Player Matchup

Hachiman
Hachiman
Ace0fSpades023
Hachiman
Level 87
God Stats
1W - 4L
1,190 SR
Queue Stats
147W - 138L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
IIGregII
Sun Wukong
Level 29
God Stats
11W - 6L
1,556 SR
Queue Stats
93W - 83L
1,558 Elo+
Party 1
Arachne
Arachne
KingErimos
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 85L
1,576 Elo+
Party 1
Janus
Janus
MythicMiracle
Janus
Level 21
God Stats
3W - 3L
1,533 SR
Queue Stats
66W - 60L
1,560 Elo+
Solo
Ymir
Ymir
PeeNutButtHer69
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,873 Elo+
Party 1
Team Averages
Level 34
1,456 SR
1,592 Elo+

VS

Team Averages
Level 10
1,643 SR
1,461 Elo+
Artemis
Artemis
JoeJackFixaflat
Artemis
Level 9
God Stats
4W - 2L
1,733 SR
Queue Stats
4W - 8L
1,636 Elo+
Solo
Nemesis
Nemesis
TheUndeadPilgrim
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,167 Elo+
Solo
Ymir
Ymir
elkchaviejas16
Ymir
Level 14
God Stats
3W - 2L
1,649 SR
Queue Stats
49W - 61L
1,514 Elo+
Solo
King Arthur
King Arthur
mandlerbing
King Arthur
Level 8
God Stats
1W - 1L
1,716 SR
Queue Stats
42W - 34L
1,540 Elo+
Solo
Merlin
Merlin
vibethief
Merlin
Level 15
God Stats
39W - 30L
1,617 SR
Queue Stats
423W - 426L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
8 / 1 / 2
7,210
655
6,030
6,166
1,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
IIGregII
Sun Wukong
13
2 / 0 / 0
7,138
649
2,986
5,836
2,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Arachne
KingErimos
Arachne
13
5 / 2 / 5
7,406
673
6,433
9,350
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 4 / 4
7,284
662
3,566
5,706
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 10
6,729
612
1,757
7,786
4,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
5,056
460
4,139
6,831
1,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 4 / 0
7,202
655
7,018
9,111
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 2 / 1
5,180
471
1,920
6,632
2,859
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
mandlerbing
King Arthur
4
0 / 2 / 0
4,154
378
683
2,611
747
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
vibethief
Merlin
9
0 / 4 / 3
5,426
493
2,928
6,239
1,898
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
19
Kills
7
8
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
8
1
2
9
W
Sun Wukong
IIGregII
Sun Wukong
2
0
0
2
L
0
7
2
0.14
W
Arachne
KingErimos
Arachne
5
2
5
3.75
W
4
4
4
1.5
W
0
1
10
5
L
7
4
0
1.75
L
0
2
1
0.25
L
King Arthur
mandlerbing
King Arthur
0
2
0
0
L
Merlin
vibethief
Merlin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,772
Damage
16,688
34,844
Taken
31,424
12,989
Mitigated
10,341
10,181
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
6,030
3,284
0
2,531
6,166
1,777
969
337
5,829
0
40,577
W
Sun Wukong
IIGregII
Sun Wukong
2,986
581
0
3,255
5,836
2,359
283
500
5,336
0
43,249
L
4,139
1,619
0
1,051
6,831
1,380
0
890
5,802
0
18,420
W
Arachne
KingErimos
Arachne
6,433
4,581
0
1,808
9,350
3,099
0
1,531
7,819
0
41,432
W
3,566
394
0
1,206
5,706
1,685
320
1,750
3,956
36,062
0
W
1,757
313
0
1,381
7,786
4,069
84
1,061
6,725
15,375
0
L
7,018
3,534
0
1,493
9,111
3,457
0
1,136
7,975
0
39,336
L
1,920
369
0
1,000
6,632
2,859
0
1,114
5,427
20,645
0
L
King Arthur
mandlerbing
King Arthur
683
72
0
685
2,611
747
0
0
2,611
0
6,603
L
Merlin
vibethief
Merlin
2,928
561
0
887
6,239
1,898
158
2,034
4,205
25,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,767
Gold Earned
27,018
366
Minions Killed
201
0
Camps Cleared
0
1,119,587
Distance Traveled
918,711
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,210
655
85
8
0
198,173
0
W
Sun Wukong
7,138
649
95
9
0
228,750
1
L
Artemis
5,056
460
27
2
0
207,953
0
W
Arachne
7,406
673
85
8
0
256,635
0
W
Janus
7,284
662
83
8
0
223,863
3
W
Ymir
6,729
612
18
2
0
212,166
2
L
Nemesis
7,202
655
62
6
0
241,212
1
L
Ymir
5,180
471
40
4
0
231,073
4
L
King Arthur
4,154
378
18
2
0
50,627
1
L
Merlin
5,426
493
54
5
0
187,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role