Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
XXkidtooicyyXX
Izanami
Level 64
God Stats
11W - 23L
1,323 SR
Queue Stats
135W - 145L
1,400 Elo+
Solo
Nu Wa
Nu Wa
opendamouf
Nu Wa
Level 135
God Stats
18W - 13L
1,588 SR
Queue Stats
341W - 422L
1,404 Elo+
Solo
Team Averages
Level 96
1,470 SR
1,435 Elo+

VS

Team Averages
Level 68
1,474 SR
1,325 Elo+
Ra
Ra
CrafterJk
Ra
Level 68
God Stats
1W - 1L
1,267 SR
Queue Stats
9W - 15L
1,382 Elo+
Party 1
Medusa
Medusa
alex1418
Medusa
Level 46
God Stats
3W - 1L
1,595 SR
Queue Stats
8W - 22L
1,260 Elo+
Party 1
Hercules
Hercules
veec17
Hercules
Level 89
God Stats
4W - 3L
1,560 SR
Queue Stats
9W - 17L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 5 / 1
7,705
593
4,821
10,851
4,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 1
8,451
650
9,148
10,306
3,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
11
1 / 7 / 1
8,114
624
9,616
9,497
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 11
9,854
758
10,804
7,923
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
alex1418
Medusa
14
6 / 1 / 9
9,748
750
9,219
8,515
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
veec17
Hercules
13
5 / 1 / 12
9,601
739
7,315
16,814
18,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
17
17
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
1
0.1
W
6
0
11
11.5
L
1
5
1
0.3
W
Medusa
alex1418
Medusa
6
1
9
10.5
L
Nu Wa
1
7
1
0.21
W
Hercules
veec17
Hercules
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,585
Damage
27,338
30,654
Taken
33,252
10,732
Mitigated
24,137
6,458
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,821
329
564
2,698
10,851
4,589
0
4,759
5,843
19,203
0
W
10,804
724
3,161
3,516
7,923
2,786
916
3,576
4,347
49,446
0
L
9,148
4,845
0
1,817
10,306
3,318
35
3,367
6,671
0
39,724
W
Medusa
alex1418
Medusa
9,219
2,693
1,337
2,526
8,515
2,586
1,516
4,416
4,099
0
32,852
L
Nu Wa
9,616
2,514
393
986
9,497
2,825
0
2,023
7,336
38,554
0
W
Hercules
veec17
Hercules
7,315
1,087
1,090
6,293
16,814
18,765
240
6,445
10,369
0
17,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
29,203
147
Minions Killed
169
0
Camps Cleared
0
627,894
Distance Traveled
770,512
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,705
593
34
3
0
206,226
5
W
Ra
9,854
758
90
7
0
266,690
0
L
Izanami
8,451
650
69
5
0
214,324
4
W
Medusa
9,748
750
55
4
0
251,878
0
L
Nu Wa
8,114
624
44
3
0
207,344
1
W
Hercules
9,601
739
24
2
0
251,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role