Player Matchup

Baron Samedi
Baron Samedi
Cardsicle
Baron Samedi
Level 17
God Stats
8W - 4L
1,245 SR
Queue Stats
370W - 260L
1,367 Elo+
Party 4
Mercury
Mercury
NewNarutoHere
Mercury
Level 86
God Stats
59W - 41L
1,506 SR
Queue Stats
291W - 148L
1,501 Elo+
Party 4
Ymir
Ymir
Ramadan Aman
Ymir
Level 42
God Stats
1W - 2L
1,333 SR
Queue Stats
5W - 6L
1,425 Elo+
Party 2
Scylla
Scylla
Sumkies24
Scylla
Level 80
God Stats
23W - 28L
1,448 SR
Queue Stats
173W - 141L
1,603 Elo+
Party 2
Kukulkan
Kukulkan
nabors21
Kukulkan
Level 3
God Stats
1W - 3L
1,229 SR
Queue Stats
2W - 3L
1,326 Elo+
Party 2
Team Averages
Level 46
1,352 SR
1,444 Elo+

VS

Team Averages
Level 66
1,491 SR
1,406 Elo+
Nike
Nike
CloakedKiller83
Nike
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,294 Elo+
Party 1
Baron Samedi
Baron Samedi
Storm_Darkness_-
Baron Samedi
Level 85
God Stats
2W - 4L
1,312 SR
Queue Stats
348W - 324L
1,539 Elo+
Party 3
Scylla
Scylla
Wrath_Miltenn
Scylla
Level 6
God Stats
13W - 15L
1,500 SR
Queue Stats
98W - 113L
1,237 Elo+
Party 1
Cupid
Cupid
suresnomjake
Cupid
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,394 Elo+
Party 1
Merlin
Merlin
xO_F9_Ox
Merlin
Level 39
God Stats
72W - 55L
1,643 SR
Queue Stats
238W - 227L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cardsicle
Baron Samedi
17
1 / 1 / 13
9,801
980
5,164
4,582
4,828
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
16
12 / 1 / 3
10,786
1,079
8,052
5,518
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 0 / 9
9,726
973
12,629
9,194
2,190
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Sumkies24
Scylla
17
3 / 0 / 16
10,167
1,017
20,034
7,466
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
nabors21
Kukulkan
17
3 / 0 / 11
9,827
983
7,356
6,723
2,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

310

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,897
890
4,818
14,202
8,812
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Storm_Darkness_-
Baron Samedi
15
0 / 3 / 1
8,635
864
9,887
10,172
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 9 / 0
8,120
812
4,644
14,629
4,508
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 9 / 2
8,929
893
3,550
14,203
5,004
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
xO_F9_Ox
Merlin
15
1 / 1 / 0
8,844
884
7,974
4,060
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
5
25
Kills
2
2
Deaths
25
52
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cardsicle
Baron Samedi
1
1
13
7.5
L
1
3
0
0.33
W
Mercury
12
1
3
13.5
W
6
0
9
10.5
L
Baron Samedi
Storm_Darkness_-
Baron Samedi
0
3
1
0.17
W
Scylla
Sumkies24
Scylla
3
0
16
11
L
0
9
0
0
W
Kukulkan
nabors21
Kukulkan
3
0
11
8.5
L
0
9
2
0.11
L
Merlin
xO_F9_Ox
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,235
Damage
30,873
33,483
Taken
57,266
14,558
Mitigated
23,259
4,595
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cardsicle
Baron Samedi
5,164
265
372
1,127
4,582
4,828
0
3,339
1,243
25,177
0
L
4,818
434
0
270
14,202
8,812
0
12,265
1,937
0
12,796
W
Mercury
8,052
2,100
0
53
5,518
2,537
0
2,898
2,620
0
20,934
W
12,629
2,455
0
950
9,194
2,190
0
6,776
2,418
24,375
0
L
Baron Samedi
Storm_Darkness_-
Baron Samedi
9,887
398
933
1,934
10,172
3,738
0
6,907
3,265
30,830
0
W
Scylla
Sumkies24
Scylla
20,034
781
0
2,015
7,466
2,626
0
4,639
2,827
32,647
0
L
4,644
560
64
626
14,629
4,508
0
12,292
2,337
11,456
0
W
Kukulkan
nabors21
Kukulkan
7,356
858
0
78
6,723
2,377
0
4,853
1,870
25,903
0
L
3,550
1,319
416
438
14,203
5,004
0
10,623
3,580
0
17,716
L
Merlin
xO_F9_Ox
Merlin
7,974
84
0
433
4,060
1,197
0
3,096
964
37,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,307
Gold Earned
43,425
186
Minions Killed
168
6
Camps Cleared
7
1,018,747
Distance Traveled
856,729
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,801
980
47
5
0
173,752
0
L
Nike
8,897
890
18
2
2
205,439
0
W
Mercury
10,786
1,079
28
3
4
234,218
0
W
Ymir
9,726
973
30
3
0
197,361
0
L
Baron Samedi
8,635
864
47
5
3
168,235
2
W
Scylla
10,167
1,017
28
3
1
207,610
0
L
Scylla
8,120
812
14
1
0
143,674
0
W
Kukulkan
9,827
983
53
5
1
205,806
0
L
Cupid
8,929
893
30
3
1
153,738
0
L
Merlin
8,844
884
59
6
1
185,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role