Player Matchup

Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver III
J0K3R625
Sobek
Silver III
Level 127
God Stats
9W - 9L
1,505 SR
Queue Stats
145W - 152L
879 MMR
Solo
Anubis
Anubis
Silver II
NoseRunning
Anubis
Silver II
Level 87
God Stats
0W - 1L
1,832 SR
Queue Stats
87W - 88L
975 MMR
Solo
Da Ji
Da Ji
Silver V
Riggamortiz
Da Ji
Silver V
Level 46
God Stats
0W - 1L
1,229 SR
Queue Stats
12W - 26L
887 MMR
Solo
King Arthur
King Arthur
Silver IV
rollezroyce
King Arthur
Silver IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
780 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,513 SR
1,004 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,508 SR
1,365 MMR
Chronos
Chronos
Silver III
 
Chronos
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Silver III
BecauseNO101
Apollo
Silver III
Level 116
God Stats
13W - 16L
1,540 SR
Queue Stats
328W - 338L
824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 1 / 0
3,477
580
2,074
3,039
484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
J0K3R625
Sobek
5
0 / 1 / 0
3,527
588
1,347
5,046
2,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
7
1 / 0 / 0
4,136
689
2,179
2,919
1,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 1 / 0
3,144
524
162
1,280
357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
rollezroyce
King Arthur
5
0 / 1 / 0
3,103
517
896
4,529
2,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Morgan Le FaySetAthenaGilgameshAo Kuang

VS

Bans
SolArtemisKumbhakarnaChironAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
1 / 0 / 0
4,334
722
3,308
3,045
976
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
 
Arachne
7
0 / 0 / 1
3,982
664
315
2,504
799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
 
Scylla
7
0 / 1 / 0
3,979
663
832
2,065
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
6
0 / 0 / 2
3,939
657
1,620
4,248
1,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
7
2 / 0 / 0
4,157
693
3,730
2,857
547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Chronos
 
Chronos
1
0
0
1
W
Arachne
 
Arachne
0
0
1
0.5
W
Scylla
 
Scylla
0
1
0
0
W
Ymir
 
Ymir
0
0
2
1
W
Apollo
2
0
0
2
L
Sobek
J0K3R625
Sobek
0
1
0
0
L
Anubis
1
0
0
1
L
0
1
0
0
L
King Arthur
rollezroyce
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,658
Damage
9,805
16,813
Taken
14,719
6,338
Mitigated
3,925
7,113
Healing
7,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,074
1,426
0
890
3,039
484
102
581
2,458
0
14,942
W
Chronos
 
Chronos
3,308
1,029
0
2,268
3,045
976
717
137
2,606
19,254
0
W
Arachne
 
Arachne
315
67
0
1,672
2,504
799
0
392
2,112
0
16,998
W
Scylla
 
Scylla
832
162
0
355
2,065
424
0
1,181
884
17,286
0
W
Ymir
 
Ymir
1,620
865
0
1,391
4,248
1,179
0
1,114
3,134
6,767
0
W
Apollo
3,730
2,320
0
1,367
2,857
547
0
702
2,155
0
18,834
L
Sobek
J0K3R625
Sobek
1,347
193
0
2,058
5,046
2,047
0
758
4,288
6,805
0
L
Anubis
2,179
53
0
1,944
2,919
1,450
0
832
2,087
19,302
0
L
162
55
0
175
1,280
357
0
321
959
0
6,730
L
King Arthur
rollezroyce
King Arthur
896
128
0
2,046
4,529
2,000
0
3,268
1,261
0
4,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,387
Gold Earned
20,391
116
Minions Killed
159
0
Camps Cleared
0
507,494
Distance Traveled
607,311
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,477
580
33
6
0
110,694
3
W
Chronos
4,334
722
34
6
0
118,607
3
W
Arachne
3,982
664
42
7
0
135,419
0
W
Scylla
3,979
663
38
6
0
111,140
4
W
Ymir
3,939
657
13
2
0
123,773
2
W
Apollo
4,157
693
32
5
0
118,372
0
L
Sobek
3,527
588
7
1
0
132,652
1
L
Anubis
4,136
689
50
8
0
109,362
1
L
Da Ji
3,144
524
18
3
0
58,728
0
L
King Arthur
3,103
517
8
1
0
96,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role