Player Matchup

Raijin
Raijin
BomdeBico
Raijin
Level 106
God Stats
20W - 10L
1,742 SR
Queue Stats
535W - 278L
1,658 Elo+
Party 2
Danzaburou
Danzaburou
ByOlix
Danzaburou
Level 134
God Stats
7W - 1L
1,645 SR
Queue Stats
109W - 99L
1,588 Elo+
Solo
Fenrir
Fenrir
ErvaVenenosaa
Fenrir
Level 159
God Stats
36W - 19L
1,876 SR
Queue Stats
904W - 405L
1,695 Elo+
Party 2
Sylvanus
Sylvanus
MozzarellaLight
Sylvanus
Level 160
God Stats
17W - 6L
1,678 SR
Queue Stats
529W - 265L
1,676 Elo+
Party 2
Horus
Horus
Venenø
Horus
Level 143
God Stats
49W - 24L
1,608 SR
Queue Stats
413W - 259L
1,652 Elo+
Party 2
Team Averages
Level 140
1,710 SR
1,654 Elo+

VS

Team Averages
Level 157
1,605 SR
1,584 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
McGorila
Sun Wukong
Level 147
God Stats
6W - 3L
1,745 SR
Queue Stats
178W - 131L
1,682 Elo+
Party 1
Anhur
Anhur
Mïku
Anhur
Level 160
God Stats
14W - 11L
1,685 SR
Queue Stats
351W - 294L
1,619 Elo+
Party 1
Mercury
Mercury
lautaro3145
Mercury
Level 156
God Stats
4W - 4L
1,597 SR
Queue Stats
233W - 264L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BomdeBico
Raijin
12
5 / 1 / 3
6,670
667
4,069
6,018
2,429
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ByOlix
Danzaburou
12
4 / 0 / 5
6,909
691
4,735
4,719
1,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 1 / 6
6,765
677
5,994
7,385
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
12
7 / 2 / 0
7,294
729
5,665
6,718
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
Venenø
Horus
9
1 / 0 / 6
5,834
583
1,523
5,166
2,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
2 / 4 / 0
5,481
548
3,219
3,935
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
 
Baba Yaga
9
1 / 3 / 1
5,329
533
5,974
5,141
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
McGorila
Sun Wukong
10
0 / 6 / 2
5,261
526
2,975
7,796
4,347
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Mïku
Anhur
8
0 / 5 / 0
4,862
486
2,592
6,450
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
lautaro3145
Mercury
10
1 / 4 / 2
5,936
594
2,985
6,961
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
22
Kills
4
4
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
0
0.5
L
Baba Yaga
 
Baba Yaga
1
3
1
0.5
W
Raijin
BomdeBico
Raijin
5
1
3
6.5
W
Danzaburou
ByOlix
Danzaburou
4
0
5
6.5
W
5
1
6
8
L
Sun Wukong
McGorila
Sun Wukong
0
6
2
0.17
W
Sylvanus
7
2
0
3.5
L
Anhur
Mïku
Anhur
0
5
0
0
W
Horus
Venenø
Horus
1
0
6
4
L
Mercury
lautaro3145
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,986
Damage
17,745
30,006
Taken
30,283
13,885
Mitigated
10,814
13,314
Healing
3,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,219
598
58
453
3,935
1,867
0
378
3,557
11,875
820
L
Baba Yaga
 
Baba Yaga
5,974
440
0
1,370
5,141
1,527
0
2,389
2,752
29,540
0
W
Raijin
BomdeBico
Raijin
4,069
239
0
2,404
6,018
2,429
336
2,801
2,935
39,429
0
W
Danzaburou
ByOlix
Danzaburou
4,735
2,849
0
2,823
4,719
1,460
0
265
4,454
0
44,055
W
5,994
1,886
0
3,980
7,385
2,780
138
2,045
5,196
0
34,932
L
Sun Wukong
McGorila
Sun Wukong
2,975
360
0
368
7,796
4,347
0
4,695
3,101
0
24,547
W
Sylvanus
5,665
1,872
0
2,536
6,718
4,512
946
1,136
5,582
31,710
9,493
L
Anhur
Mïku
Anhur
2,592
974
0
855
6,450
1,286
0
1,108
5,342
0
25,935
W
Horus
Venenø
Horus
1,523
372
413
1,158
5,166
2,704
22
1,694
3,374
0
6,576
L
Mercury
lautaro3145
Mercury
2,985
1,420
0
623
6,961
1,787
0
458
6,503
0
37,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,472
Gold Earned
26,869
326
Minions Killed
277
0
Camps Cleared
0
992,855
Distance Traveled
964,885
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,481
548
29
3
0
180,704
3
L
Baba Yaga
5,329
533
63
6
0
213,224
3
W
Raijin
6,670
667
82
8
0
199,899
4
W
Danzaburou
6,909
691
82
8
0
190,525
5
W
Fenrir
6,765
677
68
7
0
229,312
2
L
Sun Wukong
5,261
526
54
5
0
179,777
2
W
Sylvanus
7,294
729
79
8
0
153,108
2
L
Anhur
4,862
486
55
6
0
179,354
4
W
Horus
5,834
583
15
2
0
220,011
7
L
Mercury
5,936
594
76
8
0
211,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role