Player Matchup

Anhur
Anhur
B1ossom14
Anhur
Level 18
God Stats
4W - 10L
1,346 SR
Queue Stats
169W - 138L
1,486 Elo+
Party 2
Hercules
Hercules
Burtonian-
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 65L
1,505 Elo+
Party 2
Athena
Athena
NineGatesReaper
Athena
Level 27
God Stats
22W - 21L
1,464 SR
Queue Stats
117W - 120L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Soto305
Nu Wa
Level 26
God Stats
22W - 18L
1,483 SR
Queue Stats
342W - 324L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
not_D-Nation
Sun Wukong
Level 28
God Stats
49W - 38L
1,622 SR
Queue Stats
202W - 174L
1,489 Elo+
Party 2
Team Averages
Level 26
1,483 SR
1,504 Elo+

VS

Team Averages
Level 22
1,576 SR
1,480 Elo+
Nemesis
Nemesis
Aruba2004
Nemesis
Level 28
God Stats
6W - 8L
1,567 SR
Queue Stats
87W - 94L
1,504 Elo+
Solo
Raijin
Raijin
CyronicLimots
Raijin
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
85W - 105L
1,419 Elo+
Solo
Skadi
Skadi
greatmaliko
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,422 Elo+
Party 1
Neith
Neith
itsChente
Neith
Level 8
God Stats
2W - 4L
1,658 SR
Queue Stats
8W - 15L
1,574 Elo+
Solo
Ymir
Ymir
stickboy45
Ymir
Level 23
God Stats
30W - 24L
1,657 SR
Queue Stats
85W - 83L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
B1ossom14
Anhur
15
4 / 2 / 10
9,236
486
7,510
8,951
3,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Burtonian-
Hercules
16
5 / 2 / 13
10,447
550
11,469
15,928
8,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 1 / 13
9,779
515
6,725
13,925
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Soto305
Nu Wa
16
8 / 3 / 5
10,747
566
14,780
9,017
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
not_D-Nation
Sun Wukong
15
3 / 2 / 8
9,531
502
5,965
13,559
9,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aruba2004
Nemesis
2
0 / 0 / 0
5,372
283
185
2,133
408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 8 / 2
8,529
449
10,077
13,305
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 3
8,105
427
6,452
11,952
3,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
itsChente
Neith
15
3 / 4 / 2
9,302
490
13,173
12,639
3,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 4 / 3
7,532
396
6,144
17,627
11,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
22
Kills
10
10
Deaths
22
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aruba2004
Nemesis
0
0
0
0
W
Anhur
B1ossom14
Anhur
4
2
10
4.5
W
Hercules
Burtonian-
Hercules
5
2
13
5.75
L
2
8
2
0.38
W
2
1
13
8.5
W
Nu Wa
Soto305
Nu Wa
8
3
5
3.5
L
2
6
3
0.58
L
Neith
itsChente
Neith
3
4
2
1
W
Sun Wukong
not_D-Nation
Sun Wukong
3
2
8
3.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,449
Damage
36,031
61,380
Taken
57,656
38,153
Mitigated
23,104
22,012
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aruba2004
Nemesis
185
81
0
238
2,133
408
0
1,183
950
0
1,873
W
Anhur
B1ossom14
Anhur
7,510
1,883
0
3,724
8,951
3,909
2,373
2,097
6,800
0
43,033
W
Hercules
Burtonian-
Hercules
11,469
3,061
0
6,723
15,928
8,678
400
4,058
11,678
0
71,701
L
10,077
733
0
1,656
13,305
4,153
640
6,574
6,684
49,198
0
W
6,725
1,158
0
4,436
13,925
12,872
983
3,064
10,777
47,866
0
W
Nu Wa
Soto305
Nu Wa
14,780
2,979
0
1,945
9,017
3,144
1,251
3,871
4,618
74,790
0
L
6,452
2,269
373
270
11,952
3,471
1,141
1,895
9,828
0
39,627
L
Neith
itsChente
Neith
13,173
6,090
0
3,553
12,639
3,904
26
4,113
8,312
0
59,821
W
Sun Wukong
not_D-Nation
Sun Wukong
5,965
320
0
5,184
13,559
9,550
0
2,103
11,286
0
41,838
L
6,144
762
60
780
17,627
11,168
224
7,487
9,394
28,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,740
Gold Earned
38,840
451
Minions Killed
334
0
Camps Cleared
0
1,816,327
Distance Traveled
1,266,261
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,372
283
8
0
0
27,937
0
W
Anhur
9,236
486
66
3
0
329,106
4
W
Hercules
10,447
550
121
6
0
396,395
4
L
Raijin
8,529
449
101
5
0
287,167
2
W
Athena
9,779
515
80
4
0
378,935
6
W
Nu Wa
10,747
566
104
5
0
344,313
0
L
Skadi
8,105
427
72
4
0
320,014
0
L
Neith
9,302
490
115
6
0
294,494
0
W
Sun Wukong
9,531
502
80
4
0
367,578
9
L
Ymir
7,532
396
38
2
0
336,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role