Player Matchup

Arachne
Arachne
Ghostie_x
Arachne
Level 17
God Stats
6W - 4L
1,829 SR
Queue Stats
38W - 43L
1,525 Elo+
Party 2
Aphrodite
Aphrodite
NrocinuAi
Aphrodite
Level 17
God Stats
24W - 20L
1,544 SR
Queue Stats
97W - 94L
1,489 Elo+
Party 2
Scylla
Scylla
StarBeing7954
Scylla
Level 27
God Stats
11W - 7L
1,496 SR
Queue Stats
150W - 152L
1,516 Elo+
Party 2
Ymir
Ymir
WOOD Eternal
Ymir
Level 38
God Stats
9W - 12L
1,604 SR
Queue Stats
274W - 226L
1,543 Elo+
Party 2
Kukulkan
Kukulkan
xLilBluChuToyx
Kukulkan
Level 5
God Stats
1W - 1L
1,258 SR
Queue Stats
2W - 3L
1,483 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,511 Elo+

VS

Team Averages
Level 28
1,578 SR
1,546 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Albazoon
Neith
Level 12
God Stats
25W - 21L
1,573 SR
Queue Stats
76W - 75L
1,478 Elo+
Solo
Susano
Susano
CagedDuckling57
Susano
Level 14
God Stats
8W - 1L
1,866 SR
Queue Stats
10W - 2L
1,646 Elo+
Party 1
Ymir
Ymir
Nolfnn
Ymir
Level 6
God Stats
6W - 1L
1,674 SR
Queue Stats
18W - 5L
1,664 Elo+
Party 1
Guan Yu
Guan Yu
ham9990515
Guan Yu
Level 7
God Stats
7W - 11L
1,276 SR
Queue Stats
20W - 28L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ghostie_x
Arachne
16
2 / 2 / 2
10,154
923
4,461
9,954
4,311
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
NrocinuAi
Aphrodite
17
2 / 3 / 5
10,474
952
7,627
18,333
11,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 6
10,097
918
10,628
9,231
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 1 / 5
11,267
1,024
8,595
28,685
34,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
16
1 / 7 / 4
9,574
870
6,966
12,983
5,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

141

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
11 / 1 / 4
12,660
1,151
37,951
3,480
1,495
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Albazoon
Neith
17
2 / 0 / 8
10,063
915
16,392
5,652
2,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 2 / 7
10,001
909
5,123
9,844
3,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Nolfnn
Ymir
17
0 / 1 / 15
10,335
940
6,862
10,088
9,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
ham9990515
Guan Yu
17
2 / 3 / 11
10,682
971
8,558
14,255
21,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
7
Kills
16
16
Deaths
7
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
11
1
4
13
W
Neith
Albazoon
Neith
2
0
8
6
W
1
2
7
2.25
L
Arachne
Ghostie_x
Arachne
2
2
2
1.5
W
Ymir
Nolfnn
Ymir
0
1
15
7.5
L
Aphrodite
NrocinuAi
Aphrodite
2
3
5
1.5
L
1
3
6
1.33
L
1
1
5
3.5
W
Guan Yu
ham9990515
Guan Yu
2
3
11
2.5
L
Kukulkan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,277
Damage
74,886
79,186
Taken
43,319
58,645
Mitigated
38,952
15,747
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
37,951
1,376
381
23
3,480
1,495
0
2,571
877
72,065
0
W
Neith
Albazoon
Neith
16,392
7,584
0
2,256
5,652
2,375
0
5,214
334
0
27,879
W
5,123
299
0
680
9,844
3,408
0
6,893
2,709
0
19,290
L
Arachne
Ghostie_x
Arachne
4,461
2,577
0
880
9,954
4,311
0
6,454
3,500
0
7,136
W
Ymir
Nolfnn
Ymir
6,862
721
0
0
10,088
9,843
0
7,627
2,261
10,860
0
L
Aphrodite
NrocinuAi
Aphrodite
7,627
573
7,829
6,978
18,333
11,118
0
10,500
7,833
23,794
0
L
10,628
1,499
0
41
9,231
3,642
0
6,099
3,132
32,196
0
L
8,595
1,973
0
0
28,685
34,084
0
14,093
14,592
28,635
0
W
Guan Yu
ham9990515
Guan Yu
8,558
808
2,920
4,237
14,255
21,831
0
10,699
3,322
0
35,737
L
Kukulkan
6,966
1,736
0
19
12,983
5,490
0
7,667
5,316
25,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,566
Gold Earned
53,741
185
Minions Killed
234
3
Camps Cleared
4
1,065,151
Distance Traveled
1,092,880
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,660
1,151
100
9
2
229,534
1
W
Neith
10,063
915
32
3
0
195,519
0
W
Susano
10,001
909
41
4
1
236,546
1
L
Arachne
10,154
923
11
1
2
242,794
0
W
Ymir
10,335
940
8
1
1
220,053
0
L
Aphrodite
10,474
952
56
5
0
223,959
0
L
Scylla
10,097
918
54
5
0
201,322
0
L
Ymir
11,267
1,024
26
2
1
222,309
0
W
Guan Yu
10,682
971
53
5
0
211,228
0
L
Kukulkan
9,574
870
38
3
0
174,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role