Player Matchup

Baron Samedi
Baron Samedi
BodyForaSoul
Baron Samedi
Level 10
God Stats
12W - 10L
1,824 SR
Queue Stats
16W - 17L
1,449 Elo+
Solo
Cthulhu
Cthulhu
RhinoRuble
Cthulhu
Level 105
God Stats
11W - 9L
1,476 SR
Queue Stats
259W - 295L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
Smokie_Smokes
Jing Wei
Level 30
God Stats
2W - 4L
1,150 SR
Queue Stats
38W - 48L
1,340 Elo+
Party 2
Team Averages
Level 48
1,483 SR
1,413 Elo+

VS

Team Averages
Level 14
1,433 SR
1,410 Elo+
Vulcan
Vulcan
Toxic Fade1886
Vulcan
Level 18
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 2L
1,704 Elo+
Solo
Bellona
Bellona
Tru_Hawk-YT
Bellona
Level 8
God Stats
0W - 6L
1,442 SR
Queue Stats
0W - 6L
1,263 Elo+
Party 1
Artemis
Artemis
YkLuvv
Artemis
Level 17
God Stats
0W - 5L
1,575 SR
Queue Stats
1W - 7L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BodyForaSoul
Baron Samedi
14
4 / 2 / 12
10,603
757
10,903
10,301
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
RhinoRuble
Cthulhu
15
8 / 1 / 10
10,787
771
9,493
12,519
11,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Smokie_Smokes
Jing Wei
16
7 / 1 / 10
10,929
781
10,776
12,513
5,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
9,061
647
8,575
10,886
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Tru_Hawk-YT
Bellona
11
1 / 8 / 3
8,775
627
8,235
14,014
6,288
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
YkLuvv
Artemis
12
1 / 6 / 2
8,565
612
8,286
12,682
4,087
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
4
4
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BodyForaSoul
Baron Samedi
4
2
12
5
W
Cthulhu
RhinoRuble
Cthulhu
8
1
10
13
W
Jing Wei
Smokie_Smokes
Jing Wei
7
1
10
12
L
2
7
1
0.36
L
Bellona
Tru_Hawk-YT
Bellona
1
8
3
0.31
L
Artemis
YkLuvv
Artemis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
25,096
35,333
Taken
37,582
22,718
Mitigated
13,935
15,126
Healing
1,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BodyForaSoul
Baron Samedi
10,903
435
1,863
5,187
10,301
6,288
714
1,393
8,908
35,170
0
W
Cthulhu
RhinoRuble
Cthulhu
9,493
13
377
1,567
12,519
11,356
102
3,007
9,512
30,799
0
W
Jing Wei
Smokie_Smokes
Jing Wei
10,776
8,568
197
5,935
12,513
5,074
1,766
4,175
8,338
0
56,787
L
8,575
2,891
277
1,124
10,886
3,560
182
4,752
6,134
31,161
0
L
Bellona
Tru_Hawk-YT
Bellona
8,235
3,334
0
73
14,014
6,288
0
7,964
6,050
0
17,586
L
Artemis
YkLuvv
Artemis
8,286
6,083
0
0
12,682
4,087
224
7,680
5,002
0
27,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,319
Gold Earned
26,401
174
Minions Killed
108
0
Camps Cleared
0
795,524
Distance Traveled
648,511
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,603
757
55
4
0
247,764
6
W
Cthulhu
10,787
771
40
3
0
267,268
3
W
Jing Wei
10,929
781
79
6
0
280,492
3
L
Vulcan
9,061
647
40
3
0
217,519
4
L
Bellona
8,775
627
21
2
0
222,831
5
L
Artemis
8,565
612
47
3
0
208,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role