Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DUSTY30J
Tiamat
Level 122
God Stats
5W - 3L
1,588 SR
Queue Stats
13W - 17L
1,313 Elo+
Party 1
Zhong Kui
Zhong Kui
LemonBrick
Zhong Kui
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,301 Elo+
Party 1
Ne Zha
Ne Zha
Necro KoNeko
Ne Zha
Level 128
God Stats
1W - 0L
1,780 SR
Queue Stats
12W - 19L
1,298 Elo+
Party 1
Skadi
Skadi
RoyalPerse
Skadi
Level 145
God Stats
3W - 1L
1,726 SR
Queue Stats
17W - 24L
1,292 Elo+
Party 1
Team Averages
Level 120
1,619 SR
1,341 Elo+

VS

Team Averages
Level 51
1,532 SR
1,415 Elo+
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
DaddiOkami
Rama
Level 21
God Stats
0W - 3L
1,306 SR
Queue Stats
4W - 10L
1,330 Elo+
Solo
Tyr
Tyr
FrenzyTank
Tyr
Level 148
God Stats
0W - 1L
1,626 SR
Queue Stats
13W - 26L
1,383 Elo+
Solo
Sylvanus
Sylvanus
Neromage
Sylvanus
Level 39
God Stats
2W - 1L
1,636 SR
Queue Stats
102W - 130L
1,364 Elo+
Party 2
Chernobog
Chernobog
kind_nuggetSsss
Chernobog
Level 18
God Stats
1W - 1L
1,592 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 0 / 9
8,308
831
3,253
6,881
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
DUSTY30J
Tiamat
16
3 / 0 / 9
8,689
869
9,547
6,926
7,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
LemonBrick
Zhong Kui
15
4 / 0 / 10
8,580
858
10,645
4,089
3,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
13
2 / 0 / 10
7,874
787
3,829
4,632
1,965
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Skadi
16
7 / 1 / 7
9,755
976
12,533
7,361
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 2 / 0
6,874
687
5,327
8,217
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 4 / 1
6,661
666
2,306
8,244
2,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 1
6,015
602
2,968
8,050
7,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Neromage
Sylvanus
12
0 / 2 / 1
6,946
695
5,260
12,063
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
kind_nuggetSsss
Chernobog
12
0 / 6 / 1
6,514
651
2,343
10,932
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
17
Kills
1
1
Deaths
17
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
9
5.5
L
Hel
 
Hel
1
2
0
0.5
W
Tiamat
DUSTY30J
Tiamat
3
0
9
7.5
L
0
4
1
0.13
L
0
3
1
0.17
W
Zhong Kui
LemonBrick
Zhong Kui
4
0
10
9
W
Ne Zha
2
0
10
7
L
Sylvanus
Neromage
Sylvanus
0
2
1
0.25
W
Skadi
7
1
7
10.5
L
Chernobog
kind_nuggetSsss
Chernobog
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,807
Damage
18,204
29,889
Taken
47,506
21,775
Mitigated
26,844
13,321
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,253
500
3,688
3,153
6,881
6,078
26
1,746
5,135
10,032
0
L
Hel
 
Hel
5,327
370
899
1,469
8,217
3,071
2
5,058
3,118
28,697
0
W
Tiamat
DUSTY30J
Tiamat
9,547
785
0
3,504
6,926
7,267
1,257
2,846
4,080
39,183
0
L
2,306
1,554
0
1,188
8,244
2,901
23
3,554
4,690
0
21,834
L
2,968
31
0
965
8,050
7,872
0
4,781
3,269
0
7,645
W
Zhong Kui
LemonBrick
Zhong Kui
10,645
258
0
1,412
4,089
3,543
379
1,636
2,453
19,614
0
W
Ne Zha
3,829
413
0
171
4,632
1,965
381
995
3,637
0
16,840
L
Sylvanus
Neromage
Sylvanus
5,260
1,032
795
2,731
12,063
9,140
0
6,894
4,986
11,622
0
W
Skadi
12,533
5,955
0
1,393
7,361
2,922
2,815
3,664
3,697
0
36,761
L
Chernobog
kind_nuggetSsss
Chernobog
2,343
1,480
0
939
10,932
3,860
245
3,534
7,398
0
21,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,206
Gold Earned
33,010
225
Minions Killed
196
11
Camps Cleared
6
1,012,887
Distance Traveled
875,694
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,308
831
21
2
0
187,332
0
L
Hel
6,874
687
56
6
0
207,093
1
W
Tiamat
8,689
869
84
8
5
222,568
0
L
Rama
6,661
666
60
6
3
161,417
0
L
Tyr
6,015
602
13
1
1
144,732
0
W
Zhong Kui
8,580
858
24
2
1
204,226
2
W
Ne Zha
7,874
787
35
4
2
210,759
0
L
Sylvanus
6,946
695
19
2
0
195,593
0
W
Skadi
9,755
976
61
6
3
188,002
2
L
Chernobog
6,514
651
48
5
2
166,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role