Player Matchup

Serqet
Serqet
 
Serqet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
BrokaH2
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Infernego
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,511 SR
Queue Stats
18W - 19L
1,521 Elo+
Solo
Olorun
Olorun
LetMeBe22jyo
Olorun
Level 18
God Stats
9W - 7L
1,637 SR
Queue Stats
49W - 53L
1,485 Elo+
Party 1
Izanami
Izanami
suscharge
Izanami
Level 14
God Stats
4W - 2L
1,735 SR
Queue Stats
22W - 25L
1,439 Elo+
Party 1
Team Averages
Level 35
1,577 SR
1,482 Elo+

VS

Team Averages
Level 19
1,451 SR
1,456 Elo+
Neith
Neith
HappyBear55
Neith
Level 14
God Stats
2W - 5L
1,501 SR
Queue Stats
12W - 16L
1,406 Elo+
Party 2
Olorun
Olorun
Korbin2014
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
Witcherjpg
Sun Wukong
Level 27
God Stats
18W - 19L
1,500 SR
Queue Stats
127W - 120L
1,575 Elo+
Solo
Susano
Susano
ZipyTSH
Susano
Level 8
God Stats
1W - 4L
1,254 SR
Queue Stats
9W - 9L
1,304 Elo+
Solo
Cabrakan
Cabrakan
xKira96
Cabrakan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 329L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
9 / 1 / 9
10,966
577
13,981
12,421
6,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
BrokaH2
Terra
14
3 / 4 / 6
10,234
539
5,617
13,195
10,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Morgan Le Fay
Infernego
Morgan Le Fay
18
6 / 1 / 7
11,586
610
7,849
7,398
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
16
4 / 0 / 2
10,060
529
9,364
8,548
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
suscharge
Izanami
16
8 / 1 / 7
10,356
545
8,221
9,633
3,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 5
7,298
384
5,992
11,931
2,802
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Korbin2014
Olorun
15
4 / 7 / 0
9,086
478
7,237
13,573
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Witcherjpg
Sun Wukong
15
0 / 1 / 1
8,871
467
3,992
13,272
6,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
ZipyTSH
Susano
8
0 / 7 / 0
6,476
341
2,707
12,340
2,858
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
xKira96
Cabrakan
12
3 / 6 / 3
7,795
410
7,974
12,970
13,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
30
Kills
7
7
Deaths
30
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
1
9
13.5
W
Terra
BrokaH2
Terra
3
4
6
1.5
L
0
9
5
0.28
W
Morgan Le Fay
Infernego
Morgan Le Fay
6
1
7
9.5
L
Olorun
Korbin2014
Olorun
4
7
0
0.57
W
Olorun
4
0
2
5
L
Sun Wukong
Witcherjpg
Sun Wukong
0
1
1
0.5
L
Susano
ZipyTSH
Susano
0
7
0
0
W
Izanami
suscharge
Izanami
8
1
7
11.5
L
Cabrakan
xKira96
Cabrakan
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,032
Damage
27,902
51,195
Taken
64,086
27,516
Mitigated
30,951
15,329
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
13,981
2,529
0
2,170
12,421
6,096
556
2,182
10,239
0
82,106
W
Terra
BrokaH2
Terra
5,617
1,830
1,236
2,755
13,195
10,995
452
6,482
6,713
25,518
0
L
5,992
4,058
0
1,297
11,931
2,802
74
2,159
9,674
0
40,844
W
Morgan Le Fay
Infernego
Morgan Le Fay
7,849
975
173
1,865
7,398
3,209
1,722
2,430
4,968
82,312
0
L
Olorun
Korbin2014
Olorun
7,237
3,975
0
3,338
13,573
4,836
0
7,196
6,029
47,427
6,414
W
Olorun
9,364
4,218
145
4,379
8,548
3,775
1,298
98
8,450
65,417
0
L
Sun Wukong
Witcherjpg
Sun Wukong
3,992
430
0
4,970
13,272
6,630
1,086
5,949
6,923
0
57,352
L
Susano
ZipyTSH
Susano
2,707
774
0
180
12,340
2,858
0
2,916
9,363
0
25,799
W
Izanami
suscharge
Izanami
8,221
6,446
0
2,606
9,633
3,441
960
3,547
6,086
0
65,828
L
Cabrakan
xKira96
Cabrakan
7,974
1,894
331
2,547
12,970
13,825
0
4,245
8,549
19,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,202
Gold Earned
39,526
526
Minions Killed
340
0
Camps Cleared
0
1,774,050
Distance Traveled
1,504,036
32
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,966
577
117
6
0
423,112
9
W
Terra
10,234
539
36
2
0
307,741
4
L
Neith
7,298
384
66
3
0
270,980
0
W
Morgan Le Fay
11,586
610
153
8
0
329,907
6
L
Olorun
9,086
478
93
5
0
283,797
0
W
Olorun
10,060
529
112
6
0
366,194
7
L
Sun Wukong
8,871
467
124
7
0
390,420
2
L
Susano
6,476
341
41
2
0
247,758
0
W
Izanami
10,356
545
108
6
0
347,096
6
L
Cabrakan
7,795
410
16
1
0
311,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role