Player Matchup

Cthulhu
Cthulhu
DuddyBb
Cthulhu
Level 57
God Stats
5W - 9L
1,552 SR
Queue Stats
9W - 17L
1,338 Elo+
Party 2
Cernunnos
Cernunnos
Slatdog
Cernunnos
Level 33
God Stats
5W - 5L
1,632 SR
Queue Stats
9W - 18L
1,315 Elo+
Party 2
Bellona
Bellona
evilscissorman
Bellona
Level 76
God Stats
1W - 1L
1,467 SR
Queue Stats
9W - 18L
1,315 Elo+
Party 2
Sol
Sol
xPurplexZombiex
Sol
Level 65
God Stats
1W - 1L
1,346 SR
Queue Stats
2W - 2L
1,091 Elo+
Party 2
Team Averages
Level 58
1,499 SR
1,265 Elo+

VS

Team Averages
Level 95
1,501 SR
1,203 Elo+
Morgan Le Fay
Morgan Le Fay
CR0SSB0NES11
Morgan Le Fay
Level 144
God Stats
9W - 23L
1,347 SR
Queue Stats
96W - 138L
1,323 Elo+
Solo
Artemis
Artemis
ItsXuma
Artemis
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 15L
1,069 Elo+
Party 1
Awilix
Awilix
Legendary F11
Awilix
Level 85
God Stats
35W - 67L
1,519 SR
Queue Stats
81W - 134L
1,453 Elo+
Solo
Thoth
Thoth
NERVEDEEP
Thoth
Level 93
God Stats
0W - 1L
1,638 SR
Queue Stats
1W - 7L
967 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuddyBb
Cthulhu
13
3 / 4 / 0
7,673
853
8,628
10,801
7,942
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Slatdog
Cernunnos
13
2 / 2 / 3
8,006
890
3,622
6,306
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 1
8,158
906
5,519
7,375
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 1
6,714
746
1,913
6,085
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CR0SSB0NES11
Morgan Le Fay
14
4 / 2 / 1
7,734
859
7,402
6,590
2,719
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ItsXuma
Artemis
12
4 / 2 / 4
7,160
796
7,116
6,277
2,344
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 1
7,434
826
4,139
6,366
2,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
NERVEDEEP
Thoth
11
0 / 2 / 6
6,683
743
3,309
4,310
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
12
12
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CR0SSB0NES11
Morgan Le Fay
4
2
1
2.25
W
Cthulhu
DuddyBb
Cthulhu
3
4
0
0.75
L
Artemis
ItsXuma
Artemis
4
2
4
3
L
4
2
1
2.25
L
Thoth
NERVEDEEP
Thoth
0
2
6
1.5
W
Cernunnos
Slatdog
Cernunnos
2
2
3
1.75
W
3
3
1
1.17
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,682
Damage
21,966
30,567
Taken
23,543
19,647
Mitigated
9,108
5,977
Healing
2,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CR0SSB0NES11
Morgan Le Fay
7,402
1,565
0
1,617
6,590
2,719
514
2,814
3,776
28,154
0
W
Cthulhu
DuddyBb
Cthulhu
8,628
42
147
1,927
10,801
7,942
84
4,546
6,255
25,023
0
L
Artemis
ItsXuma
Artemis
7,116
2,390
0
646
6,277
2,344
0
3,201
3,076
0
16,924
L
4,139
1,629
0
400
6,366
2,538
824
1,633
4,733
0
18,648
L
Thoth
NERVEDEEP
Thoth
3,309
97
0
233
4,310
1,507
0
2,935
1,375
14,821
0
W
Cernunnos
Slatdog
Cernunnos
3,622
2,212
0
371
6,306
2,824
2,333
1,060
5,246
0
20,532
W
5,519
1,833
0
2,233
7,375
6,616
1,058
2,440
4,935
0
25,463
W
1,913
542
0
1,299
6,085
2,265
685
2,953
3,132
16,263
911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,551
Gold Earned
29,011
143
Minions Killed
150
5
Camps Cleared
4
615,992
Distance Traveled
595,680
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,734
859
64
7
2
146,547
1
W
Cthulhu
7,673
853
44
5
0
157,380
5
L
Artemis
7,160
796
31
3
0
144,614
4
L
Awilix
7,434
826
31
3
1
168,481
2
L
Thoth
6,683
743
24
3
1
136,038
0
W
Cernunnos
8,006
890
31
3
2
141,059
2
W
Bellona
8,158
906
38
4
1
158,597
1
W
Sol
6,714
746
30
3
2
158,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role