Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bexistential
Medusa
Level 117
God Stats
2W - 1L
1,476 SR
Queue Stats
73W - 68L
1,476 Elo+
Party 1
Scylla
Scylla
L0veDoctor
Scylla
Level 137
God Stats
8W - 6L
1,584 SR
Queue Stats
614W - 608L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
Pacsifist
Amaterasu
Level 154
God Stats
2W - 1L
1,489 SR
Queue Stats
295W - 241L
1,612 Elo+
Party 1
Nu Wa
Nu Wa
s4sshole
Nu Wa
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 60L
1,486 Elo+
Party 2
Team Averages
Level 123
1,510 SR
1,515 Elo+

VS

Team Averages
Level 113
1,485 SR
1,504 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
LMC_Sicario
Cabrakan
Level 64
God Stats
1W - 3L
1,391 SR
Queue Stats
370W - 374L
1,534 Elo+
Solo
Neith
Neith
ParaY3RT
Neith
Level 119
God Stats
10W - 10L
1,624 SR
Queue Stats
431W - 415L
1,485 Elo+
Solo
Rama
Rama
TomasTaibo
Rama
Level 75
God Stats
0W - 2L
1,295 SR
Queue Stats
122W - 142L
1,471 Elo+
Solo
Ganesha
Ganesha
WoodedSheet8340
Ganesha
Level 148
God Stats
32W - 24L
1,615 SR
Queue Stats
2,154W - 2,242L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
5 / 5 / 15
12,114
673
21,590
17,189
7,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
16
4 / 9 / 8
10,889
605
15,336
19,128
6,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
L0veDoctor
Scylla
20
7 / 2 / 15
13,389
744
29,933
13,322
4,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Pacsifist
Amaterasu
20
2 / 4 / 20
13,450
747
12,482
33,154
29,738
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
s4sshole
Nu Wa
20
6 / 3 / 17
12,921
718
23,443
14,604
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 4 / 9
11,640
647
13,771
19,188
15,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
LMC_Sicario
Cabrakan
19
4 / 8 / 12
13,298
739
7,604
35,150
49,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
ParaY3RT
Neith
20
7 / 4 / 12
12,922
718
32,050
25,028
17,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 2 / 8
11,652
647
13,507
19,170
9,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 6 / 18
11,320
629
17,836
25,541
35,938
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
82
24
Kills
23
23
Deaths
24
75
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
5
15
2.5
L
Chang'e
 
Chang'e
5
4
9
2.38
W
Medusa
4
9
8
0.89
W
Scylla
L0veDoctor
Scylla
7
2
15
7.25
L
Cabrakan
LMC_Sicario
Cabrakan
4
8
12
1.25
W
Amaterasu
Pacsifist
Amaterasu
2
4
20
3
L
Neith
ParaY3RT
Neith
7
4
12
3.25
L
7
2
8
5.5
L
0
6
18
1.5
W
Nu Wa
s4sshole
Nu Wa
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,784
Damage
84,768
97,397
Taken
124,077
52,253
Mitigated
127,306
46,425
Healing
53,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
21,590
1,692
10,886
5,879
17,189
7,488
1,337
6,544
10,317
42,460
0
L
Chang'e
 
Chang'e
13,771
1,195
14,555
7,866
19,188
15,805
406
11,312
7,546
31,284
0
W
Medusa
15,336
4,816
963
3,269
19,128
6,160
201
10,672
7,993
0
28,619
W
Scylla
L0veDoctor
Scylla
29,933
2,337
4,310
3,589
13,322
4,266
3,019
4,845
8,143
51,386
0
L
Cabrakan
LMC_Sicario
Cabrakan
7,604
355
1,341
5,831
35,150
49,245
118
21,404
13,295
21,722
0
W
Amaterasu
Pacsifist
Amaterasu
12,482
3,356
1,627
10,826
33,154
29,738
774
11,402
20,799
805
23,177
L
Neith
ParaY3RT
Neith
32,050
7,611
1,636
8,624
25,028
17,109
1,301
13,245
11,438
0
69,127
L
13,507
8,892
1,990
6,274
19,170
9,209
3,481
12,151
6,673
0
34,622
L
17,836
409
1,059
4,533
25,541
35,938
186
15,643
9,354
32,787
0
W
Nu Wa
s4sshole
Nu Wa
23,443
2,622
2,191
2,885
14,604
4,601
0
5,748
8,316
44,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,763
Gold Earned
60,832
182
Minions Killed
204
0
Camps Cleared
0
1,510,249
Distance Traveled
1,480,932
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,114
673
32
2
0
265,406
0
L
Chang'e
11,640
647
39
2
0
294,978
0
W
Medusa
10,889
605
29
2
0
247,818
0
W
Scylla
13,389
744
60
3
0
315,908
0
L
Cabrakan
13,298
739
34
2
0
254,804
3
W
Amaterasu
13,450
747
24
1
0
352,829
2
L
Neith
12,922
718
85
5
0
311,974
0
L
Rama
11,652
647
45
3
0
309,856
3
L
Ganesha
11,320
629
1
0
0
309,320
0
W
Nu Wa
12,921
718
37
2
0
328,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role