Player Matchup

Fenrir
Fenrir
Mrotor
Fenrir
Level 129
God Stats
4W - 7L
1,772 SR
Queue Stats
272W - 303L
1,364 Elo+
Solo
Merlin
Merlin
ZBoss207
Merlin
Level 104
God Stats
2W - 3L
1,539 SR
Queue Stats
57W - 74L
1,377 Elo+
Solo
Cernunnos
Cernunnos
gordek
Cernunnos
Level 47
God Stats
3W - 7L
1,275 SR
Queue Stats
30W - 35L
1,400 Elo+
Solo
King Arthur
King Arthur
pingeddog84
King Arthur
Level 88
God Stats
0W - 2L
1,231 SR
Queue Stats
97W - 106L
1,375 Elo+
Solo
Kukulkan
Kukulkan
xRichX2x
Kukulkan
Level 28
God Stats
0W - 1L
1,677 SR
Queue Stats
14W - 30L
1,292 Elo+
Solo
Team Averages
Level 79
1,499 SR
1,362 Elo+

VS

Team Averages
Level 77
1,436 SR
1,380 Elo+
Cerberus
Cerberus
Coolhuman60
Cerberus
Level 98
God Stats
7W - 3L
1,554 SR
Queue Stats
50W - 45L
1,423 Elo+
Party 2
Odin
Odin
Rolloffpentoka
Odin
Level 82
God Stats
14W - 7L
1,382 SR
Queue Stats
175W - 155L
1,390 Elo+
Party 1
Set
Set
YushoHydra
Set
Level 29
God Stats
1W - 1L
1,215 SR
Queue Stats
12W - 20L
1,290 Elo+
Party 2
Ah Puch
Ah Puch
m0n0xcide
Ah Puch
Level 145
God Stats
22W - 30L
1,530 SR
Queue Stats
184W - 200L
1,364 Elo+
Solo
Anhur
Anhur
subshells
Anhur
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
226W - 210L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mrotor
Fenrir
18
7 / 11 / 1
13,069
769
13,077
20,141
6,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
ZBoss207
Merlin
20
4 / 2 / 5
12,543
738
13,548
11,461
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
gordek
Cernunnos
18
4 / 9 / 7
12,508
736
16,334
18,017
6,604
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

King Arthur
pingeddog84
King Arthur
16
0 / 7 / 8
10,029
590
12,258
22,932
16,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
xRichX2x
Kukulkan
18
4 / 7 / 3
11,709
689
11,193
13,927
5,313
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coolhuman60
Cerberus
20
8 / 2 / 24
15,329
902
15,836
23,654
27,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 1 / 22
13,119
772
12,329
12,202
12,906
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 9 / 8
10,612
624
3,931
16,723
6,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
m0n0xcide
Ah Puch
20
11 / 3 / 14
14,944
879
20,491
12,151
5,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
subshells
Anhur
20
11 / 4 / 18
14,520
854
23,471
16,869
7,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
122
19
Kills
36
36
Deaths
19
24
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Coolhuman60
Cerberus
8
2
24
10
L
Fenrir
Mrotor
Fenrir
7
11
1
0.68
W
4
1
22
15
W
2
9
8
0.67
L
Merlin
ZBoss207
Merlin
4
2
5
3.25
L
Cernunnos
gordek
Cernunnos
4
9
7
0.83
W
Ah Puch
m0n0xcide
Ah Puch
11
3
14
6
L
King Arthur
pingeddog84
King Arthur
0
7
8
0.57
W
Anhur
subshells
Anhur
11
4
18
5
L
Kukulkan
xRichX2x
Kukulkan
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,410
Damage
76,058
86,478
Taken
81,599
39,467
Mitigated
60,621
9,211
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Coolhuman60
Cerberus
15,836
871
513
6,051
23,654
27,374
830
6,287
16,899
39,078
0
L
Fenrir
Mrotor
Fenrir
13,077
2,976
0
1,440
20,141
6,546
0
8,480
11,661
0
29,845
W
12,329
1,488
0
0
12,202
12,906
803
3,197
8,913
0
36,232
W
3,931
1,265
568
703
16,723
6,931
360
6,996
9,473
0
14,817
L
Merlin
ZBoss207
Merlin
13,548
513
406
1,047
11,461
4,153
725
4,800
6,661
48,710
0
L
Cernunnos
gordek
Cernunnos
16,334
8,484
0
2,029
18,017
6,604
595
9,550
8,467
0
34,014
W
Ah Puch
m0n0xcide
Ah Puch
20,491
441
0
1,828
12,151
5,537
1,129
2,611
9,392
68,523
0
L
King Arthur
pingeddog84
King Arthur
12,258
712
0
3,844
22,932
16,851
0
8,234
14,698
0
28,148
W
Anhur
subshells
Anhur
23,471
16,953
0
4,939
16,869
7,873
1,668
4,921
11,614
0
45,588
L
Kukulkan
xRichX2x
Kukulkan
11,193
447
46
399
13,927
5,313
0
5,551
8,376
43,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,858
Gold Earned
68,524
343
Minions Killed
352
7
Camps Cleared
8
1,401,167
Distance Traveled
1,605,540
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,329
902
66
4
1
363,421
1
L
Fenrir
13,069
769
29
2
5
265,541
0
W
Odin
13,119
772
49
3
2
349,431
3
W
Set
10,612
624
29
2
1
285,022
0
L
Merlin
12,543
738
131
8
0
328,909
3
L
Cernunnos
12,508
736
50
3
0
261,848
2
W
Ah Puch
14,944
879
132
8
1
306,782
2
L
King Arthur
10,029
590
33
2
0
267,051
1
W
Anhur
14,520
854
76
4
3
300,884
0
L
Kukulkan
11,709
689
100
6
2
277,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role