Player Matchup

Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
L0veDoctor
Cupid
Level 137
God Stats
8W - 12L
1,520 SR
Queue Stats
614W - 608L
1,509 Elo+
Party 3
Thoth
Thoth
PedroParker94
Thoth
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
259W - 259L
1,493 Elo+
Party 2
Scylla
Scylla
R3_Ah_DEM
Scylla
Level 107
God Stats
6W - 8L
1,642 SR
Queue Stats
684W - 599L
1,471 Elo+
Party 2
Rama
Rama
s4sshole
Rama
Level 58
God Stats
0W - 2L
1,322 SR
Queue Stats
49W - 60L
1,494 Elo+
Party 3
Team Averages
Level 99
1,497 SR
1,494 Elo+

VS

Team Averages
Level 142
1,671 SR
1,571 Elo+
Terra
Terra
Atteboi97
Terra
Level 158
God Stats
2W - 4L
1,714 SR
Queue Stats
98W - 42L
1,525 Elo+
Party 1
Ganesha
Ganesha
Gnomezilla
Ganesha
Level 108
God Stats
1W - 0L
1,685 SR
Queue Stats
32W - 33L
1,473 Elo+
Solo
Zeus
Zeus
Good Guy Geb
Zeus
Level 152
God Stats
1W - 0L
1,556 SR
Queue Stats
12W - 3L
1,820 Elo+
Party 1
Cthulhu
Cthulhu
InferiorMario
Cthulhu
Level 149
God Stats
1W - 0L
1,536 SR
Queue Stats
10W - 9L
1,508 Elo+
Party 1
Merlin
Merlin
lScylla
Merlin
Level 144
God Stats
1W - 0L
1,861 SR
Queue Stats
12W - 6L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 4 / 4
7,650
765
9,166
9,117
9,390
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
15
4 / 6 / 5
8,368
837
9,471
10,276
3,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 5
6,661
666
5,700
9,031
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
R3_Ah_DEM
Scylla
13
1 / 5 / 3
6,955
696
7,510
8,480
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
9
0 / 5 / 4
6,150
615
3,889
8,515
2,430
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Atteboi97
Terra
14
3 / 2 / 9
8,758
876
3,858
12,982
14,021
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ganesha
Gnomezilla
Ganesha
15
0 / 2 / 22
8,360
836
3,243
13,707
16,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 1 / 14
9,434
943
17,192
10,150
3,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
15
6 / 3 / 11
8,979
898
9,425
16,204
9,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
lScylla
Merlin
16
10 / 1 / 8
9,817
982
10,082
6,930
3,709
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
9
Kills
26
26
Deaths
9
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
4
4
1.25
W
Terra
Atteboi97
Terra
3
2
9
3.75
W
Ganesha
Gnomezilla
Ganesha
0
2
22
5.5
W
7
1
14
14
W
Cthulhu
6
3
11
3.83
L
Cupid
4
6
5
1.08
L
1
6
5
0.58
L
Scylla
R3_Ah_DEM
Scylla
1
5
3
0.5
W
Merlin
lScylla
Merlin
10
1
8
14
L
Rama
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,736
Damage
43,800
45,419
Taken
59,973
19,854
Mitigated
47,614
12,147
Healing
30,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,166
109
3,690
2,359
9,117
9,390
0
8,901
216
10,670
0
W
Terra
Atteboi97
Terra
3,858
176
8,263
5,590
12,982
14,021
117
3,039
9,697
5,282
0
W
Ganesha
Gnomezilla
Ganesha
3,243
292
614
999
13,707
16,802
408
5,547
7,840
11,151
0
W
17,192
2,626
1,877
3,350
10,150
3,906
2,761
5,258
4,527
30,248
0
W
Cthulhu
9,425
246
1,835
4,041
16,204
9,176
450
5,147
11,029
17,703
0
L
Cupid
9,471
3,514
647
1,364
10,276
3,014
0
9,614
662
0
17,800
L
5,700
501
838
417
9,031
2,625
0
8,854
177
12,646
0
L
Scylla
R3_Ah_DEM
Scylla
7,510
655
158
819
8,480
2,395
0
8,182
298
16,926
0
W
Merlin
lScylla
Merlin
10,082
461
2,150
1,783
6,930
3,709
585
2,376
4,504
25,345
0
L
Rama
3,889
3,031
412
1,443
8,515
2,430
0
8,249
266
0
7,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
45,348
69
Minions Killed
79
0
Camps Cleared
0
790,775
Distance Traveled
977,218
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,650
765
2
0
0
176,332
0
W
Terra
8,758
876
2
0
0
201,463
0
W
Ganesha
8,360
836
0
0
0
204,416
1
W
Zeus
9,434
943
31
3
0
177,007
0
W
Cthulhu
8,979
898
17
2
0
200,565
0
L
Cupid
8,368
837
27
3
0
136,635
0
L
Thoth
6,661
666
16
2
0
142,982
0
L
Scylla
6,955
696
17
2
0
168,627
0
W
Merlin
9,817
982
29
3
0
193,767
0
L
Rama
6,150
615
7
1
0
166,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role