Player Matchup

Neith
Neith
IAMTHEONE69
Neith
Level 6
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 5L
1,373 Elo+
Party 3
Ares
Ares
Selfmade09
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,625 Elo+
Party 1
Gilgamesh
Gilgamesh
TorontoDefiant
Gilgamesh
Level 14
God Stats
6W - 4L
1,172 SR
Queue Stats
37W - 31L
1,483 Elo+
Party 3
Jing Wei
Jing Wei
ac130manz
Jing Wei
Level 23
God Stats
8W - 2L
1,694 SR
Queue Stats
22W - 9L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
peshiru
Nu Wa
Level 8
God Stats
12W - 2L
1,889 SR
Queue Stats
21W - 6L
1,680 Elo+
Party 1
Team Averages
Level 14
1,594 SR
1,549 Elo+

VS

Team Averages
Level 12
1,538 SR
1,441 Elo+
Scylla
Scylla
CNZepp
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,724 Elo+
Solo
Arachne
Arachne
Krankykoala
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,335 Elo+
Party 4
Gilgamesh
Gilgamesh
PeaSeaPrincipal
Gilgamesh
Level 26
God Stats
0W - 2L
1,270 SR
Queue Stats
65W - 56L
1,411 Elo+
Party 2
Athena
Athena
Smiteyoukeelover
Athena
Level 11
God Stats
1W - 1L
1,698 SR
Queue Stats
29W - 31L
1,400 Elo+
Party 2
Cupid
Cupid
troaskitty
Cupid
Level 5
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 6L
1,335 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 27
11,705
1,064
14,394
10,512
5,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 2 / 42
12,233
1,112
17,789
19,146
26,920
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
TorontoDefiant
Gilgamesh
20
14 / 4 / 26
13,120
1,193
17,737
15,169
11,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ac130manz
Jing Wei
20
19 / 0 / 28
14,726
1,339
40,725
21,681
11,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
peshiru
Nu Wa
18
6 / 2 / 20
11,169
1,015
12,159
4,979
2,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CNZepp
Scylla
16
3 / 9 / 6
10,364
942
16,476
16,238
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Krankykoala
Arachne
17
4 / 12 / 6
11,045
1,004
15,096
22,763
8,720
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
PeaSeaPrincipal
Gilgamesh
17
2 / 10 / 8
10,461
951
15,177
25,523
16,170
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 8 / 10
9,980
907
10,184
26,443
16,341
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
17
1 / 11 / 10
10,125
920
10,350
17,722
5,901
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
51
50
Kills
11
11
Deaths
50
143
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
CNZepp
Scylla
3
9
6
0.67
W
7
3
27
6.83
L
Arachne
Krankykoala
Arachne
4
12
6
0.58
L
Gilgamesh
PeaSeaPrincipal
Gilgamesh
2
10
8
0.6
W
4
2
42
12.5
L
1
8
10
0.75
W
Gilgamesh
TorontoDefiant
Gilgamesh
14
4
26
6.75
W
Jing Wei
ac130manz
Jing Wei
19
0
28
33
W
Nu Wa
peshiru
Nu Wa
6
2
20
8
L
Cupid
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,804
Damage
67,283
71,487
Taken
108,689
58,356
Mitigated
52,138
17,479
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CNZepp
Scylla
16,476
1,169
0
139
16,238
5,006
0
3,366
12,872
38,455
0
W
14,394
6,580
0
1,945
10,512
5,619
0
3,592
6,920
0
28,996
L
Arachne
Krankykoala
Arachne
15,096
10,576
0
2,584
22,763
8,720
0
5,084
17,679
0
23,875
L
Gilgamesh
PeaSeaPrincipal
Gilgamesh
15,177
3,540
0
288
25,523
16,170
0
8,621
16,902
483
39,658
W
17,789
1,966
0
133
19,146
26,920
0
7,781
11,365
32,863
0
L
10,184
2,373
0
134
26,443
16,341
0
8,094
18,349
17,555
0
W
Gilgamesh
TorontoDefiant
Gilgamesh
17,737
5,461
0
547
15,169
11,512
0
5,193
9,976
303
32,959
W
Jing Wei
ac130manz
Jing Wei
40,725
34,075
0
14,216
21,681
11,491
0
9,293
12,388
0
74,697
W
Nu Wa
peshiru
Nu Wa
12,159
2,602
0
638
4,979
2,814
0
1,220
3,759
22,848
0
L
Cupid
10,350
5,160
251
636
17,722
5,901
0
5,086
12,636
0
33,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,953
Gold Earned
51,975
220
Minions Killed
168
8
Camps Cleared
4
911,440
Distance Traveled
988,850
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,364
942
57
5
0
187,247
1
W
Neith
11,705
1,064
41
4
1
173,514
0
L
Arachne
11,045
1,004
17
2
3
226,476
0
L
Gilgamesh
10,461
951
41
4
0
202,394
0
W
Ares
12,233
1,112
26
2
1
209,161
1
L
Athena
9,980
907
15
1
0
202,409
0
W
Gilgamesh
13,120
1,193
44
4
2
211,806
2
W
Jing Wei
14,726
1,339
90
8
4
224,171
0
W
Nu Wa
11,169
1,015
19
2
0
92,788
0
L
Cupid
10,125
920
38
3
1
170,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role