Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CheerfulWhale12
Neith
Level 3
God Stats
1W - 2L
1,686 SR
Queue Stats
7W - 6L
1,615 Elo+
Solo
Serqet
Serqet
DBluJ
Serqet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,568 Elo+
Solo
Ares
Ares
Epyqs
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,465 Elo+
Solo
Loki
Loki
juancandioti1911
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,609 Elo+
Solo
Team Averages
Level 8
1,537 SR
1,552 Elo+

VS

Team Averages
Level 28
1,539 SR
1,470 Elo+
Mulan
Mulan
Avefenixrdk
Mulan
Level 29
God Stats
23W - 22L
1,354 SR
Queue Stats
671W - 629L
1,412 Elo+
Party 1
Agni
Agni
Ayumu Uehara493
Agni
Level 47
God Stats
9W - 7L
1,570 SR
Queue Stats
674W - 633L
1,448 Elo+
Party 1
Ratatoskr
Ratatoskr
CykaFer
Ratatoskr
Level 19
God Stats
5W - 2L
1,500 SR
Queue Stats
514W - 479L
1,440 Elo+
Party 1
Erlang Shen
Erlang Shen
PaNdAWaNdA7368
Erlang Shen
Level 26
God Stats
12W - 6L
1,770 SR
Queue Stats
321W - 309L
1,616 Elo+
Solo
Merlin
Merlin
alex el p4pu
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
399W - 375L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 3 / 2
5,440
495
5,811
7,163
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 1
4,674
425
2,394
4,125
941
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
DBluJ
Serqet
7
1 / 4 / 0
4,882
444
2,034
5,723
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ares
Epyqs
Ares
4
0 / 1 / 0
4,104
373
121
1,796
847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
2 / 5 / 0
4,533
412
1,121
5,052
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,000
545
3,925
5,698
2,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
6 / 2 / 0
6,096
554
4,776
4,265
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
CykaFer
Ratatoskr
7
2 / 1 / 3
5,134
467
1,827
6,371
2,940
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
PaNdAWaNdA7368
Erlang Shen
12
6 / 0 / 1
7,235
658
4,381
6,641
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
9
1 / 0 / 3
5,772
525
638
2,623
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
2
0.67
W
1
1
6
4
W
6
2
0
3
L
0
3
1
0.17
W
Ratatoskr
CykaFer
Ratatoskr
2
1
3
3.5
L
Serqet
DBluJ
Serqet
1
4
0
0.25
L
Ares
Epyqs
Ares
0
1
0
0
W
Erlang Shen
PaNdAWaNdA7368
Erlang Shen
6
0
1
6.5
W
Merlin
1
0
3
2.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,481
Damage
15,547
23,859
Taken
25,598
6,199
Mitigated
11,293
5,440
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,811
317
68
2,892
7,163
1,865
0
1,294
5,625
30,967
0
W
3,925
981
0
1,790
5,698
2,925
1,213
1,673
3,741
0
24,417
W
4,776
292
0
250
4,265
1,234
678
1,905
2,074
21,271
0
L
2,394
931
0
499
4,125
941
144
648
3,283
0
14,083
W
Ratatoskr
CykaFer
Ratatoskr
1,827
253
0
381
6,371
2,940
0
1,342
4,890
0
14,071
L
Serqet
DBluJ
Serqet
2,034
862
0
1,559
5,723
1,417
0
1,311
4,230
0
17,429
L
Ares
Epyqs
Ares
121
82
0
172
1,796
847
0
294
1,370
5,882
0
W
Erlang Shen
PaNdAWaNdA7368
Erlang Shen
4,381
1,965
26
3,274
6,641
3,532
342
604
5,996
0
53,786
W
Merlin
638
28
0
1,250
2,623
662
1,216
0
2,623
16,677
0
L
1,121
137
0
250
5,052
1,129
41
1,319
3,567
0
3,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,633
Gold Earned
30,237
139
Minions Killed
250
0
Camps Cleared
0
832,563
Distance Traveled
1,021,992
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,440
495
60
5
0
180,056
1
W
Mulan
6,000
545
42
4
0
192,902
1
W
Agni
6,096
554
46
4
0
198,285
1
L
Neith
4,674
425
18
2
0
151,723
0
W
Ratatoskr
5,134
467
32
3
0
232,427
1
L
Serqet
4,882
444
47
4
0
211,177
1
L
Ares
4,104
373
8
1
0
94,273
1
W
Erlang Shen
7,235
658
92
8
0
218,041
0
W
Merlin
5,772
525
38
3
0
180,337
0
L
Loki
4,533
412
6
1
0
195,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role