Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MasteredFish67
Ah Muzen Cab
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,557 Elo+
Solo
Athena
Athena
SongAndDance
Athena
Level 9
God Stats
8W - 4L
1,500 SR
Queue Stats
115W - 99L
1,777 Elo+
Solo
Gilgamesh
Gilgamesh
TheHolyHybrid
Gilgamesh
Level 20
God Stats
23W - 14L
1,712 SR
Queue Stats
60W - 38L
1,614 Elo+
Party 2
Set
Set
TheRealPattyB
Set
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 66L
1,623 Elo+
Party 2
Raijin
Raijin
pollich22
Raijin
Level 8
God Stats
3W - 0L
1,251 SR
Queue Stats
25W - 23L
1,633 Elo+
Solo
Team Averages
Level 14
1,493 SR
1,641 Elo+

VS

Team Averages
Level 20
1,563 SR
1,530 Elo+
Bellona
Bellona
APPA766
Bellona
Level 17
God Stats
7W - 6L
1,733 SR
Queue Stats
30W - 34L
1,572 Elo+
Party 1
Thoth
Thoth
FishNirvana
Thoth
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,514 Elo+
Party 1
Set
Set
FuelGTFrost
Set
Level 25
God Stats
16W - 16L
1,556 SR
Queue Stats
32W - 38L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SirNikola11
Morgan Le Fay
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
41W - 51L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
eth18046
Cthulhu
Level 25
God Stats
1W - 3L
1,527 SR
Queue Stats
49W - 60L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MasteredFish67
Ah Muzen Cab
13
8 / 1 / 1
7,842
654
10,146
7,009
2,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Athena
11
4 / 1 / 10
7,547
629
5,178
8,105
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
TheHolyHybrid
Gilgamesh
11
3 / 3 / 2
6,648
554
4,612
8,294
4,893
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 0 / 2
6,740
562
3,717
6,661
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
pollich22
Raijin
13
4 / 0 / 3
7,631
636
6,716
7,887
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
APPA766
Bellona
10
2 / 4 / 1
6,222
519
5,224
9,430
7,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 5 / 0
5,558
463
1,962
4,991
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 4 / 0
5,697
475
3,194
7,311
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
SirNikola11
Morgan Le Fay
10
1 / 6 / 1
6,109
509
5,165
10,572
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
eth18046
Cthulhu
8
0 / 4 / 1
5,588
466
2,514
10,799
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
23
Kills
5
5
Deaths
23
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
APPA766
Bellona
2
4
1
0.63
L
1
5
0
0.2
L
1
4
0
0.25
W
Ah Muzen Cab
MasteredFish67
Ah Muzen Cab
8
1
1
8.5
L
Morgan Le Fay
SirNikola11
Morgan Le Fay
1
6
1
0.25
W
Athena
4
1
10
9
W
Gilgamesh
TheHolyHybrid
Gilgamesh
3
3
2
1.33
W
4
0
2
5
L
Cthulhu
eth18046
Cthulhu
0
4
1
0.13
W
Raijin
pollich22
Raijin
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,369
Damage
18,059
37,956
Taken
43,103
20,457
Mitigated
22,258
14,029
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
APPA766
Bellona
5,224
1,983
0
1,334
9,430
7,141
0
1,280
7,998
0
27,514
L
1,962
329
0
190
4,991
1,004
0
836
4,155
18,203
0
L
3,194
1,498
0
2,224
7,311
3,427
0
2,150
5,096
0
30,802
W
Ah Muzen Cab
MasteredFish67
Ah Muzen Cab
10,146
6,576
0
3,957
7,009
2,488
1,881
2,781
4,228
0
50,716
L
Morgan Le Fay
SirNikola11
Morgan Le Fay
5,165
318
50
2,364
10,572
3,515
99
6,368
4,204
22,327
0
W
Athena
5,178
2,035
0
2,083
8,105
6,469
27
2,377
5,728
15,959
0
W
Gilgamesh
TheHolyHybrid
Gilgamesh
4,612
894
0
2,188
8,294
4,893
50
0
8,294
3,268
21,449
W
3,717
1,539
0
2,532
6,661
3,256
0
0
6,661
0
41,496
L
Cthulhu
eth18046
Cthulhu
2,514
254
61
1,321
10,799
7,171
0
1,878
8,921
15,839
0
W
Raijin
pollich22
Raijin
6,716
1,067
0
3,269
7,887
3,351
120
4,483
3,404
54,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,408
Gold Earned
29,174
351
Minions Killed
233
0
Camps Cleared
0
1,211,547
Distance Traveled
1,147,824
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,222
519
63
5
0
238,764
0
L
Thoth
5,558
463
42
4
0
209,786
0
L
Set
5,697
475
58
5
0
258,109
2
W
Ah Muzen Cab
7,842
654
89
7
0
213,435
0
L
Morgan Le Fay
6,109
509
43
4
0
199,056
0
W
Athena
7,547
629
16
1
0
256,853
3
W
Gilgamesh
6,648
554
59
5
0
247,176
3
W
Set
6,740
562
80
7
0
261,705
2
L
Cthulhu
5,588
466
27
2
0
242,109
4
W
Raijin
7,631
636
107
9
0
232,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role