Player Matchup

Set
Set
GarittTheGreat
Set
Level 29
God Stats
6W - 7L
1,443 SR
Queue Stats
95W - 100L
1,399 Elo+
Party 2
Chaac
Chaac
Htx_Blitz
Chaac
Level 45
God Stats
19W - 11L
1,541 SR
Queue Stats
80W - 81L
1,403 Elo+
Party 2
Ymir
Ymir
TAVIONTAYLO23
Ymir
Level 59
God Stats
0W - 1L
1,553 SR
Queue Stats
56W - 56L
1,414 Elo+
Party 2
Team Averages
Level 44
1,512 SR
1,405 Elo+

VS

Team Averages
Level 77
1,572 SR
1,425 Elo+
Hera
Hera
CryztalShard
Hera
Level 67
God Stats
4W - 2L
1,679 SR
Queue Stats
98W - 112L
1,425 Elo+
Solo
Cthulhu
Cthulhu
DeadEndTOAST
Cthulhu
Level 99
God Stats
4W - 2L
1,571 SR
Queue Stats
635W - 707L
1,435 Elo+
Party 1
Chiron
Chiron
MajesticPhoenix6
Chiron
Level 66
God Stats
116W - 107L
1,466 SR
Queue Stats
374W - 432L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,376
580
3,981
11,435
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Htx_Blitz
Chaac
9
0 / 3 / 0
6,921
629
4,850
15,474
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 0
6,829
621
1,778
12,143
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
7,859
714
6,424
3,956
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DeadEndTOAST
Cthulhu
12
5 / 0 / 7
8,382
762
10,392
8,941
8,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 0 / 7
8,894
809
12,715
6,006
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Cthulhu
DeadEndTOAST
Cthulhu
5
0
7
8.5
L
0
5
0
0
L
Chaac
Htx_Blitz
Chaac
0
3
0
0
W
5
0
7
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,609
Damage
29,531
39,052
Taken
18,903
26,082
Mitigated
11,652
6,265
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,424
1,407
0
905
3,956
1,248
778
698
3,258
23,591
0
W
Cthulhu
DeadEndTOAST
Cthulhu
10,392
595
717
2,687
8,941
8,210
0
645
8,296
22,904
0
L
3,981
1,602
911
1,487
11,435
3,655
150
4,954
6,188
0
21,079
L
Chaac
Htx_Blitz
Chaac
4,850
99
0
3,195
15,474
10,790
96
5,701
9,219
0
24,163
W
12,715
4,120
1,611
2,259
6,006
2,194
1,459
435
5,571
0
44,778
L
1,778
111
0
672
12,143
11,637
12
5,026
6,829
12,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,126
Gold Earned
25,135
73
Minions Killed
131
0
Camps Cleared
0
581,897
Distance Traveled
641,445
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,859
714
43
4
0
217,305
0
W
Cthulhu
8,382
762
20
2
0
210,580
1
L
Set
6,376
580
26
2
0
206,838
0
L
Chaac
6,921
629
23
2
0
196,671
0
W
Chiron
8,894
809
68
6
0
213,560
3
L
Ymir
6,829
621
24
2
0
178,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role