Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hellsong5
Tsukuyomi
Level 18
God Stats
3W - 1L
1,714 SR
Queue Stats
16W - 23L
1,293 Elo+
Party 2
Sun Wukong
Sun Wukong
ModBus
Sun Wukong
Level 17
God Stats
16W - 9L
1,538 SR
Queue Stats
37W - 31L
1,446 Elo+
Party 2
Raijin
Raijin
Tibinha
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,334 Elo+
Party 2
Artemis
Artemis
Xipisto
Artemis
Level 20
God Stats
5W - 2L
1,572 SR
Queue Stats
22W - 31L
1,321 Elo+
Party 2
Team Averages
Level 14
1,565 SR
1,379 Elo+

VS

Team Averages
Level 15
1,489 SR
1,414 Elo+
Cthulhu
Cthulhu
Khahyo
Cthulhu
Level 7
God Stats
32W - 37L
1,444 SR
Queue Stats
105W - 134L
1,406 Elo+
Party 1
Olorun
Olorun
Salvit1n
Olorun
Level 22
God Stats
33W - 43L
1,414 SR
Queue Stats
66W - 83L
1,410 Elo+
Party 1
Neith
Neith
SpookyBooooo
Neith
Level 26
God Stats
27W - 34L
1,409 SR
Queue Stats
107W - 103L
1,478 Elo+
Party 1
Susano
Susano
leonaSimp
Susano
Level 8
God Stats
7W - 8L
1,629 SR
Queue Stats
191W - 217L
1,366 Elo+
Party 1
Loki
Loki
marcelezamon
Loki
Level 14
God Stats
13W - 10L
1,550 SR
Queue Stats
17W - 19L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
3 / 4 / 20
14,443
1,032
14,837
20,209
26,257
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Hellsong5
Tsukuyomi
20
14 / 13 / 9
15,747
1,125
32,495
25,078
10,043
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ModBus
Sun Wukong
20
7 / 5 / 11
14,187
1,013
13,863
23,500
24,641
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
Tibinha
Raijin
20
4 / 5 / 21
14,900
1,064
22,390
17,342
6,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Xipisto
Artemis
20
3 / 8 / 19
13,709
979
22,844
20,192
7,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Khahyo
Cthulhu
20
2 / 3 / 22
13,969
998
20,630
32,366
44,105
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Salvit1n
Olorun
20
8 / 8 / 12
14,443
1,032
14,885
17,198
5,852
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 7 / 23
15,139
1,081
31,047
25,714
9,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
leonaSimp
Susano
20
11 / 8 / 19
15,616
1,115
23,906
25,912
9,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
10 / 5 / 7
14,148
1,011
8,300
11,077
3,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
118
31
Kills
35
35
Deaths
31
80
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
4
20
3.25
W
Tsukuyomi
Hellsong5
Tsukuyomi
14
13
9
1.42
L
Cthulhu
Khahyo
Cthulhu
2
3
22
4.33
W
Sun Wukong
ModBus
Sun Wukong
7
5
11
2.5
L
Olorun
Salvit1n
Olorun
8
8
12
1.75
L
4
7
23
2.21
W
Raijin
Tibinha
Raijin
4
5
21
2.9
W
Artemis
Xipisto
Artemis
3
8
19
1.56
L
Susano
leonaSimp
Susano
11
8
19
2.56
L
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,429
Damage
98,768
106,321
Taken
112,267
74,381
Mitigated
72,668
9,049
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
14,837
602
0
2,878
20,209
26,257
0
6,685
13,524
50,998
0
W
Tsukuyomi
Hellsong5
Tsukuyomi
32,495
8,329
0
191
25,078
10,043
0
9,673
15,405
0
50,840
L
Cthulhu
Khahyo
Cthulhu
20,630
1,053
1,403
0
32,366
44,105
0
9,917
22,449
41,093
0
W
Sun Wukong
ModBus
Sun Wukong
13,863
2,058
0
1,180
23,500
24,641
0
6,269
17,231
0
32,029
L
Olorun
Salvit1n
Olorun
14,885
8,906
1,259
3,568
17,198
5,852
0
4,424
12,774
36,562
0
L
31,047
10,851
0
4,950
25,714
9,283
0
10,058
15,656
0
82,471
W
Raijin
Tibinha
Raijin
22,390
2,580
928
1,432
17,342
6,419
0
6,629
10,713
55,958
0
W
Artemis
Xipisto
Artemis
22,844
12,918
0
2,440
20,192
7,021
0
6,259
13,933
0
48,440
L
Susano
leonaSimp
Susano
23,906
5,454
0
0
25,912
9,662
0
9,283
16,505
0
35,991
L
8,300
2,004
0
0
11,077
3,766
0
3,545
7,532
0
14,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,986
Gold Earned
73,315
315
Minions Killed
257
4
Camps Cleared
4
1,300,086
Distance Traveled
1,176,989
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,443
1,032
98
7
1
285,532
0
W
Tsukuyomi
15,747
1,125
38
3
0
272,828
0
L
Cthulhu
13,969
998
54
4
1
287,272
2
W
Sun Wukong
14,187
1,013
40
3
0
295,566
0
L
Olorun
14,443
1,032
47
3
1
188,515
1
L
Neith
15,139
1,081
124
9
1
256,028
1
W
Raijin
14,900
1,064
87
6
1
240,497
2
W
Artemis
13,709
979
52
4
2
205,663
1
L
Susano
15,616
1,115
22
2
0
265,296
0
L
Loki
14,148
1,011
10
1
1
179,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role