Player Matchup

Chronos
Chronos
Shota Bug
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,466 Elo+
Party 4
Odin
Odin
Shota Steve
Odin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,509 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Solar Arc5154
Morgan Le Fay
Level 120
God Stats
4W - 3L
1,628 SR
Queue Stats
659W - 628L
1,556 Elo+
Party 3
Bastet
Bastet
Solar Menace
Bastet
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 186L
1,510 Elo+
Party 3
Bellona
Bellona
XxDarkRealityxX
Bellona
Level 88
God Stats
1W - 5L
1,305 SR
Queue Stats
3W - 9L
1,368 Elo+
Party 4
Team Averages
Level 118
1,486 SR
1,482 Elo+

VS

Team Averages
Level 115
1,481 SR
1,561 Elo+
Hel
Hel
Inveroth
Hel
Level 106
God Stats
4W - 9L
1,222 SR
Queue Stats
288W - 283L
1,541 Elo+
Party 2
Anhur
Anhur
KiraSpaZ
Anhur
Level 127
God Stats
3W - 0L
1,685 SR
Queue Stats
32W - 14L
1,613 Elo+
Solo
Bakasura
Bakasura
RaiNinGToXic
Bakasura
Level 104
God Stats
11W - 5L
1,876 SR
Queue Stats
320W - 315L
1,529 Elo+
Party 1
Mulan
Mulan
StrafeMaster4K
Mulan
Level 108
God Stats
36W - 31L
1,487 SR
Queue Stats
497W - 493L
1,589 Elo+
Party 2
Sobek
Sobek
gotdambam
Sobek
Level 128
God Stats
1W - 5L
1,134 SR
Queue Stats
535W - 507L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Shota Bug
Chronos
14
3 / 3 / 2
8,284
487
7,784
10,950
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 5 / 7
9,119
536
8,203
14,654
15,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Solar Arc5154
Morgan Le Fay
15
2 / 0 / 6
8,886
523
12,010
7,544
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
4 / 3 / 2
8,610
506
6,846
9,949
3,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 5 / 1
8,403
494
7,122
11,413
10,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
9,337
549
3,934
10,806
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
KiraSpaZ
Anhur
16
4 / 4 / 1
10,136
596
10,392
11,954
4,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
RaiNinGToXic
Bakasura
16
4 / 4 / 2
9,287
546
6,187
13,424
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 2 / 4
10,472
616
12,529
15,392
15,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
gotdambam
Sobek
12
1 / 4 / 5
7,841
461
4,333
16,312
14,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
15
Kills
15
16
Deaths
15
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Anhur
KiraSpaZ
Anhur
4
4
1
1.13
W
Bakasura
RaiNinGToXic
Bakasura
4
4
2
1.25
L
Chronos
Shota Bug
Chronos
3
3
2
1.33
L
4
5
7
1.5
L
Morgan Le Fay
Solar Arc5154
Morgan Le Fay
2
0
6
5
L
Bastet
4
3
2
1.67
W
4
2
4
3
L
2
5
1
0.5
W
Sobek
gotdambam
Sobek
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,965
Damage
37,375
54,510
Taken
67,888
34,630
Mitigated
43,389
11,043
Healing
25,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,934
543
3,359
6,587
10,806
4,726
0
3,388
7,418
68,747
0
W
Anhur
KiraSpaZ
Anhur
10,392
7,522
0
2,572
11,954
4,011
5,006
3,237
8,717
0
74,226
W
Bakasura
RaiNinGToXic
Bakasura
6,187
3,823
0
2,250
13,424
5,002
0
4,344
9,080
0
55,331
L
Chronos
Shota Bug
Chronos
7,784
2,109
0
2,721
10,950
2,343
1,416
896
10,054
53,364
0
L
8,203
1,562
0
1,989
14,654
15,602
174
3,721
10,354
160
27,717
L
Morgan Le Fay
Solar Arc5154
Morgan Le Fay
12,010
818
175
4,752
7,544
2,985
0
1,956
4,760
67,551
0
L
Bastet
6,846
1,700
0
269
9,949
3,648
0
1,075
8,543
0
55,813
W
12,529
1,740
0
6,917
15,392
15,249
307
3,086
12,306
2,573
70,082
L
7,122
2,559
0
1,137
11,413
10,052
0
780
10,064
4,503
47,027
W
Sobek
gotdambam
Sobek
4,333
355
0
3,481
16,312
14,401
27
6,682
9,630
18,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,302
Gold Earned
47,073
454
Minions Killed
599
0
Camps Cleared
0
1,620,812
Distance Traveled
1,653,396
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,337
549
149
9
0
337,165
8
W
Anhur
10,136
596
141
8
0
292,930
1
W
Bakasura
9,287
546
111
7
0
379,270
3
L
Chronos
8,284
487
102
6
0
315,768
2
L
Odin
9,119
536
24
1
0
332,316
0
L
Morgan Le Fay
8,886
523
122
7
0
328,722
4
L
Bastet
8,610
506
94
6
0
348,614
1
W
Mulan
10,472
616
164
10
0
307,921
4
L
Bellona
8,403
494
112
7
0
295,392
1
W
Sobek
7,841
461
34
2
0
336,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role