Player Matchup

Danzaburou
Danzaburou
Allipi
Danzaburou
Level 20
God Stats
4W - 2L
1,311 SR
Queue Stats
6W - 6L
1,387 Elo+
Party 1
Sobek
Sobek
EthanOyster
Sobek
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,487 Elo+
Party 1
Anubis
Anubis
Sh0Kusakabe
Anubis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 40L
1,455 Elo+
Party 1
Team Averages
Level 48
1,437 SR
1,443 Elo+

VS

Team Averages
Level 52
1,402 SR
1,292 Elo+
Tiamat
Tiamat
Mochoman88
Tiamat
Level 53
God Stats
14W - 25L
1,456 SR
Queue Stats
45W - 79L
1,270 Elo+
Party 2
Nike
Nike
The_Chef_Godttv
Nike
Level 22
God Stats
4W - 5L
1,428 SR
Queue Stats
37W - 71L
1,250 Elo+
Party 2
Nemesis
Nemesis
clarkkiller
Nemesis
Level 81
God Stats
1W - 7L
1,321 SR
Queue Stats
66W - 100L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Allipi
Danzaburou
14
6 / 2 / 8
9,581
798
10,021
8,372
2,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 0 / 14
9,233
769
6,553
15,654
17,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
12
8 / 4 / 6
9,659
805
11,951
10,282
5,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mochoman88
Tiamat
11
1 / 7 / 3
7,575
631
9,631
12,031
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 5
7,788
649
4,418
11,359
6,792
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
clarkkiller
Nemesis
13
4 / 4 / 2
9,193
766
12,045
12,172
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
15
Kills
6
6
Deaths
15
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Allipi
Danzaburou
6
2
8
5
W
1
0
14
8
L
Tiamat
Mochoman88
Tiamat
1
7
3
0.36
W
Anubis
8
4
6
2.75
L
1
4
5
0.88
L
Nemesis
clarkkiller
Nemesis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,525
Damage
26,094
34,308
Taken
35,562
26,370
Mitigated
16,385
12,387
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Allipi
Danzaburou
10,021
5,407
0
2,750
8,372
2,771
1,719
2,603
5,479
0
39,076
W
6,553
935
308
5,781
15,654
17,985
147
3,402
11,900
19,204
0
L
Tiamat
Mochoman88
Tiamat
9,631
561
55
2,379
12,031
4,860
0
6,264
5,767
30,566
0
W
Anubis
11,951
560
0
3,548
10,282
5,614
766
2,684
7,298
30,834
0
L
4,418
322
319
463
11,359
6,792
0
6,580
4,779
0
11,704
L
Nemesis
clarkkiller
Nemesis
12,045
5,883
54
2,442
12,172
4,733
0
5,660
6,512
0
28,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
24,556
131
Minions Killed
93
0
Camps Cleared
0
562,733
Distance Traveled
693,304
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,581
798
67
6
0
182,355
0
W
Sobek
9,233
769
32
3
0
217,192
3
L
Tiamat
7,575
631
45
4
0
200,451
2
W
Anubis
9,659
805
32
3
0
163,186
3
L
Nike
7,788
649
17
1
0
244,637
3
L
Nemesis
9,193
766
31
3
0
248,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role