Player Matchup

Gilgamesh
Gilgamesh
GwasIce
Gilgamesh
Level 29
God Stats
185W - 103L
1,654 SR
Queue Stats
518W - 472L
1,605 Elo+
Party 1
The Morrigan
The Morrigan
Im42Black
The Morrigan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,667 Elo+
Party 2
Ymir
Ymir
KrypticSol
Ymir
Level 48
God Stats
2W - 0L
1,784 SR
Queue Stats
5W - 7L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
Neopkwaii
Danzaburou
Level 88
God Stats
10W - 7L
1,428 SR
Queue Stats
109W - 119L
1,530 Elo+
Party 2
Bastet
Bastet
TeamGwas
Bastet
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
576W - 514L
1,610 Elo+
Party 1
Team Averages
Level 79
1,573 SR
1,560 Elo+

VS

Team Averages
Level 63
1,610 SR
1,548 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
AngryFawn372918
Kali
Level 31
God Stats
6W - 5L
1,657 SR
Queue Stats
57W - 52L
1,527 Elo+
Solo
Ares
Ares
Denim Hoodie
Ares
Level 80
God Stats
5W - 5L
1,894 SR
Queue Stats
469W - 178L
1,812 Elo+
Party 3
Terra
Terra
bigg Papa Loco
Terra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 114L
1,415 Elo+
Solo
Scylla
Scylla
iTraumatik God
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GwasIce
Gilgamesh
17
10 / 0 / 11
10,825
1,203
11,839
9,769
7,827
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Im42Black
The Morrigan
16
1 / 1 / 19
9,415
1,046
14,823
4,667
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 1 / 15
9,729
1,081
7,553
9,495
8,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Neopkwaii
Danzaburou
16
2 / 0 / 15
10,059
1,118
17,710
4,103
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
TeamGwas
Bastet
16
10 / 3 / 9
10,379
1,153
17,585
10,165
3,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

354

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 1 / 2
8,375
931
3,001
8,115
3,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 11 / 3
8,366
930
11,143
22,853
12,790
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 0
9,833
1,093
13,021
20,848
24,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 3 / 5
8,833
981
3,924
19,270
29,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 5 / 1
7,746
861
383
5,504
1,660
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
23
Kills
5
5
Deaths
23
69
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
2
2
L
0
11
3
0.14
L
4
3
0
1.33
W
Gilgamesh
GwasIce
Gilgamesh
10
0
11
15.5
W
The Morrigan
Im42Black
The Morrigan
1
1
19
10.5
W
0
1
15
7.5
W
Danzaburou
Neopkwaii
Danzaburou
2
0
15
9.5
W
Bastet
TeamGwas
Bastet
10
3
9
4.83
L
0
3
5
0.83
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,510
Damage
31,472
38,199
Taken
76,590
23,618
Mitigated
72,759
4,846
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,001
954
0
1,774
8,115
3,782
0
2,803
5,312
0
12,469
L
11,143
5,381
0
1,194
22,853
12,790
0
5,030
17,823
0
27,261
L
13,021
373
0
1,082
20,848
24,966
0
4,635
16,213
25,739
0
W
Gilgamesh
GwasIce
Gilgamesh
11,839
4,098
375
1,050
9,769
7,827
0
3,534
6,235
0
23,197
W
The Morrigan
Im42Black
The Morrigan
14,823
4,275
0
358
4,667
2,103
0
2,852
1,815
27,849
3,510
W
7,553
1,223
0
768
9,495
8,088
0
5,671
3,824
12,726
0
W
Danzaburou
Neopkwaii
Danzaburou
17,710
8,295
644
1,192
4,103
1,739
0
2,408
1,695
0
40,222
W
Bastet
TeamGwas
Bastet
17,585
7,611
0
459
10,165
3,861
0
2,863
7,302
0
32,737
L
3,924
1,277
1,996
2,062
19,270
29,561
0
6,264
13,006
19,378
0
L
383
209
0
0
5,504
1,660
0
1,585
3,919
3,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,407
Gold Earned
43,153
158
Minions Killed
125
9
Camps Cleared
4
917,181
Distance Traveled
712,714
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,375
931
29
3
1
120,004
0
L
Kali
8,366
930
32
4
1
186,687
0
L
Ares
9,833
1,093
21
2
1
166,899
0
W
Gilgamesh
10,825
1,203
16
2
2
200,781
1
W
The Morrigan
9,415
1,046
48
5
0
172,555
0
W
Ymir
9,729
1,081
13
1
0
160,754
0
W
Danzaburou
10,059
1,118
53
6
4
182,952
2
W
Bastet
10,379
1,153
28
3
3
200,139
1
L
Terra
8,833
981
30
3
1
176,150
0
L
Scylla
7,746
861
13
1
0
62,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role