Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BlackGhonly551
Loki
Level 28
God Stats
13W - 9L
1,592 SR
Queue Stats
456W - 424L
1,445 Elo+
Party 1
He Bo
He Bo
KillHunter675_
He Bo
Level 107
God Stats
1W - 1L
1,479 SR
Queue Stats
235W - 195L
1,555 Elo+
Party 2
Chiron
Chiron
Lord_Faisa_676
Chiron
Level 43
God Stats
8W - 3L
1,775 SR
Queue Stats
499W - 487L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
OvaSeaDriiip-_-
Sylvanus
Level 90
God Stats
11W - 8L
1,753 SR
Queue Stats
252W - 205L
1,559 Elo+
Party 2
Team Averages
Level 71
1,620 SR
1,493 Elo+

VS

Team Averages
Level 38
1,452 SR
1,352 Elo+
Fenrir
Fenrir
IBloodBeastI
Fenrir
Level 43
God Stats
2W - 3L
1,470 SR
Queue Stats
97W - 82L
1,397 Elo+
Party 3
Bellona
Bellona
TheApexGOAT87
Bellona
Level 11
God Stats
6W - 8L
1,324 SR
Queue Stats
6W - 9L
1,280 Elo+
Party 3
Hades
Hades
Three6_bandz
Hades
Level 29
God Stats
14W - 11L
1,539 SR
Queue Stats
70W - 79L
1,378 Elo+
Party 3
Cupid
Cupid
WEATHERMAN_GANN
Cupid
Level 46
God Stats
24W - 22L
1,603 SR
Queue Stats
328W - 340L
1,301 Elo+
Solo
King Arthur
King Arthur
kow-shao
King Arthur
Level 60
God Stats
1W - 2L
1,323 SR
Queue Stats
2W - 4L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
7 / 2 / 3
10,116
562
9,724
10,392
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 2 / 5
9,166
509
7,498
9,222
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 0 / 4
10,432
580
6,111
5,755
2,865
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 1 / 9
10,463
581
12,167
6,723
2,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
14
7 / 0 / 6
9,205
511
5,481
7,974
11,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 5 / 1
6,471
360
3,991
8,764
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
12
0 / 5 / 1
7,272
404
2,235
12,968
8,993
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 5 / 0
7,917
440
4,293
12,756
6,666
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 7 / 0
7,746
430
3,217
12,407
3,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
kow-shao
King Arthur
12
0 / 5 / 0
6,731
374
2,642
12,758
10,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
26
Kills
5
5
Deaths
27
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
2
3
4.25
W
3
2
5
2.75
L
Fenrir
1
5
1
0.3
W
3
0
4
5
W
6
1
9
10.5
W
Sylvanus
7
0
6
10
L
Bellona
0
5
1
0.1
L
3
5
0
0.6
L
1
7
0
0.14
L
King Arthur
kow-shao
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,981
Damage
16,378
40,066
Taken
59,653
26,533
Mitigated
32,517
17,969
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,724
1,607
114
4,819
10,392
6,462
2,683
2,098
8,294
54,231
0
W
7,498
1,811
246
4,028
9,222
3,507
592
1,769
7,453
0
51,259
L
Fenrir
3,991
650
0
2,338
8,764
2,966
0
2,940
5,824
0
21,907
W
6,111
394
0
2,519
5,755
2,865
0
302
5,453
75,634
0
W
12,167
4,337
527
2,373
6,723
2,615
2,856
311
6,412
0
73,625
W
Sylvanus
5,481
1,255
1,315
2,028
7,974
11,084
2,140
874
7,100
25,924
6,811
L
Bellona
2,235
346
0
412
12,968
8,993
770
5,137
7,831
0
30,642
L
4,293
562
129
3,319
12,756
6,666
204
5,109
7,647
32,729
0
L
3,217
870
111
3,634
12,407
3,152
0
2,828
9,579
0
48,114
L
King Arthur
kow-shao
King Arthur
2,642
215
0
750
12,758
10,740
0
5,077
7,681
7,653
23,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,382
Gold Earned
36,137
517
Minions Killed
323
0
Camps Cleared
0
1,629,805
Distance Traveled
1,471,365
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,116
562
106
6
0
325,169
1
W
Loki
9,166
509
80
4
0
363,227
1
L
Fenrir
6,471
360
43
2
0
188,073
1
W
He Bo
10,432
580
146
8
0
322,998
7
W
Chiron
10,463
581
137
8
0
333,489
2
W
Sylvanus
9,205
511
48
3
0
284,922
5
L
Bellona
7,272
404
54
3
0
335,384
0
L
Hades
7,917
440
68
4
0
297,235
0
L
Cupid
7,746
430
99
6
0
317,404
2
L
King Arthur
6,731
374
59
3
0
333,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role