Player Matchup

Merlin
Merlin
E--X--P--
Merlin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,623 Elo+
Party 1
Gilgamesh
Gilgamesh
guns535
Gilgamesh
Level 126
God Stats
8W - 4L
1,494 SR
Queue Stats
19W - 19L
1,512 Elo+
Party 1
Chiron
Chiron
sachmo1995
Chiron
Level 153
God Stats
5W - 4L
1,587 SR
Queue Stats
97W - 82L
1,526 Elo+
Party 1
Team Averages
Level 126
1,527 SR
1,554 Elo+

VS

Team Averages
Level 118
1,518 SR
1,526 Elo+
Neith
Neith
Alan_Mtz1203
Neith
Level 65
God Stats
44W - 55L
1,594 SR
Queue Stats
321W - 312L
1,367 Elo+
Solo
Anubis
Anubis
guitarsobelisk
Anubis
Level 160
God Stats
23W - 36L
1,458 SR
Queue Stats
908W - 1,075L
1,572 Elo+
Party 2
Bacchus
Bacchus
sadeyb5
Bacchus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
E--X--P--
Merlin
14
4 / 0 / 7
10,032
669
14,784
6,162
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
guns535
Gilgamesh
13
3 / 5 / 6
9,898
660
9,076
18,109
7,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
sachmo1995
Chiron
14
4 / 0 / 6
10,041
669
17,087
7,651
2,471
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,896
593
11,692
15,201
5,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 2
9,161
611
7,429
18,642
10,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
sadeyb5
Bacchus
13
0 / 2 / 5
9,102
607
5,905
14,643
18,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
5
5
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Merlin
E--X--P--
Merlin
4
0
7
7.5
L
2
4
2
0.75
W
Gilgamesh
guns535
Gilgamesh
3
5
6
1.2
W
Chiron
sachmo1995
Chiron
4
0
6
7
L
Bacchus
sadeyb5
Bacchus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,947
Damage
25,026
31,922
Taken
48,486
11,736
Mitigated
34,753
8,148
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,692
2,816
0
4,193
15,201
5,500
0
5,122
9,409
0
37,488
W
Merlin
E--X--P--
Merlin
14,784
340
0
1,809
6,162
2,073
57
2,716
3,446
36,895
0
L
7,429
0
0
8,877
18,642
10,593
0
4,511
13,594
50,464
0
W
Gilgamesh
guns535
Gilgamesh
9,076
1,252
0
2,364
18,109
7,192
0
6,832
11,277
0
24,396
W
Chiron
sachmo1995
Chiron
17,087
5,033
1,667
2,308
7,651
2,471
878
3,786
3,865
0
43,900
L
Bacchus
sadeyb5
Bacchus
5,905
297
0
1,341
14,643
18,660
0
3,462
10,699
14,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
27,159
163
Minions Killed
156
0
Camps Cleared
0
786,268
Distance Traveled
784,786
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,896
593
64
4
0
263,486
1
W
Merlin
10,032
669
45
3
0
272,626
2
L
Anubis
9,161
611
75
5
0
243,344
5
W
Gilgamesh
9,898
660
44
3
0
255,734
0
W
Chiron
10,041
669
74
5
0
257,908
3
L
Bacchus
9,102
607
17
1
0
277,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role