Player Matchup

Gilgamesh
Gilgamesh
Benindetto
Gilgamesh
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,188 Elo+
Party 4
Izanami
Izanami
Lilith66697
Izanami
Level 25
God Stats
22W - 25L
1,439 SR
Queue Stats
91W - 83L
1,355 Elo+
Party 2
Scylla
Scylla
SSJCzarak
Scylla
Level 17
God Stats
13W - 16L
1,540 SR
Queue Stats
223W - 229L
1,446 Elo+
Solo
Neith
Neith
Silverblaz
Neith
Level 14
God Stats
6W - 8L
1,470 SR
Queue Stats
174W - 191L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
lcreswick
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,089 Elo+
Party 4
Team Averages
Level 13
1,490 SR
1,304 Elo+

VS

Team Averages
Level 44
1,455 SR
1,269 Elo+
Chiron
Chiron
BrokenWagon
Chiron
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,257 Elo+
Party 3
Kuzenbo
Kuzenbo
Cutie308
Kuzenbo
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
6W - 10L
1,145 Elo+
Party 1
Da Ji
Da Ji
DeafCon55099
Da Ji
Level 28
God Stats
7W - 10L
1,445 SR
Queue Stats
27W - 39L
1,417 Elo+
Party 3
Merlin
Merlin
HauntdWaters
Merlin
Level 12
God Stats
7W - 10L
1,328 SR
Queue Stats
9W - 13L
1,380 Elo+
Party 3
Nemesis
Nemesis
yumiyagami13
Nemesis
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 10L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Benindetto
Gilgamesh
20
6 / 11 / 19
13,919
1,071
16,770
26,327
16,769
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Lilith66697
Izanami
20
7 / 18 / 15
14,400
1,108
37,374
30,353
10,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
SSJCzarak
Scylla
20
8 / 5 / 19
14,815
1,140
26,175
14,905
5,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
20
17 / 3 / 12
16,764
1,290
33,131
20,169
8,022
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
lcreswick
Sylvanus
20
0 / 4 / 22
13,228
1,018
3,718
17,133
21,066
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
17 / 2 / 14
16,529
1,271
25,872
19,662
8,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Cutie308
Kuzenbo
20
1 / 8 / 25
13,474
1,036
15,003
28,459
45,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 10 / 14
14,439
1,111
17,582
24,755
14,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
20
5 / 5 / 17
13,942
1,072
30,077
22,196
11,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
yumiyagami13
Nemesis
20
7 / 13 / 15
13,948
1,073
11,484
28,327
13,004
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
125
38
Kills
40
41
Deaths
38
87
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Benindetto
Gilgamesh
6
11
19
1.41
W
Chiron
17
2
14
12
W
Kuzenbo
Cutie308
Kuzenbo
1
8
25
1.69
W
10
10
14
1.7
W
Merlin
5
5
17
2.7
L
Izanami
Lilith66697
Izanami
7
18
15
0.81
L
Scylla
SSJCzarak
Scylla
8
5
19
3.5
L
Neith
17
3
12
7.67
L
Sylvanus
lcreswick
Sylvanus
0
4
22
2.75
W
Nemesis
yumiyagami13
Nemesis
7
13
15
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,168
Damage
100,018
108,887
Taken
123,399
61,753
Mitigated
92,158
19,751
Healing
16,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Benindetto
Gilgamesh
16,770
6,817
0
354
26,327
16,769
0
12,664
13,663
82
46,415
W
Chiron
25,872
14,795
1,178
3,917
19,662
8,136
0
6,412
13,250
0
54,759
W
Kuzenbo
Cutie308
Kuzenbo
15,003
3,476
0
2,779
28,459
45,635
0
5,473
22,986
38,378
0
W
17,582
4,406
0
540
24,755
14,319
0
6,996
17,759
0
25,153
W
Merlin
30,077
2,259
718
4,492
22,196
11,064
0
6,455
15,741
66,154
0
L
Izanami
Lilith66697
Izanami
37,374
25,350
0
2,773
30,353
10,253
0
8,619
21,734
0
67,026
L
Scylla
SSJCzarak
Scylla
26,175
2,459
0
321
14,905
5,643
0
6,818
8,087
53,642
0
L
Neith
33,131
22,227
0
10,116
20,169
8,022
0
11,458
8,711
0
56,911
L
Sylvanus
lcreswick
Sylvanus
3,718
1,859
3,094
3,093
17,133
21,066
0
5,521
11,612
17,756
0
W
Nemesis
yumiyagami13
Nemesis
11,484
5,995
0
2,691
28,327
13,004
0
4,600
23,727
0
23,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,126
Gold Earned
72,332
281
Minions Killed
243
11
Camps Cleared
4
1,164,699
Distance Traveled
1,134,568
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,919
1,071
50
4
3
260,414
2
W
Chiron
16,529
1,271
78
6
1
214,329
0
W
Kuzenbo
13,474
1,036
38
3
1
244,171
1
W
Da Ji
14,439
1,111
11
1
1
226,139
0
W
Merlin
13,942
1,072
95
7
1
231,065
0
L
Izanami
14,400
1,108
70
5
3
197,560
0
L
Scylla
14,815
1,140
78
6
0
246,379
0
L
Neith
16,764
1,290
48
4
4
252,746
0
L
Sylvanus
13,228
1,018
35
3
1
207,600
2
W
Nemesis
13,948
1,073
21
2
0
218,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role