Player Matchup

Cthulhu
Cthulhu
DrBaffles19
Cthulhu
Level 7
God Stats
35W - 25L
1,719 SR
Queue Stats
137W - 164L
1,234 Elo+
Solo
Medusa
Medusa
Fredo_16087
Medusa
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 10L
1,331 Elo+
Solo
Scylla
Scylla
IVIoneyLee
Scylla
Level 17
God Stats
27W - 22L
1,438 SR
Queue Stats
35W - 36L
1,312 Elo+
Party 1
Heimdallr
Heimdallr
YoHeHitThat
Heimdallr
Level 14
God Stats
21W - 18L
1,429 SR
Queue Stats
49W - 67L
1,303 Elo+
Party 1
Arachne
Arachne
eZeGod
Arachne
Level 17
God Stats
50W - 30L
1,468 SR
Queue Stats
189W - 212L
1,352 Elo+
Party 1
Team Averages
Level 13
1,511 SR
1,306 Elo+

VS

Team Averages
Level 24
1,438 SR
1,369 Elo+
Amaterasu
Amaterasu
Donita68986
Amaterasu
Level 10
God Stats
4W - 4L
1,449 SR
Queue Stats
5W - 7L
1,355 Elo+
Party 2
Izanami
Izanami
EmCerecero74
Izanami
Level 22
God Stats
8W - 12L
1,518 SR
Queue Stats
20W - 25L
1,412 Elo+
Party 2
Cerberus
Cerberus
FBarrera9425
Cerberus
Level 22
God Stats
3W - 4L
1,481 SR
Queue Stats
20W - 31L
1,410 Elo+
Party 2
Merlin
Merlin
Jreyes0805
Merlin
Level 49
God Stats
2W - 2L
1,371 SR
Queue Stats
46W - 62L
1,378 Elo+
Party 2
Thanatos
Thanatos
SinOfWrath731
Thanatos
Level 19
God Stats
31W - 40L
1,372 SR
Queue Stats
117W - 147L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrBaffles19
Cthulhu
16
3 / 3 / 9
10,198
486
5,944
15,917
17,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
14
3 / 9 / 10
9,178
437
9,725
12,725
5,278
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
IVIoneyLee
Scylla
19
13 / 3 / 8
12,155
579
16,370
11,661
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
YoHeHitThat
Heimdallr
17
8 / 1 / 10
10,814
515
10,679
11,079
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
eZeGod
Arachne
20
13 / 2 / 12
12,624
601
19,587
14,670
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Donita68986
Amaterasu
15
2 / 10 / 4
9,911
472
5,773
14,804
9,850
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
EmCerecero74
Izanami
13
5 / 10 / 1
8,806
419
6,454
14,220
4,391
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
FBarrera9425
Cerberus
13
0 / 8 / 4
8,558
408
4,535
18,952
20,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Jreyes0805
Merlin
17
6 / 8 / 2
11,193
533
13,981
16,434
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
SinOfWrath731
Thanatos
15
3 / 6 / 2
9,943
473
6,236
18,171
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
40
Kills
16
18
Deaths
42
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Donita68986
Amaterasu
2
10
4
0.4
W
Cthulhu
DrBaffles19
Cthulhu
3
3
9
2.5
L
Izanami
EmCerecero74
Izanami
5
10
1
0.55
L
Cerberus
FBarrera9425
Cerberus
0
8
4
0.25
W
Medusa
3
9
10
0.89
W
Scylla
IVIoneyLee
Scylla
13
3
8
5.67
L
Merlin
Jreyes0805
Merlin
6
8
2
0.88
L
Thanatos
SinOfWrath731
Thanatos
3
6
2
0.67
W
Heimdallr
YoHeHitThat
Heimdallr
8
1
10
13
W
Arachne
eZeGod
Arachne
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,305
Damage
36,979
66,052
Taken
82,581
35,776
Mitigated
47,741
16,846
Healing
18,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Donita68986
Amaterasu
5,773
2,599
0
478
14,804
9,850
320
5,461
9,261
0
33,322
W
Cthulhu
DrBaffles19
Cthulhu
5,944
381
7
3,942
15,917
17,512
1,057
3,802
12,115
47,132
0
L
Izanami
EmCerecero74
Izanami
6,454
5,269
141
1,853
14,220
4,391
768
2,088
12,026
0
41,919
L
Cerberus
FBarrera9425
Cerberus
4,535
101
0
1,951
18,952
20,307
0
4,902
13,755
29,094
0
W
Medusa
9,725
3,864
0
0
12,725
5,278
2,687
3,863
8,862
0
30,213
W
Scylla
IVIoneyLee
Scylla
16,370
351
187
3,724
11,661
4,118
300
3,690
7,971
66,901
0
L
Merlin
Jreyes0805
Merlin
13,981
1,283
0
2,415
16,434
5,835
1,044
6,165
9,871
78,719
0
L
Thanatos
SinOfWrath731
Thanatos
6,236
2,524
0
11,264
18,171
7,358
0
2,780
15,351
0
60,493
W
Heimdallr
YoHeHitThat
Heimdallr
10,679
4,223
0
3,556
11,079
3,844
368
2,466
8,613
0
52,792
W
Arachne
eZeGod
Arachne
19,587
16,478
0
5,430
14,670
5,024
0
4,695
9,975
0
99,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,969
Gold Earned
48,411
454
Minions Killed
443
0
Camps Cleared
0
2,032,342
Distance Traveled
1,903,120
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,911
472
60
3
0
380,142
0
W
Cthulhu
10,198
486
73
3
0
386,344
1
L
Izanami
8,806
419
95
5
0
400,544
1
L
Cerberus
8,558
408
44
2
0
452,138
0
W
Medusa
9,178
437
45
2
0
352,845
1
W
Scylla
12,155
579
113
5
0
408,149
0
L
Merlin
11,193
533
139
7
0
317,636
1
L
Thanatos
9,943
473
105
5
0
352,660
0
W
Heimdallr
10,814
515
89
4
0
402,697
4
W
Arachne
12,624
601
134
6
0
482,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role