Player Matchup

Neith
Neith
Amiki611
Neith
Level 7
God Stats
9W - 3L
1,765 SR
Queue Stats
10W - 8L
1,189 Elo+
Party 1
Nemesis
Nemesis
BingusForever
Nemesis
Level 8
God Stats
1W - 2L
1,109 SR
Queue Stats
6W - 13L
1,165 Elo+
Solo
Hades
Hades
Domaki
Hades
Level 99
God Stats
2W - 2L
1,439 SR
Queue Stats
541W - 574L
1,471 Elo+
Party 1
Ares
Ares
Its Jbrock
Ares
Level 78
God Stats
37W - 25L
1,570 SR
Queue Stats
252W - 294L
1,431 Elo+
Party 1
Scylla
Scylla
MzDomaki
Scylla
Level 5
God Stats
4W - 3L
1,427 SR
Queue Stats
4W - 3L
1,343 Elo+
Party 1
Team Averages
Level 39
1,462 SR
1,320 Elo+

VS

Team Averages
Level 20
1,457 SR
1,295 Elo+
Neith
Neith
InductedSpace12
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,202 Elo+
Solo
Athena
Athena
JIX_perkZ
Athena
Level 27
God Stats
3W - 3L
1,462 SR
Queue Stats
264W - 326L
1,313 Elo+
Solo
The Morrigan
The Morrigan
Killjoy mdk6357
The Morrigan
Level 18
God Stats
1W - 4L
1,302 SR
Queue Stats
98W - 134L
1,308 Elo+
Solo
Medusa
Medusa
King roger6968
Medusa
Level 23
God Stats
17W - 12L
1,524 SR
Queue Stats
93W - 114L
1,313 Elo+
Solo
Freya
Freya
lllllicheatlllll
Freya
Level 27
God Stats
53W - 48L
1,496 SR
Queue Stats
216W - 246L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amiki611
Neith
20
6 / 0 / 19
12,603
1,050
11,476
4,188
1,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
19
11 / 2 / 10
13,305
1,109
16,842
15,507
8,119
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Domaki
Hades
20
13 / 0 / 15
13,250
1,104
18,896
6,599
3,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 2 / 23
11,590
966
9,829
15,970
21,214
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
MzDomaki
Scylla
19
4 / 1 / 21
12,341
1,028
13,725
6,711
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 3
10,065
839
6,306
18,267
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
JIX_perkZ
Athena
16
3 / 6 / 0
10,741
895
8,826
19,516
7,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Morrigan
Killjoy mdk6357
The Morrigan
16
0 / 9 / 1
9,941
828
10,142
14,207
10,044
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 3 / 1
9,569
797
4,829
7,879
3,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 6 / 2
11,139
928
12,583
16,103
5,912
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
12
36
Kills
5
5
Deaths
36
88
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Amiki611
Neith
6
0
19
15.5
W
Nemesis
11
2
10
8
W
Hades
Domaki
Hades
13
0
15
20.5
L
0
12
3
0.13
W
2
2
23
6.75
L
Athena
JIX_perkZ
Athena
3
6
0
0.5
L
The Morrigan
Killjoy mdk6357
The Morrigan
0
9
1
0.06
L
0
3
1
0.17
W
Scylla
MzDomaki
Scylla
4
1
21
14.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,768
Damage
42,686
48,975
Taken
75,972
37,028
Mitigated
33,751
9,282
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Amiki611
Neith
11,476
4,908
0
843
4,188
1,578
0
2,893
1,295
0
30,623
W
Nemesis
16,842
10,020
0
1,454
15,507
8,119
0
9,284
6,223
0
38,598
W
Hades
Domaki
Hades
18,896
1,402
2,030
3,099
6,599
3,485
0
4,192
2,407
29,389
0
L
6,306
1,882
0
1,273
18,267
6,571
0
10,803
7,464
0
16,339
W
9,829
244
9
1,847
15,970
21,214
0
10,264
5,706
15,045
0
L
Athena
JIX_perkZ
Athena
8,826
3,480
39
748
19,516
7,942
0
5,335
14,181
13,255
0
L
The Morrigan
Killjoy mdk6357
The Morrigan
10,142
4,665
170
0
14,207
10,044
0
8,014
6,183
21,357
1,960
L
4,829
997
0
0
7,879
3,282
0
7,147
732
0
9,660
W
Scylla
MzDomaki
Scylla
13,725
2,544
0
0
6,711
2,632
0
4,258
2,453
24,384
0
L
12,583
3,653
0
1,716
16,103
5,912
0
11,151
4,952
38,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,089
Gold Earned
51,455
178
Minions Killed
121
3
Camps Cleared
5
1,245,455
Distance Traveled
1,000,482
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,603
1,050
52
4
0
224,755
0
W
Nemesis
13,305
1,109
67
6
0
281,617
0
W
Hades
13,250
1,104
20
2
3
272,399
3
L
Neith
10,065
839
16
1
0
201,154
0
W
Ares
11,590
966
5
0
0
250,618
0
L
Athena
10,741
895
10
1
2
225,445
0
L
The Morrigan
9,941
828
25
2
0
169,863
0
L
Medusa
9,569
797
11
1
0
203,981
0
W
Scylla
12,341
1,028
34
3
0
216,066
0
L
Freya
11,139
928
59
5
3
200,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role