Player Matchup

Thanatos
Thanatos
ImTheEmpty
Thanatos
Level 14
God Stats
4W - 4L
1,641 SR
Queue Stats
8W - 14L
1,245 Elo+
Solo
Susano
Susano
QuiteAGoodOne
Susano
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 82L
1,462 Elo+
Party 1
Freya
Freya
Vardinal
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,426 Elo+
Solo
Ares
Ares
num1trashplayer
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,376 Elo+
Solo
Skadi
Skadi
termin8or_82
Skadi
Level 28
God Stats
7W - 4L
1,593 SR
Queue Stats
52W - 38L
1,444 Elo+
Party 1
Team Averages
Level 19
1,547 SR
1,390 Elo+

VS

Team Averages
Level 38
1,584 SR
1,446 Elo+
Awilix
Awilix
 
Awilix
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Cringyy
Sun Wukong
Level 24
God Stats
1W - 1L
1,688 SR
Queue Stats
6W - 5L
1,586 Elo+
Solo
Raijin
Raijin
Lord_Spiffy
Raijin
Level 5
God Stats
1W - 0L
1,730 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
SweetButPszyco
Hercules
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 8L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImTheEmpty
Thanatos
6
1 / 1 / 0
4,302
430
1,303
3,931
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 0
5,186
519
2,328
6,139
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Vardinal
Freya
9
1 / 3 / 0
5,150
515
2,982
5,142
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
4,527
453
2,060
6,671
3,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 5 / 0
4,418
442
3,271
5,934
2,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
4 / 0 / 0
6,005
601
2,194
3,881
1,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
 
Danzaburou
9
2 / 0 / 6
5,822
582
5,588
4,573
1,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Cringyy
Sun Wukong
10
4 / 0 / 0
6,111
611
2,366
5,080
3,449
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
9
0 / 2 / 3
5,229
523
1,422
3,713
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
9
6 / 0 / 3
5,575
558
4,216
9,152
4,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
16
16
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
0
4
W
Danzaburou
 
Danzaburou
2
0
6
5
W
Sun Wukong
Cringyy
Sun Wukong
4
0
0
4
L
Thanatos
ImTheEmpty
Thanatos
1
1
0
1
W
Raijin
0
2
3
0.75
L
0
4
0
0
W
Hercules
6
0
3
7.5
L
Freya
Vardinal
Freya
1
3
0
0.33
L
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,944
Damage
15,786
27,817
Taken
26,399
10,922
Mitigated
10,917
7,490
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,194
1,026
0
90
3,881
1,094
0
783
3,098
0
30,463
W
Danzaburou
 
Danzaburou
5,588
2,078
0
2,705
4,573
1,217
705
638
3,855
0
31,080
W
Sun Wukong
Cringyy
Sun Wukong
2,366
784
0
170
5,080
3,449
752
0
5,080
0
24,600
L
Thanatos
ImTheEmpty
Thanatos
1,303
176
0
2,426
3,931
1,057
0
54
3,833
0
9,741
W
Raijin
1,422
158
0
0
3,713
1,153
390
2,012
1,701
19,285
0
L
2,328
898
0
1,333
6,139
2,494
157
0
6,139
0
27,694
W
Hercules
4,216
1,460
0
4,891
9,152
4,004
244
1,392
7,298
0
13,531
L
Freya
Vardinal
Freya
2,982
1,042
0
1,207
5,142
2,008
33
1,368
3,702
17,976
2,869
L
2,060
236
0
1,396
6,671
3,039
0
0
6,436
10,159
0
L
3,271
990
258
870
5,934
2,324
0
0
5,780
0
21,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,583
Gold Earned
28,742
182
Minions Killed
225
0
Camps Cleared
0
889,450
Distance Traveled
936,149
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,005
601
58
6
0
226,529
1
W
Danzaburou
5,822
582
53
5
0
175,902
3
W
Sun Wukong
6,111
611
47
5
0
191,778
0
L
Thanatos
4,302
430
25
3
0
179,887
0
W
Raijin
5,229
523
49
5
0
157,537
0
L
Susano
5,186
519
59
6
0
196,748
1
W
Hercules
5,575
558
18
2
0
184,403
2
L
Freya
5,150
515
44
4
0
179,598
2
L
Ares
4,527
453
17
2
0
170,484
0
L
Skadi
4,418
442
37
4
0
162,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role