Player Matchup

Hel
Hel
Davion_rocks19
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Osiris
Osiris
DunkMasterWrex2
Osiris
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Mari_Diane24
Hou Yi
Level 7
God Stats
3W - 5L
1,221 SR
Queue Stats
10W - 13L
1,268 Elo+
Solo
Artemis
Artemis
Virodief
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 80L
1,239 Elo+
Solo
Skadi
Skadi
lafina36
Skadi
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Team Averages
Level 8
1,444 SR
1,401 Elo+

VS

Team Averages
Level 15
1,369 SR
1,326 Elo+
Achilles
Achilles
DamageCriitical
Achilles
Level 8
God Stats
3W - 1L
1,634 SR
Queue Stats
28W - 20L
1,343 Elo+
Party 1
Thanatos
Thanatos
Exemplary_Hook
Thanatos
Level 7
God Stats
19W - 10L
1,447 SR
Queue Stats
25W - 15L
1,295 Elo+
Party 1
Olorun
Olorun
Lethal_Mage1
Olorun
Level 27
God Stats
5W - 11L
1,295 SR
Queue Stats
28W - 28L
1,382 Elo+
Solo
Neith
Neith
PapPaw420
Neith
Level 14
God Stats
1W - 1L
1,265 SR
Queue Stats
26W - 38L
1,258 Elo+
Solo
Geb
Geb
lordpenn
Geb
Level 17
God Stats
5W - 0L
1,205 SR
Queue Stats
17W - 12L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 1
8,170
908
1,971
18,759
12,098
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 13 / 2
7,834
870
3,296
19,083
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
13
0 / 5 / 2
7,845
872
5,597
9,285
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Virodief
Artemis
13
1 / 6 / 2
8,351
928
7,307
9,829
3,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
lafina36
Skadi
14
0 / 7 / 2
8,082
898
9,545
18,000
6,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
9 / 3 / 18
10,099
1,122
12,083
10,513
6,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
17
11 / 0 / 18
10,782
1,198
12,578
7,768
3,628
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
18
20 / 0 / 12
12,166
1,352
28,052
12,363
5,752
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
PapPaw420
Neith
17
1 / 0 / 23
9,776
1,086
9,976
3,188
1,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 0 / 28
10,045
1,116
7,463
5,945
4,701
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
142
2
Kills
43
43
Deaths
3
9
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Achilles
9
3
18
6
L
1
12
1
0.13
L
0
13
2
0.08
W
Thanatos
11
0
18
20
W
Olorun
20
0
12
26
L
Hou Yi
0
5
2
0.2
W
Neith
PapPaw420
Neith
1
0
23
12.5
L
Artemis
Virodief
Artemis
1
6
2
0.33
L
Skadi
lafina36
Skadi
0
7
2
0.14
W
2
0
28
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,716
Damage
70,152
74,956
Taken
39,777
38,853
Mitigated
22,418
1,383
Healing
20,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
12,083
6,066
0
2,345
10,513
6,757
0
511
9,547
0
13,225
L
1,971
1,876
107
137
18,759
12,098
0
11,840
6,656
6,561
0
L
3,296
1,003
0
36
19,083
9,929
0
4,267
14,426
0
7,383
W
Thanatos
12,578
5,870
0
5,938
7,768
3,628
0
302
7,466
0
32,258
W
Olorun
28,052
18,770
930
9,589
12,363
5,752
0
848
11,515
43,049
0
L
Hou Yi
5,597
2,477
0
0
9,285
6,219
0
4,107
4,989
0
13,641
W
Neith
PapPaw420
Neith
9,976
7,046
0
1,290
3,188
1,580
0
0
3,188
0
29,172
L
Artemis
Virodief
Artemis
7,307
3,287
0
356
9,829
3,807
0
5,660
3,981
0
11,545
L
Skadi
lafina36
Skadi
9,545
3,463
0
747
18,000
6,800
0
9,641
8,262
0
26,641
W
7,463
991
0
89
5,945
4,701
0
310
5,635
9,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,282
Gold Earned
52,868
78
Minions Killed
155
0
Camps Cleared
2
605,425
Distance Traveled
892,411
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,099
1,122
3
0
1
162,262
0
L
Hel
8,170
908
4
0
0
134,420
0
L
Osiris
7,834
870
8
1
0
104,177
1
W
Thanatos
10,782
1,198
63
7
0
204,746
0
W
Olorun
12,166
1,352
27
3
1
170,495
1
L
Hou Yi
7,845
872
20
2
0
116,730
0
W
Neith
9,776
1,086
59
7
0
158,664
0
L
Artemis
8,351
928
7
1
0
90,599
0
L
Skadi
8,082
898
39
4
0
159,499
2
W
Geb
10,045
1,116
3
0
0
196,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role