Player Matchup

Terra
Terra
Draconxprime
Terra
Level 155
God Stats
2W - 1L
1,726 SR
Queue Stats
71W - 70L
1,350 Elo+
Solo
Cerberus
Cerberus
Falzsann
Cerberus
Level 84
God Stats
11W - 3L
1,418 SR
Queue Stats
182W - 210L
1,444 Elo+
Party 1
Apollo
Apollo
HeikoXI
Apollo
Level 58
God Stats
3W - 4L
1,327 SR
Queue Stats
290W - 312L
1,332 Elo+
Solo
Thanatos
Thanatos
PKnator
Thanatos
Level 97
God Stats
2W - 2L
1,221 SR
Queue Stats
23W - 21L
1,172 Elo+
Solo
Set
Set
Scoudth
Set
Level 144
God Stats
8W - 3L
1,632 SR
Queue Stats
130W - 161L
1,526 Elo+
Party 1
Team Averages
Level 108
1,465 SR
1,365 Elo+

VS

Team Averages
Level 79
1,535 SR
1,425 Elo+
Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
FelipeMilky
Rama
Level 104
God Stats
15W - 16L
1,515 SR
Queue Stats
609W - 572L
1,595 Elo+
Solo
Nox
Nox
MasterChumpi
Nox
Level 87
God Stats
1W - 1L
1,862 SR
Queue Stats
100W - 141L
1,314 Elo+
Solo
Chaac
Chaac
RedbrickWheel07
Chaac
Level 46
God Stats
27W - 21L
1,501 SR
Queue Stats
103W - 131L
1,358 Elo+
Solo
Yemoja
Yemoja
gabrielobo1996
Yemoja
Level 88
God Stats
0W - 2L
1,300 SR
Queue Stats
67W - 103L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 4
10,705
487
2,717
14,992
16,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Falzsann
Cerberus
20
4 / 3 / 8
12,955
589
19,476
24,634
23,478
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
HeikoXI
Apollo
17
2 / 4 / 5
10,280
467
9,332
17,144
7,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
PKnator
Thanatos
18
5 / 3 / 4
11,701
532
9,781
18,170
7,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
20
17 / 1 / 4
14,314
651
30,321
20,740
23,384
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 7 / 2
10,172
462
6,365
19,395
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 7 / 2
10,181
463
19,875
19,305
5,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 7 / 4
8,673
394
4,372
13,288
4,386
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 5 / 1
10,816
492
15,906
27,981
26,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 2 / 4
10,487
477
7,699
13,136
14,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
28
Kills
12
12
Deaths
28
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
7
2
0.57
W
0
1
4
2
W
Cerberus
Falzsann
Cerberus
4
3
8
2.67
L
4
7
2
0.71
W
Apollo
HeikoXI
Apollo
2
4
5
1.13
L
0
7
4
0.29
W
Thanatos
PKnator
Thanatos
5
3
4
2.33
L
4
5
1
0.9
W
Set
17
1
4
19
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,627
Damage
54,217
95,680
Taken
93,105
77,898
Mitigated
57,169
49,070
Healing
23,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,365
1,161
0
3,972
19,395
5,950
48
2,898
15,791
0
65,197
W
2,717
451
2,955
3,576
14,992
16,222
312
2,851
12,141
31,512
0
W
Cerberus
Falzsann
Cerberus
19,476
1,349
0
11,641
24,634
23,478
26
940
22,241
95,790
0
L
19,875
17,397
0
4,176
19,305
5,654
0
3,428
15,633
0
90,888
W
Apollo
HeikoXI
Apollo
9,332
3,977
861
7,804
17,144
7,158
2,501
3,345
13,748
0
64,705
L
4,372
630
0
1,785
13,288
4,386
479
1,083
11,484
38,387
0
W
Thanatos
PKnator
Thanatos
9,781
2,513
0
16,962
18,170
7,656
0
757
17,171
0
87,350
L
15,906
3,493
0
10,377
27,981
26,380
42
11,540
14,742
0
66,320
W
Set
30,321
12,152
0
5,271
20,740
23,384
437
4,178
16,311
0
112,044
L
7,699
948
1,455
1,575
13,136
14,799
0
1,918
10,581
37,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,955
Gold Earned
50,329
685
Minions Killed
466
0
Camps Cleared
0
2,036,122
Distance Traveled
1,858,740
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,172
462
94
4
0
417,781
0
W
Terra
10,705
487
37
2
0
439,353
5
W
Cerberus
12,955
589
237
11
0
356,203
1
L
Rama
10,181
463
150
7
0
356,718
6
W
Apollo
10,280
467
120
5
0
378,090
0
L
Nox
8,673
394
69
3
0
336,211
7
W
Thanatos
11,701
532
127
6
0
403,164
0
L
Chaac
10,816
492
110
5
0
374,229
12
W
Set
14,314
651
164
7
0
459,312
5
L
Yemoja
10,487
477
43
2
0
373,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role