Player Matchup

Cernunnos
Cernunnos
Naturraly
Cernunnos
Level 101
God Stats
3W - 9L
1,328 SR
Queue Stats
39W - 53L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
Tragik Dino
Cthulhu
Level 85
God Stats
4W - 3L
1,308 SR
Queue Stats
197W - 206L
1,403 Elo+
Party 3
Da Ji
Da Ji
Tragik Royalty
Da Ji
Level 145
God Stats
1W - 3L
1,313 SR
Queue Stats
461W - 498L
1,411 Elo+
Party 3
Ares
Ares
afatalsniper
Ares
Level 61
God Stats
4W - 6L
1,419 SR
Queue Stats
4W - 10L
1,270 Elo+
Party 1
Chronos
Chronos
liljames3x
Chronos
Level 85
God Stats
1W - 0L
1,528 SR
Queue Stats
11W - 28L
1,246 Elo+
Party 1
Team Averages
Level 95
1,379 SR
1,344 Elo+

VS

Team Averages
Level 99
1,565 SR
1,456 Elo+
Baron Samedi
Baron Samedi
HUNXHO3k
Baron Samedi
Level 117
God Stats
16W - 15L
1,629 SR
Queue Stats
501W - 461L
1,448 Elo+
Solo
Nemesis
Nemesis
Khuatro
Nemesis
Level 83
God Stats
45W - 40L
1,445 SR
Queue Stats
535W - 632L
1,446 Elo+
Solo
Yemoja
Yemoja
Luis-Ventania
Yemoja
Level 66
God Stats
5W - 1L
1,572 SR
Queue Stats
24W - 12L
1,442 Elo+
Party 2
Chiron
Chiron
ToquinhoFelpudo
Chiron
Level 102
God Stats
0W - 3L
1,542 SR
Queue Stats
121W - 92L
1,529 Elo+
Party 2
Zhong Kui
Zhong Kui
cabalmaromba
Zhong Kui
Level 125
God Stats
4W - 4L
1,636 SR
Queue Stats
461W - 492L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Naturraly
Cernunnos
19
5 / 2 / 9
13,201
550
19,004
16,477
7,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Tragik Dino
Cthulhu
20
1 / 4 / 5
13,807
575
10,281
17,758
11,837
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 6 / 3
13,846
577
12,748
18,405
9,570
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 0 / 11
12,255
511
7,665
18,150
25,249
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
liljames3x
Chronos
19
1 / 2 / 13
13,216
551
10,298
12,352
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HUNXHO3k
Baron Samedi
14
1 / 3 / 5
9,786
408
14,136
11,211
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Khuatro
Nemesis
12
1 / 3 / 3
9,186
383
3,707
13,367
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 3
11,563
482
4,709
15,976
16,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 5 / 2
11,458
477
10,281
19,811
7,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
cabalmaromba
Zhong Kui
18
9 / 4 / 1
12,297
512
20,754
25,734
25,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
19
Kills
14
14
Deaths
19
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HUNXHO3k
Baron Samedi
1
3
5
1.17
L
Nemesis
Khuatro
Nemesis
1
3
3
0.83
L
1
4
3
0.63
W
Cernunnos
Naturraly
Cernunnos
5
2
9
4.75
L
2
5
2
0.6
W
Cthulhu
Tragik Dino
Cthulhu
1
4
5
0.88
W
10
6
3
1.92
W
2
0
11
7.5
L
Zhong Kui
cabalmaromba
Zhong Kui
9
4
1
2.38
W
Chronos
liljames3x
Chronos
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,996
Damage
53,587
83,142
Taken
86,099
59,723
Mitigated
60,275
14,151
Healing
31,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HUNXHO3k
Baron Samedi
14,136
676
2,244
3,829
11,211
5,665
0
5,493
5,718
51,022
0
L
Nemesis
Khuatro
Nemesis
3,707
878
0
2,128
13,367
4,762
0
2,903
10,464
0
47,446
L
4,709
891
2,425
1,473
15,976
16,416
250
6,785
9,191
26,024
0
W
Cernunnos
Naturraly
Cernunnos
19,004
10,846
0
2,907
16,477
7,375
2,902
5,604
10,757
0
109,954
L
10,281
2,916
503
7,675
19,811
7,833
784
3,262
16,542
0
111,347
W
Cthulhu
Tragik Dino
Cthulhu
10,281
379
715
2,626
17,758
11,837
2,338
8,673
9,007
101,058
0
W
12,748
2,961
0
2,767
18,405
9,570
0
7,941
10,181
0
102,299
W
7,665
682
0
1,668
18,150
25,249
993
9,200
8,683
23,973
0
L
Zhong Kui
cabalmaromba
Zhong Kui
20,754
2,319
0
11,546
25,734
25,599
831
9,970
15,764
84,367
0
W
Chronos
liljames3x
Chronos
10,298
1,358
95
3,373
12,352
5,692
5,160
7,223
4,840
85,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,325
Gold Earned
54,290
610
Minions Killed
527
0
Camps Cleared
0
2,318,228
Distance Traveled
1,900,582
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,786
408
97
4
0
340,006
4
L
Nemesis
9,186
383
93
4
0
368,417
1
L
Yemoja
11,563
482
39
2
0
455,972
4
W
Cernunnos
13,201
550
150
6
0
447,928
2
L
Chiron
11,458
477
161
7
0
402,941
0
W
Cthulhu
13,807
575
166
7
0
470,192
6
W
Da Ji
13,846
577
125
5
0
474,908
0
W
Ares
12,255
511
22
1
0
475,818
4
L
Zhong Kui
12,297
512
137
6
0
333,246
1
W
Chronos
13,216
551
147
6
0
449,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role