Player Matchup

Odin
Odin
Diamond IV
Rohacks
Odin
Diamond IV
Level 118
God Stats
28W - 30L
1,584 SR
Queue Stats
167W - 206L
2,399 MMR
Party 2
Sol
Sol
Diamond IV
Tschazam
Sol
Diamond IV
Level 139
God Stats
11W - 8L
1,579 SR
Queue Stats
209W - 244L
2,253 MMR
Party 2
Chiron
Chiron
Diamond III
zintensified
Chiron
Diamond III
Level 148
God Stats
3W - 1L
1,475 SR
Queue Stats
60W - 53L
2,247 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,546 SR
2,300 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,599 SR
2,086 MMR
Geb
Geb
Diamond III
BigPotatoGaming
Geb
Diamond III
Level 144
God Stats
4W - 3L
1,592 SR
Queue Stats
91W - 66L
2,157 MMR
Party 1
Mulan
Mulan
Platinum I
HeWhoFragsPPL
Mulan
Platinum I
Level 147
God Stats
10W - 5L
1,687 SR
Queue Stats
88W - 66L
1,944 MMR
Party 1
Olorun
Olorun
Diamond III
lxAfterlifexl
Olorun
Diamond III
Level 160
God Stats
0W - 3L
1,517 SR
Queue Stats
91W - 66L
2,157 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Rohacks
Odin
15
4 / 0 / 10
10,927
781
7,244
13,960
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
8 / 4 / 5
10,989
785
14,411
15,961
5,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
14
2 / 3 / 10
9,695
693
11,749
13,850
4,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaGilgameshScyllaMorgan Le FaySobek

VS

Bans
TiamatHou YiIzanamiChaacMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
9,050
646
13,359
16,370
11,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 6 / 4
9,297
664
7,991
13,490
6,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 5 / 3
8,944
639
10,621
12,281
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
7
7
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
3
6
4
0.83
W
Odin
Rohacks
Odin
4
0
10
9
W
8
4
5
2.63
L
2
5
3
0.7
W
Chiron
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,404
Damage
31,971
43,771
Taken
42,141
22,174
Mitigated
23,216
18,045
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,359
2,978
187
4,691
16,370
11,808
0
4,217
12,153
35,492
4,339
L
7,991
677
0
2,897
13,490
6,579
60
4,267
9,223
0
17,489
W
Odin
Rohacks
Odin
7,244
2,759
0
5,107
13,960
12,423
727
6,815
7,145
0
23,653
W
14,411
5,158
60
6,800
15,961
5,227
1,359
9,253
6,708
47,010
0
L
10,621
4,015
797
2,250
12,281
4,829
0
5,927
6,354
46,381
0
W
Chiron
11,749
4,260
495
5,583
13,850
4,524
988
6,974
6,810
0
46,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
27,291
173
Minions Killed
154
0
Camps Cleared
0
772,181
Distance Traveled
700,999
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,050
646
42
3
0
243,148
1
L
Mulan
9,297
664
33
2
0
229,494
1
W
Odin
10,927
781
40
3
0
290,129
3
W
Sol
10,989
785
55
4
0
233,605
2
L
Olorun
8,944
639
79
6
0
228,357
4
W
Chiron
9,695
693
78
6
0
248,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role