Player Matchup

Achilles
Achilles
NS_BLESSS
Achilles
Level 29
God Stats
6W - 7L
1,465 SR
Queue Stats
25W - 32L
1,298 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ya_auntie_
Morgan Le Fay
Level 29
God Stats
7W - 9L
1,463 SR
Queue Stats
19W - 28L
1,274 Elo+
Party 2
Ra
Ra
killer_Wolfeye
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,223 Elo+
Solo
Hel
Hel
silfi330
Hel
Level 27
God Stats
31W - 28L
1,601 SR
Queue Stats
197W - 188L
1,360 Elo+
Solo
Skadi
Skadi
vin100_30_6
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 56L
1,261 Elo+
Solo
Team Averages
Level 24
1,506 SR
1,283 Elo+

VS

Team Averages
Level 20
1,382 SR
1,242 Elo+
Artemis
Artemis
Aulrich7
Artemis
Level 24
God Stats
1W - 1L
1,694 SR
Queue Stats
10W - 10L
1,291 Elo+
Solo
Tsukuyomi
Tsukuyomi
BbqBowlRasin
Tsukuyomi
Level 14
God Stats
7W - 20L
1,250 SR
Queue Stats
11W - 27L
1,223 Elo+
Party 1
Cthulhu
Cthulhu
BbqForkRasin
Cthulhu
Level 6
God Stats
0W - 5L
1,133 SR
Queue Stats
5W - 14L
978 Elo+
Party 1
Tiamat
Tiamat
DARK_KINGS_RAID
Tiamat
Level 28
God Stats
16W - 11L
1,462 SR
Queue Stats
42W - 39L
1,324 Elo+
Solo
Bellona
Bellona
Maldrik93044
Bellona
Level 26
God Stats
13W - 14L
1,372 SR
Queue Stats
104W - 118L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NS_BLESSS
Achilles
18
12 / 1 / 6
11,822
493
12,045
17,314
12,614
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Ya_auntie_
Morgan Le Fay
17
6 / 7 / 5
11,803
492
15,187
14,193
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 13 / 13
10,248
427
7,305
18,746
6,979
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
16 / 2 / 9
13,467
561
35,833
24,928
12,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 8 / 13
11,395
475
13,328
21,076
8,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aulrich7
Artemis
17
14 / 6 / 2
12,313
513
17,011
23,388
7,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
BbqBowlRasin
Tsukuyomi
17
5 / 9 / 4
11,451
477
16,343
22,537
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
BbqForkRasin
Cthulhu
13
2 / 15 / 5
8,840
368
5,618
23,586
11,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
4 / 7 / 5
10,919
455
18,967
18,679
14,140
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
Maldrik93044
Bellona
15
3 / 7 / 7
10,491
437
11,081
22,160
16,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
51
42
Kills
28
31
Deaths
44
46
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aulrich7
Artemis
14
6
2
2.5
L
Tsukuyomi
BbqBowlRasin
Tsukuyomi
5
9
4
0.78
L
Cthulhu
BbqForkRasin
Cthulhu
2
15
5
0.3
L
4
7
5
0.93
L
Bellona
Maldrik93044
Bellona
3
7
7
0.93
W
Achilles
NS_BLESSS
Achilles
12
1
6
15
W
Morgan Le Fay
Ya_auntie_
Morgan Le Fay
6
7
5
1.21
W
2
13
13
0.65
W
16
2
9
10.25
W
6
8
13
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,698
Damage
69,020
96,257
Taken
110,350
45,274
Mitigated
56,341
31,896
Healing
26,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aulrich7
Artemis
17,011
11,313
0
10,863
23,388
7,585
2,755
17,036
6,136
0
62,288
L
Tsukuyomi
BbqBowlRasin
Tsukuyomi
16,343
2,586
0
6,308
22,537
7,172
396
6,908
15,418
0
77,602
L
Cthulhu
BbqForkRasin
Cthulhu
5,618
598
0
1,415
23,586
11,019
647
13,905
9,397
23,964
0
L
18,967
1,496
0
3,077
18,679
14,140
665
8,358
9,936
64,425
0
L
Bellona
Maldrik93044
Bellona
11,081
2,492
0
5,154
22,160
16,425
704
10,840
11,072
0
44,258
W
Achilles
NS_BLESSS
Achilles
12,045
5,484
0
304
17,314
12,614
0
2,129
15,185
0
44,698
W
Morgan Le Fay
Ya_auntie_
Morgan Le Fay
15,187
1,284
367
2,660
14,193
5,424
418
1,094
13,099
55,820
0
W
7,305
2,482
376
2,510
18,746
6,979
187
2,374
16,360
35,688
0
W
35,833
1,404
10,076
15,079
24,928
12,015
2,120
9,462
15,206
105,499
0
W
13,328
6,071
0
524
21,076
8,242
1,112
9,032
11,822
0
46,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,735
Gold Earned
54,014
416
Minions Killed
427
0
Camps Cleared
0
2,187,078
Distance Traveled
2,101,017
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,313
513
98
4
0
383,452
0
L
Tsukuyomi
11,451
477
121
5
0
432,736
0
L
Cthulhu
8,840
368
31
1
0
399,140
1
L
Tiamat
10,919
455
103
4
0
457,771
0
L
Bellona
10,491
437
74
3
0
427,918
1
W
Achilles
11,822
493
49
2
0
466,274
0
W
Morgan Le Fay
11,803
492
77
3
0
387,126
0
W
Ra
10,248
427
43
2
0
398,571
1
W
Hel
13,467
561
176
7
0
488,049
4
W
Skadi
11,395
475
71
3
0
447,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role