Player Matchup

Artemis
Artemis
Legit_Mark-
Artemis
Level 27
God Stats
19W - 5L
1,944 SR
Queue Stats
235W - 207L
1,652 Elo+
Solo
Sun Wukong
Sun Wukong
Lobazo36
Sun Wukong
Level 25
God Stats
10W - 12L
1,456 SR
Queue Stats
42W - 38L
1,485 Elo+
Party 1
Ares
Ares
Luginho22
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,497 Elo+
Party 1
Raijin
Raijin
WarierNine31
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,539 Elo+
Party 1
Loki
Loki
tamagomeis
Loki
Level 25
God Stats
15W - 13L
1,614 SR
Queue Stats
129W - 79L
1,705 Elo+
Solo
Team Averages
Level 21
1,603 SR
1,575 Elo+

VS

Team Averages
Level 19
1,509 SR
1,676 Elo+
Loki
Loki
P0NDICT0
Loki
Level 25
God Stats
17W - 8L
1,694 SR
Queue Stats
35W - 25L
1,641 Elo+
Solo
Hercules
Hercules
PapaSchoolBus
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 184L
1,529 Elo+
Solo
Terra
Terra
Sutiy
Terra
Level 12
God Stats
0W - 2L
1,336 SR
Queue Stats
36W - 22L
1,761 Elo+
Solo
Artemis
Artemis
bunnyT-T
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,794 Elo+
Solo
Nu Wa
Nu Wa
thiccboysam
Nu Wa
Level 28
God Stats
1W - 1L
1,517 SR
Queue Stats
32W - 33L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Legit_Mark-
Artemis
11
4 / 3 / 6
6,949
535
6,322
7,701
3,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Lobazo36
Sun Wukong
11
1 / 2 / 0
6,197
477
3,257
8,809
4,778
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
12
3 / 0 / 9
7,594
584
5,834
8,356
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
14
6 / 0 / 1
8,404
646
6,242
4,328
1,997
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 0 / 4
8,057
620
5,569
7,725
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 3 / 1
7,031
541
5,341
8,190
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
PapaSchoolBus
Hercules
10
1 / 6 / 2
5,915
455
2,853
10,211
6,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Sutiy
Terra
14
2 / 1 / 0
8,746
673
4,999
8,313
7,446
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
bunnyT-T
Artemis
9
0 / 5 / 3
5,844
450
4,566
6,698
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
6,243
480
2,665
8,097
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
20
Kills
5
5
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Legit_Mark-
Artemis
4
3
6
2.33
W
Sun Wukong
Lobazo36
Sun Wukong
1
2
0
0.5
W
Ares
3
0
9
7.5
L
Loki
2
3
1
0.83
L
Hercules
PapaSchoolBus
Hercules
1
6
2
0.33
L
Terra
Sutiy
Terra
2
1
0
2
W
Raijin
6
0
1
6.5
L
Artemis
bunnyT-T
Artemis
0
5
3
0.3
W
6
0
4
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,224
Damage
20,424
36,919
Taken
41,509
21,804
Mitigated
19,716
12,724
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Legit_Mark-
Artemis
6,322
3,077
0
2,026
7,701
3,665
10
340
7,361
0
42,664
W
Sun Wukong
Lobazo36
Sun Wukong
3,257
1,000
0
2,321
8,809
4,778
0
5,005
3,804
0
24,327
W
Ares
5,834
568
0
1,867
8,356
8,317
0
370
7,986
18,549
0
L
Loki
5,341
1,584
0
3,162
8,190
2,292
0
1,268
6,922
0
41,721
L
Hercules
PapaSchoolBus
Hercules
2,853
462
30
1,403
10,211
6,266
0
3,250
6,961
0
22,040
L
Terra
Sutiy
Terra
4,999
1,610
0
3,037
8,313
7,446
0
0
8,313
55,370
0
W
Raijin
6,242
633
352
2,672
4,328
1,997
0
1,187
3,141
56,692
0
L
Artemis
bunnyT-T
Artemis
4,566
1,289
0
172
6,698
1,734
0
2,871
3,827
0
21,196
W
5,569
1,626
0
3,486
7,725
3,047
0
849
6,876
0
54,068
L
2,665
412
0
1,470
8,097
1,978
0
4,687
3,410
32,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,201
Gold Earned
33,779
377
Minions Killed
347
0
Camps Cleared
0
1,312,216
Distance Traveled
1,225,735
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,949
535
96
7
0
229,073
5
W
Sun Wukong
6,197
477
49
4
0
240,636
3
W
Ares
7,594
584
14
1
0
269,352
6
L
Loki
7,031
541
88
7
0
270,476
0
L
Hercules
5,915
455
33
3
0
224,517
2
L
Terra
8,746
673
122
9
0
248,750
1
W
Raijin
8,404
646
111
9
0
258,692
4
L
Artemis
5,844
450
46
4
0
236,237
3
W
Loki
8,057
620
107
8
0
314,463
2
L
Nu Wa
6,243
480
58
4
0
245,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role