Player Matchup

Cthulhu
Cthulhu
Silver V
Astromastor2
Cthulhu
Silver V
Level 51
God Stats
25W - 23L
1,437 SR
Queue Stats
325W - 342L
589 MMR
Solo
Artemis
Artemis
Silver V
InarishRagnarok
Artemis
Silver V
Level 84
God Stats
8W - 10L
1,564 SR
Queue Stats
244W - 263L
603 MMR
Solo
Loki
Loki
Bronze IV
Osamabinfartin69
Loki
Bronze IV
Level 64
God Stats
0W - 4L
1,215 SR
Queue Stats
0W - 16L
1,086 MMR
Party 1
Chaac
Chaac
Bronze IV
ShadowSlayer484
Chaac
Bronze IV
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 13L
1,180 MMR
Party 1
Raijin
Raijin
Bronze IV
TrueHighKing412
Raijin
Bronze IV
Level 76
God Stats
0W - 1L
1,797 SR
Queue Stats
1W - 11L
1,163 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 70
1,502 SR
924 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,499 SR
927 MMR
Sylvanus
Sylvanus
Silver I
Alonx04
Sylvanus
Silver I
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
488W - 505L
1,105 MMR
Solo
King Arthur
King Arthur
Silver I
EnanoChuqui
King Arthur
Silver I
Level 80
God Stats
16W - 27L
1,450 SR
Queue Stats
175W - 192L
1,156 MMR
Solo
Mercury
Mercury
Silver II
Mauricio56
Mercury
Silver II
Level 160
God Stats
29W - 19L
1,553 SR
Queue Stats
330W - 338L
1,107 MMR
Solo
Janus
Janus
Silver IV
Mythhunter368
Janus
Silver IV
Level 108
God Stats
10W - 9L
1,370 SR
Queue Stats
54W - 84L
588 MMR
Solo
Sol
Sol
Silver IV
PeacePanda23
Sol
Silver IV
Level 68
God Stats
9W - 6L
1,623 SR
Queue Stats
162W - 170L
680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astromastor2
Cthulhu
12
1 / 3 / 0
7,546
419
9,181
18,418
16,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 6 / 1
9,155
509
10,499
15,382
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 4 / 1
9,627
535
6,207
11,569
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 9 / 1
7,235
402
7,157
19,062
8,903
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
0 / 8 / 0
6,454
359
6,413
12,640
5,349
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Morgan Le FayAthenaDanzaburouSetArachne

VS

Bans
TsukuyomiApolloCabrakanAnhurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alonx04
Sylvanus
13
0 / 0 / 18
9,916
551
5,666
15,170
16,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
EnanoChuqui
King Arthur
18
7 / 1 / 9
11,545
641
13,402
16,576
15,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Mauricio56
Mercury
18
10 / 2 / 11
11,652
647
16,889
15,996
7,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 10
9,920
551
6,520
7,610
3,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 0 / 4
10,610
589
11,627
11,598
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
82
3
Kills
30
30
Deaths
3
3
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alonx04
Sylvanus
0
0
18
9
L
Cthulhu
Astromastor2
Cthulhu
1
3
0
0.33
W
King Arthur
EnanoChuqui
King Arthur
7
1
9
11.5
L
0
6
1
0.08
W
Mercury
Mauricio56
Mercury
10
2
11
7.75
W
4
0
10
9
L
2
4
1
0.63
W
9
0
4
11
L
0
9
1
0.06
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,457
Damage
54,104
77,071
Taken
66,950
40,619
Mitigated
46,638
17,590
Healing
31,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alonx04
Sylvanus
5,666
1,657
2,458
5,708
15,170
16,952
774
5,129
9,653
23,483
0
L
Cthulhu
Astromastor2
Cthulhu
9,181
914
356
4,532
18,418
16,805
0
7,481
10,937
34,898
0
W
King Arthur
EnanoChuqui
King Arthur
13,402
1,089
0
6,989
16,576
15,081
213
4,120
12,456
0
61,447
L
10,499
4,553
0
4,234
15,382
5,488
0
5,539
9,843
0
82,381
W
Mercury
Mauricio56
Mercury
16,889
12,848
0
3,272
15,996
7,322
1,538
2,531
13,330
0
98,695
W
6,520
626
0
4,229
7,610
3,534
984
2,257
5,246
60,061
0
L
6,207
1,286
0
4,508
11,569
4,074
0
2,724
8,845
0
56,452
W
11,627
5,085
0
8,485
11,598
3,749
6,475
1,164
10,434
68,202
0
L
7,157
1,643
0
3,157
19,062
8,903
998
4,208
14,854
0
38,558
L
6,413
1,476
0
803
12,640
5,349
0
4,414
8,226
26,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,017
Gold Earned
53,643
430
Minions Killed
520
0
Camps Cleared
0
1,553,593
Distance Traveled
1,778,793
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,916
551
31
2
0
338,593
5
L
Cthulhu
7,546
419
38
2
0
338,495
3
W
King Arthur
11,545
641
120
7
0
384,572
5
L
Artemis
9,155
509
152
8
0
288,895
4
W
Mercury
11,652
647
158
9
0
390,957
4
W
Janus
9,920
551
102
6
0
341,540
0
L
Loki
9,627
535
110
6
0
366,169
0
W
Sol
10,610
589
109
6
0
323,131
2
L
Chaac
7,235
402
82
5
0
309,118
0
L
Raijin
6,454
359
48
3
0
250,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role