Player Matchup

Susano
Susano
 
Susano
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
IIMeowMeow
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,603 Elo+
Party 3
Persephone
Persephone
Jay320
Persephone
Level 104
God Stats
40W - 34L
1,654 SR
Queue Stats
708W - 663L
1,586 Elo+
Party 3
Bellona
Bellona
KPennywise
Bellona
Level 133
God Stats
49W - 20L
1,753 SR
Queue Stats
798W - 788L
1,544 Elo+
Party 3
Team Averages
Level 70
1,581 SR
1,547 Elo+

VS

Team Averages
Level 57
1,445 SR
1,519 Elo+
Cthulhu
Cthulhu
BEANCANOPENER
Cthulhu
Level 69
God Stats
4W - 3L
1,203 SR
Queue Stats
152W - 144L
1,593 Elo+
Solo
Ares
Ares
Blufferino
Ares
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 187L
1,528 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Saltyguy420
Morgan Le Fay
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
82W - 104L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
Ushisushi
Jing Wei
Level 26
God Stats
1W - 9L
1,500 SR
Queue Stats
300W - 377L
1,444 Elo+
Party 2
Bakasura
Bakasura
merdouille44
Bakasura
Level 118
God Stats
28W - 24L
1,522 SR
Queue Stats
504W - 473L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
6 / 0 / 2
7,882
563
5,488
5,989
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
 
Artemis
13
4 / 0 / 6
7,701
550
11,148
7,757
2,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
IIMeowMeow
Sylvanus
11
3 / 0 / 7
7,418
530
1,661
3,063
1,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Jay320
Persephone
15
7 / 1 / 3
9,471
677
5,343
4,092
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KPennywise
Bellona
15
3 / 0 / 5
8,954
640
6,530
8,454
8,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 3 / 0
6,436
460
2,448
8,649
8,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 4 / 0
5,865
419
3,830
11,918
8,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Saltyguy420
Morgan Le Fay
9
0 / 7 / 1
5,772
412
2,165
8,058
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Ushisushi
Jing Wei
10
0 / 6 / 0
5,949
425
3,598
7,706
2,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
merdouille44
Bakasura
12
1 / 3 / 0
7,067
505
1,145
8,952
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
23
Kills
1
1
Deaths
23
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
0
2
7
W
Artemis
 
Artemis
4
0
6
7
L
Cthulhu
0
3
0
0
L
0
4
0
0
W
Sylvanus
IIMeowMeow
Sylvanus
3
0
7
6.5
W
Persephone
Jay320
Persephone
7
1
3
8.5
W
Bellona
KPennywise
Bellona
3
0
5
5.5
L
Morgan Le Fay
Saltyguy420
Morgan Le Fay
0
7
1
0.07
L
Jing Wei
Ushisushi
Jing Wei
0
6
0
0
L
Bakasura
merdouille44
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,170
Damage
13,186
29,355
Taken
45,283
15,829
Mitigated
24,003
11,336
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,488
1,443
0
500
5,989
1,895
0
1,032
4,957
0
45,204
W
Artemis
 
Artemis
11,148
6,229
0
3,572
7,757
2,620
495
2,166
5,591
0
49,613
L
Cthulhu
2,448
570
0
2,804
8,649
8,490
0
124
8,525
33,949
0
L
3,830
128
0
1,781
11,918
8,046
0
1,753
10,165
19,827
0
W
Sylvanus
IIMeowMeow
Sylvanus
1,661
714
1,054
771
3,063
1,799
109
1,282
1,781
5,187
0
W
Persephone
Jay320
Persephone
5,343
308
0
1,321
4,092
1,289
0
1,361
2,489
56,621
0
W
Bellona
KPennywise
Bellona
6,530
2,922
0
4,118
8,454
8,226
308
2,602
5,782
0
59,258
L
Morgan Le Fay
Saltyguy420
Morgan Le Fay
2,165
182
0
189
8,058
2,402
0
3,302
4,756
23,517
0
L
Jing Wei
Ushisushi
Jing Wei
3,598
2,240
0
780
7,706
2,143
0
378
7,328
0
32,328
L
Bakasura
merdouille44
Bakasura
1,145
687
0
1,047
8,952
2,922
0
1,447
7,505
0
43,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,426
Gold Earned
31,089
393
Minions Killed
337
0
Camps Cleared
0
1,311,928
Distance Traveled
1,157,527
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,882
563
72
5
0
283,978
4
W
Artemis
7,701
550
89
6
0
258,487
4
L
Cthulhu
6,436
460
75
5
0
239,031
1
L
Ares
5,865
419
29
2
0
262,591
2
W
Sylvanus
7,418
530
3
0
0
192,699
0
W
Persephone
9,471
677
109
8
0
284,542
5
W
Bellona
8,954
640
120
9
0
292,222
2
L
Morgan Le Fay
5,772
412
49
4
0
200,897
0
L
Jing Wei
5,949
425
84
6
0
248,124
0
L
Bakasura
7,067
505
100
7
0
206,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role