Player Matchup

Bellona
Bellona
Bloodiedbabies
Bellona
Level 102
God Stats
12W - 6L
1,611 SR
Queue Stats
288W - 266L
1,570 Elo+
Solo
Danzaburou
Danzaburou
CptnBibbles
Danzaburou
Level 126
God Stats
8W - 11L
1,489 SR
Queue Stats
340W - 287L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
DEADSHOT505
Cthulhu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,489 Elo+
Solo
Arachne
Arachne
bewbie_miles
Arachne
Level 129
God Stats
15W - 13L
1,610 SR
Queue Stats
307W - 284L
1,533 Elo+
Party 1
Vulcan
Vulcan
not-hxvoc
Vulcan
Level 85
God Stats
0W - 2L
1,300 SR
Queue Stats
166W - 155L
1,517 Elo+
Solo
Team Averages
Level 109
1,502 SR
1,528 Elo+

VS

Team Averages
Level 118
1,625 SR
1,563 Elo+
Fenrir
Fenrir
DeeFrosti
Fenrir
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 13L
1,746 Elo+
Party 2
Danzaburou
Danzaburou
FazeJimjim2886
Danzaburou
Level 88
God Stats
7W - 6L
1,439 SR
Queue Stats
379W - 378L
1,491 Elo+
Solo
Sobek
Sobek
FuttockTiger48
Sobek
Level 109
God Stats
6W - 15L
1,360 SR
Queue Stats
52W - 82L
1,389 Elo+
Party 2
Nemesis
Nemesis
OG Mohawk
Nemesis
Level 150
God Stats
4W - 3L
1,854 SR
Queue Stats
233W - 239L
1,615 Elo+
Party 2
Freya
Freya
rebelmaul
Freya
Level 158
God Stats
9W - 7L
1,972 SR
Queue Stats
600W - 601L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,175
561
4,764
7,929
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
CptnBibbles
Danzaburou
10
4 / 3 / 2
6,381
580
6,553
5,951
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
DEADSHOT505
Cthulhu
8
1 / 3 / 3
5,236
476
3,929
7,168
2,832
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
bewbie_miles
Arachne
10
1 / 4 / 2
5,905
537
2,571
9,181
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
not-hxvoc
Vulcan
10
2 / 7 / 0
5,898
536
5,066
7,912
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeeFrosti
Fenrir
9
3 / 1 / 5
5,458
496
3,303
4,080
1,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
FazeJimjim2886
Danzaburou
10
2 / 2 / 5
6,108
555
4,052
6,855
1,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 3 / 3
5,892
536
3,618
11,934
6,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
OG Mohawk
Nemesis
10
3 / 2 / 6
6,300
573
4,218
7,231
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
rebelmaul
Freya
13
10 / 1 / 5
7,861
715
8,375
7,082
2,682
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
20
21
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Danzaburou
CptnBibbles
Danzaburou
4
3
2
1.67
L
Cthulhu
DEADSHOT505
Cthulhu
1
3
3
0.83
W
Fenrir
DeeFrosti
Fenrir
3
1
5
5.5
W
Danzaburou
FazeJimjim2886
Danzaburou
2
2
5
2.25
W
2
3
3
1.17
W
Nemesis
OG Mohawk
Nemesis
3
2
6
3
L
Arachne
bewbie_miles
Arachne
1
4
2
0.5
L
Vulcan
not-hxvoc
Vulcan
2
7
0
0.29
W
Freya
rebelmaul
Freya
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,883
Damage
23,566
38,141
Taken
37,182
15,098
Mitigated
14,314
8,047
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,764
1,597
0
1,985
7,929
5,066
49
1,813
6,116
0
33,963
L
Danzaburou
CptnBibbles
Danzaburou
6,553
2,431
0
1,041
5,951
1,642
0
1,945
4,006
0
29,714
L
Cthulhu
DEADSHOT505
Cthulhu
3,929
1,166
1
242
7,168
2,832
0
2,173
4,995
12,389
0
W
Fenrir
DeeFrosti
Fenrir
3,303
352
0
444
4,080
1,139
24
369
3,705
0
12,123
W
Danzaburou
FazeJimjim2886
Danzaburou
4,052
1,128
0
2,447
6,855
1,882
288
1,434
5,421
0
38,140
W
3,618
607
253
4,441
11,934
6,126
0
2,424
9,510
12,710
0
W
Nemesis
OG Mohawk
Nemesis
4,218
2,165
0
983
7,231
2,485
0
1,455
5,674
0
29,841
L
Arachne
bewbie_miles
Arachne
2,571
1,921
0
3,981
9,181
2,755
0
2,056
7,125
0
26,507
L
Vulcan
not-hxvoc
Vulcan
5,066
1,684
0
797
7,912
2,803
0
4,128
3,784
27,310
0
W
Freya
rebelmaul
Freya
8,375
3,246
0
4,106
7,082
2,682
0
3,045
3,877
39,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
31,619
258
Minions Killed
254
0
Camps Cleared
0
1,019,894
Distance Traveled
1,062,123
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,175
561
74
7
0
212,907
1
L
Danzaburou
6,381
580
49
4
0
202,693
1
L
Cthulhu
5,236
476
18
2
0
188,982
1
W
Fenrir
5,458
496
19
2
0
233,789
2
W
Danzaburou
6,108
555
73
7
0
183,666
0
W
Sobek
5,892
536
17
2
0
194,508
2
W
Nemesis
6,300
573
59
5
0
234,135
1
L
Arachne
5,905
537
56
5
0
241,834
4
L
Vulcan
5,898
536
61
6
0
173,478
2
W
Freya
7,861
715
86
8
0
216,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role