Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DisYangBoyz
Fenrir
Level 160
God Stats
31W - 30L
1,591 SR
Queue Stats
192W - 178L
1,628 Elo+
Solo
Odin
Odin
Korean Komander
Odin
Level 117
God Stats
5W - 6L
1,648 SR
Queue Stats
215W - 243L
1,561 Elo+
Party 2
Ares
Ares
Ragnarok2116
Ares
Level 108
God Stats
3W - 3L
1,625 SR
Queue Stats
178W - 176L
1,610 Elo+
Party 2
Team Averages
Level 128
1,573 SR
1,560 Elo+

VS

Team Averages
Level 107
1,630 SR
1,601 Elo+
Persephone
Persephone
Chickn_Ysh
Persephone
Level 126
God Stats
8W - 7L
1,642 SR
Queue Stats
90W - 71L
1,635 Elo+
Party 1
Sylvanus
Sylvanus
DjIceWolf5597
Sylvanus
Level 120
God Stats
127W - 79L
1,700 SR
Queue Stats
182W - 116L
1,633 Elo+
Party 1
Medusa
Medusa
LT_Cline
Medusa
Level 140
God Stats
8W - 5L
1,625 SR
Queue Stats
453W - 416L
1,574 Elo+
Party 1
Pele
Pele
hydrokiller2121
Pele
Level 78
God Stats
51W - 30L
1,651 SR
Queue Stats
346W - 296L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
literary-zigzag9
Zhong Kui
Level 69
God Stats
5W - 3L
1,534 SR
Queue Stats
350W - 316L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
5 / 3 / 2
5,972
597
5,066
6,955
1,678
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
 
Ah Puch
10
0 / 2 / 1
5,364
536
2,614
4,411
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
10
0 / 1 / 3
5,621
562
2,551
6,738
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 0
6,337
634
4,403
5,364
2,104
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 2 / 4
5,803
580
4,190
9,308
5,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chickn_Ysh
Persephone
11
0 / 0 / 3
6,504
650
4,289
4,325
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DjIceWolf5597
Sylvanus
8
0 / 4 / 4
4,863
486
2,806
7,271
4,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
LT_Cline
Medusa
9
2 / 3 / 3
5,563
556
5,680
6,578
1,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 0 / 1
6,925
693
4,999
6,590
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
8
0 / 4 / 0
5,071
507
5,272
7,966
8,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
11
Kills
8
8
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
3
2
2
L
Ah Puch
 
Ah Puch
0
2
1
0.25
W
Persephone
Chickn_Ysh
Persephone
0
0
3
1.5
L
Fenrir
0
1
3
1.5
W
Sylvanus
DjIceWolf5597
Sylvanus
0
4
4
0.5
L
4
0
0
4
W
Medusa
LT_Cline
Medusa
2
3
3
1.17
L
2
2
4
2
W
6
0
1
6.5
W
Zhong Kui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
23,046
32,776
Taken
32,730
13,179
Mitigated
18,675
9,916
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,066
1,224
0
2,520
6,955
1,678
0
1,565
5,390
0
28,027
L
Ah Puch
 
Ah Puch
2,614
0
0
869
4,411
1,374
0
1,303
3,108
30,320
0
W
Persephone
Chickn_Ysh
Persephone
4,289
190
0
1,753
4,325
1,265
379
1,477
2,848
42,491
0
L
Fenrir
2,551
732
0
2,992
6,738
2,535
562
3,152
3,586
0
27,576
W
Sylvanus
DjIceWolf5597
Sylvanus
2,806
1,119
1,104
1,546
7,271
4,686
509
1,799
5,469
16,774
0
L
4,403
973
0
1,825
5,364
2,104
24
3,846
1,518
1,587
31,991
W
Medusa
LT_Cline
Medusa
5,680
2,382
0
250
6,578
1,819
186
2,161
4,341
0
29,546
L
4,190
281
0
1,710
9,308
5,488
0
2,501
6,807
12,962
0
W
4,999
1,831
0
651
6,590
2,536
0
1,288
5,302
0
44,234
W
Zhong Kui
5,272
709
0
3,220
7,966
8,369
0
598
7,368
25,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
28,926
268
Minions Killed
299
0
Camps Cleared
0
1,009,460
Distance Traveled
995,246
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,972
597
63
6
0
198,819
2
L
Ah Puch
5,364
536
48
5
0
196,684
6
W
Persephone
6,504
650
95
10
0
202,643
4
L
Fenrir
5,621
562
66
7
0
199,742
2
W
Sylvanus
4,863
486
28
3
0
187,655
2
L
Odin
6,337
634
79
8
0
210,868
2
W
Medusa
5,563
556
42
4
0
200,292
0
L
Ares
5,803
580
12
1
0
203,347
3
W
Pele
6,925
693
89
9
0
233,559
3
W
Zhong Kui
5,071
507
45
5
0
171,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role