Player Matchup

Cabrakan
Cabrakan
Platinum V
AutolockOfficial
Cabrakan
Platinum V
Level 157
God Stats
1W - 2L
1,789 SR
Queue Stats
41W - 38L
1,804 MMR
Party 1
Chernobog
Chernobog
Diamond IV
ElJudas
Chernobog
Diamond IV
Level 154
God Stats
4W - 2L
1,887 SR
Queue Stats
200W - 190L
1,865 MMR
Solo
King Arthur
King Arthur
Platinum III
LordGachalot
King Arthur
Platinum III
Level 160
God Stats
1W - 1L
1,730 SR
Queue Stats
40W - 37L
1,820 MMR
Party 1
Raijin
Raijin
Diamond IV
Remitom
Raijin
Diamond IV
Level 155
God Stats
39W - 38L
1,521 SR
Queue Stats
608W - 603L
2,149 MMR
Party 3
Serqet
Serqet
Platinum V
iLastJoker
Serqet
Platinum V
Level 102
God Stats
2W - 2L
1,776 SR
Queue Stats
66W - 51L
1,968 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,741 SR
1,921 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,550 SR
1,802 MMR
Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond III
DiegoAliaga
Kali
Diamond III
Level 159
God Stats
7W - 3L
1,547 SR
Queue Stats
457W - 442L
2,156 MMR
Party 2
Ra
Ra
Diamond IV
Stifger
Ra
Diamond IV
Level 160
God Stats
13W - 10L
1,701 SR
Queue Stats
475W - 453L
2,042 MMR
Party 2
Cupid
Cupid
Gold IV
mansacker
Cupid
Gold IV
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 0
4,487
449
1,956
7,347
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
ElJudas
Chernobog
10
0 / 3 / 2
5,288
529
2,625
6,627
1,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
LordGachalot
King Arthur
10
0 / 3 / 0
5,732
573
3,655
8,015
4,606
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
Remitom
Raijin
10
1 / 2 / 1
5,688
569
1,795
5,412
2,096
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
iLastJoker
Serqet
10
2 / 1 / 2
6,062
606
1,406
4,791
1,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SobekSolTiamatGilgameshAthena

VS

Bans
Morgan Le FayKuzenboChironGuan YuApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 0 / 0
6,160
616
4,763
6,338
5,142
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
 
Bacchus
9
3 / 1 / 2
5,891
589
4,011
4,507
3,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 1
6,164
616
2,973
4,195
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 3
6,029
603
2,292
3,096
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
mansacker
Cupid
11
3 / 2 / 4
6,548
655
7,189
5,935
1,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
14
14
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
0
3
W
Bacchus
 
Bacchus
3
1
2
4
L
1
5
0
0.2
W
4
0
1
4.5
L
Chernobog
ElJudas
Chernobog
0
3
2
0.33
L
King Arthur
LordGachalot
King Arthur
0
3
0
0
L
Raijin
Remitom
Raijin
1
2
1
0.75
W
1
1
3
2.5
L
Serqet
iLastJoker
Serqet
2
1
2
3
W
Cupid
mansacker
Cupid
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,437
Damage
21,228
32,192
Taken
24,071
13,365
Mitigated
13,048
4,916
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,763
1,235
0
2,331
6,338
5,142
0
0
6,338
6,768
23,801
W
Bacchus
 
Bacchus
4,011
402
0
1,069
4,507
3,305
0
774
3,506
11,361
0
L
1,956
300
0
248
7,347
3,342
0
3,229
4,009
7,968
0
W
2,973
1,299
0
2,775
4,195
1,815
0
316
3,873
0
30,732
L
Chernobog
ElJudas
Chernobog
2,625
1,733
0
1,520
6,627
1,910
0
676
5,951
0
31,937
L
King Arthur
LordGachalot
King Arthur
3,655
497
0
1,872
8,015
4,606
0
1,153
6,862
0
32,194
L
Raijin
Remitom
Raijin
1,795
252
0
836
5,412
2,096
0
1,773
3,395
35,903
0
W
2,292
401
392
1,405
3,096
992
0
902
2,090
45,112
0
L
Serqet
iLastJoker
Serqet
1,406
476
0
440
4,791
1,411
0
232
4,519
0
31,438
W
Cupid
mansacker
Cupid
7,189
5,055
0
2,414
5,935
1,794
303
1,444
4,345
0
45,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,257
Gold Earned
30,792
315
Minions Killed
318
0
Camps Cleared
0
958,643
Distance Traveled
1,033,180
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,160
616
54
5
0
224,490
3
W
Bacchus
5,891
589
9
1
0
208,038
0
L
Cabrakan
4,487
449
17
2
0
164,837
0
W
Kali
6,164
616
72
7
0
230,540
5
L
Chernobog
5,288
529
65
7
0
188,504
2
L
King Arthur
5,732
573
78
8
0
199,532
3
L
Raijin
5,688
569
83
8
0
186,791
3
W
Ra
6,029
603
99
10
0
195,262
5
L
Serqet
6,062
606
72
7
0
218,979
3
W
Cupid
6,548
655
84
8
0
174,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role