Player Matchup

Bakasura
Bakasura
Eclipticking464
Bakasura
Level 29
God Stats
19W - 14L
1,609 SR
Queue Stats
81W - 83L
1,415 Elo+
Solo
Cthulhu
Cthulhu
F3VIZIONS
Cthulhu
Level 28
God Stats
16W - 8L
1,619 SR
Queue Stats
88W - 100L
1,354 Elo+
Party 2
Anubis
Anubis
N0VA AW
Anubis
Level 29
God Stats
2W - 1L
1,273 SR
Queue Stats
81W - 88L
1,364 Elo+
Party 2
Scylla
Scylla
Swole Mf1290
Scylla
Level 45
God Stats
11W - 6L
1,838 SR
Queue Stats
68W - 87L
1,337 Elo+
Party 2
Hachiman
Hachiman
TRITTONxPRO
Hachiman
Level 13
God Stats
5W - 2L
1,635 SR
Queue Stats
11W - 10L
1,482 Elo+
Party 2
Team Averages
Level 29
1,595 SR
1,391 Elo+

VS

Team Averages
Level 11
1,372 SR
1,308 Elo+
Olorun
Olorun
BlazedSpirals
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Kulitski
Yemoja
Level 7
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Skrolidread24
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,053 Elo+
Solo
Thanatos
Thanatos
nineballumi
Thanatos
Level 12
God Stats
2W - 11L
1,137 SR
Queue Stats
6W - 12L
1,030 Elo+
Party 1
Apollo
Apollo
rb408
Apollo
Level 26
God Stats
21W - 16L
1,571 SR
Queue Stats
294W - 304L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
7 / 0 / 3
8,911
557
7,789
9,792
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
F3VIZIONS
Cthulhu
12
9 / 1 / 2
8,553
535
10,267
13,367
13,245
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
N0VA AW
Anubis
15
5 / 1 / 3
9,345
584
4,976
5,917
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
15
9 / 0 / 10
9,999
625
12,946
7,754
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
TRITTONxPRO
Hachiman
13
1 / 2 / 9
8,513
532
7,513
8,091
2,556
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,803
425
6,646
9,035
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Kulitski
Yemoja
7
0 / 5 / 3
5,376
336
2,436
10,609
6,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
Skrolidread24
King Arthur
6
0 / 12 / 0
5,152
322
570
9,953
3,746
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
nineballumi
Thanatos
9
0 / 7 / 1
6,061
379
4,989
11,084
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
rb408
Apollo
12
2 / 4 / 2
7,156
447
6,067
14,736
4,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
31
Kills
4
4
Deaths
33
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Bakasura
7
0
3
8.5
W
Cthulhu
F3VIZIONS
Cthulhu
9
1
2
10
L
Yemoja
Kulitski
Yemoja
0
5
3
0.3
W
Anubis
N0VA AW
Anubis
5
1
3
6.5
L
King Arthur
Skrolidread24
King Arthur
0
12
0
0
W
Scylla
9
0
10
14
W
Hachiman
TRITTONxPRO
Hachiman
1
2
9
2.75
L
Thanatos
nineballumi
Thanatos
0
7
1
0.07
L
Apollo
rb408
Apollo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,491
Damage
20,708
44,921
Taken
55,417
25,517
Mitigated
22,195
14,648
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,646
3,423
322
1,816
9,035
3,513
0
3,969
4,219
30,153
2,632
W
Bakasura
7,789
5,879
0
3,792
9,792
4,189
1,112
2,115
7,677
0
44,096
W
Cthulhu
F3VIZIONS
Cthulhu
10,267
768
130
2,449
13,367
13,245
416
2,422
10,945
31,128
0
L
Yemoja
Kulitski
Yemoja
2,436
945
775
94
10,609
6,734
0
6,766
3,632
6,267
0
W
Anubis
N0VA AW
Anubis
4,976
623
157
1,160
5,917
2,714
1,856
413
5,504
47,368
0
L
King Arthur
Skrolidread24
King Arthur
570
237
0
0
9,953
3,746
0
5,675
4,048
0
4,724
W
Scylla
12,946
2,451
35
4,261
7,754
2,813
2,843
1,876
5,878
56,579
0
W
Hachiman
TRITTONxPRO
Hachiman
7,513
5,022
55
2,609
8,091
2,556
1,699
1,276
6,815
0
40,055
L
Thanatos
nineballumi
Thanatos
4,989
1,087
0
5,425
11,084
4,086
0
2,535
8,124
0
30,151
L
Apollo
rb408
Apollo
6,067
2,562
0
4,656
14,736
4,116
123
8,410
6,009
0
39,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,321
Gold Earned
30,548
401
Minions Killed
193
0
Camps Cleared
0
1,490,622
Distance Traveled
1,361,547
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,803
425
52
3
0
272,827
0
W
Bakasura
8,911
557
80
5
0
319,828
4
W
Cthulhu
8,553
535
56
4
0
312,898
1
L
Yemoja
5,376
336
7
0
0
228,533
0
W
Anubis
9,345
584
95
6
0
289,775
0
L
King Arthur
5,152
322
6
0
0
227,724
1
W
Scylla
9,999
625
102
6
0
284,434
0
W
Hachiman
8,513
532
68
4
0
283,687
1
L
Thanatos
6,061
379
56
4
0
308,444
0
L
Apollo
7,156
447
72
5
0
324,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role