Player Matchup

Cernunnos
Cernunnos
Acidicjaxx40
Cernunnos
Level 27
God Stats
2W - 0L
1,704 SR
Queue Stats
122W - 127L
1,597 Elo+
Solo
Nemesis
Nemesis
BredToGame
Nemesis
Level 6
God Stats
9W - 4L
1,925 SR
Queue Stats
106W - 100L
1,719 Elo+
Solo
Zeus
Zeus
KlumzyLarri
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,722 Elo+
Solo
Gilgamesh
Gilgamesh
NotPumpkin
Gilgamesh
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 5L
1,589 Elo+
Party 1
Ymir
Ymir
xHarleking
Ymir
Level 160
God Stats
5W - 0L
1,734 SR
Queue Stats
120W - 98L
1,679 Elo+
Party 1
Team Averages
Level 42
1,673 SR
1,661 Elo+

VS

Team Averages
Level 23
1,673 SR
1,636 Elo+
Athena
Athena
JonBonesJones322
Athena
Level 14
God Stats
16W - 6L
1,856 SR
Queue Stats
27W - 20L
1,638 Elo+
Solo
Heimdallr
Heimdallr
iProthet
Heimdallr
Level 15
God Stats
10W - 11L
1,625 SR
Queue Stats
27W - 19L
1,676 Elo+
Party 2
Discordia
Discordia
ricardoal
Discordia
Level 30
God Stats
0W - 1L
1,569 SR
Queue Stats
41W - 42L
1,540 Elo+
Solo
Osiris
Osiris
shmozhow
Osiris
Level 26
God Stats
16W - 16L
1,636 SR
Queue Stats
303W - 246L
1,676 Elo+
Solo
Mercury
Mercury
xJell
Mercury
Level 29
God Stats
1W - 2L
1,680 SR
Queue Stats
98W - 77L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Acidicjaxx40
Cernunnos
14
2 / 2 / 2
8,193
585
5,626
7,673
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
BredToGame
Nemesis
14
7 / 2 / 5
8,689
621
11,355
12,887
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 0 / 3
8,829
631
10,125
6,803
2,992
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
NotPumpkin
Gilgamesh
15
5 / 1 / 2
8,310
594
5,235
8,234
6,046
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 3
7,363
526
1,212
10,148
6,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,377
456
1,581
9,231
4,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
iProthet
Heimdallr
15
3 / 3 / 1
8,594
614
8,648
8,125
3,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
ricardoal
Discordia
11
1 / 5 / 0
6,717
480
1,870
8,480
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
shmozhow
Osiris
13
2 / 4 / 0
7,835
560
7,260
11,546
9,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
xJell
Mercury
11
1 / 6 / 2
6,959
497
2,605
9,576
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
21
Kills
7
7
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Acidicjaxx40
Cernunnos
2
2
2
1.5
W
Nemesis
BredToGame
Nemesis
7
2
5
4.75
L
0
3
1
0.17
W
7
0
3
8.5
W
Gilgamesh
NotPumpkin
Gilgamesh
5
1
2
6
L
Heimdallr
iProthet
Heimdallr
3
3
1
1.17
L
Discordia
ricardoal
Discordia
1
5
0
0.2
L
Osiris
shmozhow
Osiris
2
4
0
0.5
W
0
2
3
0.75
L
Mercury
xJell
Mercury
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,553
Damage
21,964
45,745
Taken
46,958
22,997
Mitigated
23,163
13,593
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Acidicjaxx40
Cernunnos
5,626
1,792
0
1,878
7,673
3,200
0
121
7,552
0
57,916
W
Nemesis
BredToGame
Nemesis
11,355
6,751
0
4,510
12,887
4,615
0
1,117
11,770
0
57,557
L
1,581
454
0
395
9,231
4,457
0
3,846
5,385
9,180
0
W
10,125
2,316
88
3,194
6,803
2,992
486
872
5,931
67,571
0
W
Gilgamesh
NotPumpkin
Gilgamesh
5,235
1,382
0
3,173
8,234
6,046
0
126
8,108
0
42,403
L
Heimdallr
iProthet
Heimdallr
8,648
4,595
0
3,390
8,125
3,202
0
636
7,489
0
63,756
L
Discordia
ricardoal
Discordia
1,870
41
0
1,360
8,480
2,685
0
3,530
4,950
36,164
0
L
Osiris
shmozhow
Osiris
7,260
2,283
0
4,203
11,546
9,583
0
1,607
9,939
0
46,134
W
1,212
438
0
750
10,148
6,144
0
1,215
8,933
19,467
0
L
Mercury
xJell
Mercury
2,605
1,120
0
639
9,576
3,236
0
1,785
7,791
0
42,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,384
Gold Earned
36,482
447
Minions Killed
393
0
Camps Cleared
0
1,483,927
Distance Traveled
1,467,007
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,193
585
115
8
0
277,735
0
W
Nemesis
8,689
621
92
7
0
311,030
2
L
Athena
6,377
456
21
2
0
324,085
3
W
Zeus
8,829
631
108
8
0
289,576
3
W
Gilgamesh
8,310
594
91
7
0
323,968
4
L
Heimdallr
8,594
614
132
9
0
278,098
2
L
Discordia
6,717
480
70
5
0
255,003
3
L
Osiris
7,835
560
101
7
0
286,908
3
W
Ymir
7,363
526
41
3
0
281,618
4
L
Mercury
6,959
497
69
5
0
322,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role