Player Matchup

Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
A MANBEARPIG 6
Baron Samedi
Level 27
God Stats
13W - 8L
1,699 SR
Queue Stats
233W - 248L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Mr Samsquamch
Kukulkan
Level 27
God Stats
5W - 3L
1,882 SR
Queue Stats
31W - 29L
1,481 Elo+
Party 1
Fenrir
Fenrir
SmokNBones
Fenrir
Level 27
God Stats
20W - 12L
1,578 SR
Queue Stats
112W - 110L
1,431 Elo+
Party 1
Achilles
Achilles
StuZfinK
Achilles
Level 28
God Stats
15W - 13L
1,404 SR
Queue Stats
144W - 162L
1,353 Elo+
Party 1
Team Averages
Level 27
1,613 SR
1,439 Elo+

VS

Team Averages
Level 27
1,599 SR
1,498 Elo+
Pele
Pele
Ainamaf
Pele
Level 118
God Stats
49W - 40L
1,593 SR
Queue Stats
204W - 195L
1,529 Elo+
Party 2
Neith
Neith
Niecy
Neith
Level 2
God Stats
4W - 3L
1,766 SR
Queue Stats
4W - 3L
1,682 Elo+
Party 2
King Arthur
King Arthur
ROW Yeti25
King Arthur
Level 7
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
SaneSalmon9771
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 3
Medusa
Medusa
Skaarn7701
Medusa
Level 4
God Stats
0W - 2L
1,693 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 1 / 12
8,204
1,172
9,959
6,250
1,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
A MANBEARPIG 6
Baron Samedi
14
3 / 1 / 13
7,897
1,128
5,802
2,909
1,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Mr Samsquamch
Kukulkan
14
4 / 1 / 12
7,812
1,116
6,620
4,671
1,646
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
SmokNBones
Fenrir
15
10 / 1 / 7
9,328
1,333
9,314
8,817
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
StuZfinK
Achilles
14
1 / 1 / 12
7,890
1,127
4,085
8,593
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

345

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ainamaf
Pele
13
4 / 6 / 1
8,093
1,156
10,375
14,864
5,280
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Niecy
Neith
13
0 / 2 / 3
6,972
996
4,889
7,299
2,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ROW Yeti25
King Arthur
11
0 / 4 / 2
6,115
874
798
3,527
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 1 / 2
6,459
923
682
1,988
1,667
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Skaarn7701
Medusa
12
0 / 10 / 3
6,623
946
11,364
12,496
4,162
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
23
Kills
5
5
Deaths
23
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
1
12
11
W
Baron Samedi
A MANBEARPIG 6
Baron Samedi
3
1
13
9.5
L
Pele
Ainamaf
Pele
4
6
1
0.75
W
Kukulkan
Mr Samsquamch
Kukulkan
4
1
12
10
L
Neith
Niecy
Neith
0
2
3
0.75
L
King Arthur
ROW Yeti25
King Arthur
0
4
2
0.25
L
1
1
2
2
L
Medusa
Skaarn7701
Medusa
0
10
3
0.15
W
Fenrir
SmokNBones
Fenrir
10
1
7
13.5
W
Achilles
StuZfinK
Achilles
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,780
Damage
28,108
31,240
Taken
40,174
20,966
Mitigated
14,950
9,530
Healing
1,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,959
5,148
418
470
6,250
1,925
0
0
6,250
0
30,796
W
Baron Samedi
A MANBEARPIG 6
Baron Samedi
5,802
527
1,746
602
2,909
1,367
0
231
2,678
16,360
0
L
Pele
Ainamaf
Pele
10,375
2,234
0
413
14,864
5,280
0
4,300
10,288
0
31,406
W
Kukulkan
Mr Samsquamch
Kukulkan
6,620
677
608
422
4,671
1,646
0
188
4,483
23,671
0
L
Neith
Niecy
Neith
4,889
1,125
0
598
7,299
2,402
0
1,739
5,424
0
20,091
L
King Arthur
ROW Yeti25
King Arthur
798
55
0
13
3,527
1,439
0
1,195
2,252
0
1,540
L
682
0
0
0
1,988
1,667
0
1,020
931
862
0
L
Medusa
Skaarn7701
Medusa
11,364
4,582
0
293
12,496
4,162
0
4,168
7,983
0
22,184
W
Fenrir
SmokNBones
Fenrir
9,314
2,587
753
2,646
8,817
4,779
0
71
8,746
0
11,627
W
Achilles
StuZfinK
Achilles
4,085
1,227
274
1,591
8,593
11,249
0
192
8,401
0
8,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,131
Gold Earned
34,262
129
Minions Killed
110
5
Camps Cleared
2
636,363
Distance Traveled
486,125
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,204
1,172
42
6
0
127,030
0
W
Baron Samedi
7,897
1,128
31
4
2
118,004
0
L
Pele
8,093
1,156
40
6
2
148,962
1
W
Kukulkan
7,812
1,116
42
6
2
127,493
0
L
Neith
6,972
996
44
6
0
129,664
0
L
King Arthur
6,115
874
2
0
0
49,520
0
L
Bacchus
6,459
923
0
0
0
44,052
0
L
Medusa
6,623
946
24
3
0
113,927
0
W
Fenrir
9,328
1,333
9
1
0
136,486
0
W
Achilles
7,890
1,127
5
1
1
127,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role