264W - 240L
1,432 Elo+
Party 2
Anubis
Anubis
samstar010
Anubis
Level 125
God Stats
342W - 352L
1,540 SR
Queue Stats
345W - 364L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 2 / 1
5,249
375
3,167
10,653
5,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
3 / 7 / 0
6,359
454
6,425
10,382
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
9
1 / 6 / 1
5,735
410
5,077
8,016
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 8 / 0
5,708
408
3,596
8,325
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
altair1148
Fenrir
9
1 / 6 / 1
5,650
404
4,153
10,538
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
5 / 2 / 4
7,373
527
8,053
7,534
2,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Akkadese
Arachne
14
13 / 0 / 6
8,999
643
8,734
8,626
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
NapalmCryogenix
Morgan Le Fay
13
6 / 1 / 8
8,044
575
11,043
7,980
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
aD Mory
Ymir
12
1 / 0 / 12
7,691
549
3,668
8,012
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
samstar010
Anubis
14
4 / 3 / 6
8,597
614
7,849
10,177
4,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
6
Kills
29
29
Deaths
6
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
W
Hachiman
 
Hachiman
5
2
4
3.5
L
3
7
0
0.43
W
Arachne
Akkadese
Arachne
13
0
6
16
W
Morgan Le Fay
NapalmCryogenix
Morgan Le Fay
6
1
8
10
L
Janus
1
6
1
0.25
L
1
8
0
0.13
W
Ymir
aD Mory
Ymir
1
0
12
7
L
Fenrir
altair1148
Fenrir
1
6
1
0.25
W
Anubis
samstar010
Anubis
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,418
Damage
39,347
47,914
Taken
42,329
18,686
Mitigated
18,970
7,912
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,167
1,100
697
2,217
10,653
5,902
0
4,486
6,065
12,699
0
W
Hachiman
 
Hachiman
8,053
4,060
0
2,753
7,534
2,453
1,855
4,387
3,109
0
34,654
L
6,425
2,400
0
2,045
10,382
2,493
0
4,749
5,491
27,546
0
W
Arachne
Akkadese
Arachne
8,734
5,911
0
3,820
8,626
3,621
0
2,894
5,523
0
55,520
W
Morgan Le Fay
NapalmCryogenix
Morgan Le Fay
11,043
1,940
0
1,847
7,980
2,725
246
2,908
4,915
41,979
0
L
Janus
5,077
199
0
1,182
8,016
1,899
0
3,838
4,094
25,775
0
L
3,596
55
0
260
8,325
2,233
0
5,279
2,760
17,083
0
W
Ymir
aD Mory
Ymir
3,668
145
0
3,022
8,012
5,187
240
3,282
4,501
23,800
0
L
Fenrir
altair1148
Fenrir
4,153
953
116
1,395
10,538
6,159
0
3,482
6,944
0
16,442
W
Anubis
samstar010
Anubis
7,849
534
0
5,561
10,177
4,984
3,533
4,261
5,559
51,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,701
Gold Earned
40,704
192
Minions Killed
364
0
Camps Cleared
0
1,112,002
Distance Traveled
1,242,207
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,249
375
20
1
0
184,801
3
W
Hachiman
7,373
527
76
5
0
231,008
3
L
Sol
6,359
454
45
3
0
227,778
0
W
Arachne
8,999
643
82
6
0
319,954
1
W
Morgan Le Fay
8,044
575
71
5
0
251,130
0
L
Janus
5,735
410
51
4
0
249,599
0
L
Scylla
5,708
408
40
3
0
220,105
0
W
Ymir
7,691
549
33
2
0
240,012
2
L
Fenrir
5,650
404
36
3
0
229,719
2
W
Anubis
8,597
614
102
7
0
200,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role