Player Matchup

Ne Zha
Ne Zha
CrazyMexiNinja
Ne Zha
Level 107
God Stats
1W - 4L
1,240 SR
Queue Stats
95W - 109L
1,392 Elo+
Solo
Freya
Freya
FuGaZiJaVa
Freya
Level 106
God Stats
0W - 3L
1,268 SR
Queue Stats
127W - 150L
1,397 Elo+
Party 1
Camazotz
Camazotz
WATCHmeROLL420
Camazotz
Level 120
God Stats
2W - 5L
1,325 SR
Queue Stats
283W - 291L
1,532 Elo+
Party 1
Fafnir
Fafnir
dahmersfather
Fafnir
Level 115
God Stats
3W - 10L
1,403 SR
Queue Stats
80W - 98L
1,314 Elo+
Party 1
Neith
Neith
justbl4ze
Neith
Level 123
God Stats
3W - 11L
1,625 SR
Queue Stats
297W - 329L
1,499 Elo+
Party 1
Team Averages
Level 114
1,372 SR
1,427 Elo+

VS

Team Averages
Level 91
1,413 SR
1,353 Elo+
Cthulhu
Cthulhu
CrafterJk
Cthulhu
Level 68
God Stats
1W - 0L
1,290 SR
Queue Stats
10W - 17L
1,328 Elo+
Party 2
Thanatos
Thanatos
HxartChakra
Thanatos
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 180L
1,422 Elo+
Solo
Nu Wa
Nu Wa
WonkyMountain0
Nu Wa
Level 94
God Stats
3W - 2L
1,537 SR
Queue Stats
103W - 119L
1,415 Elo+
Solo
Cupid
Cupid
alex1418
Cupid
Level 46
God Stats
2W - 1L
1,460 SR
Queue Stats
15W - 32L
1,305 Elo+
Party 2
Raijin
Raijin
veec17
Raijin
Level 89
God Stats
1W - 0L
1,276 SR
Queue Stats
15W - 33L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
7,896
607
8,207
12,653
4,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
13
0 / 7 / 3
7,735
595
3,618
16,982
5,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Camazotz
15
1 / 6 / 4
8,389
645
10,043
21,216
6,884
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
4 / 3 / 7
9,441
726
14,215
21,242
15,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
justbl4ze
Neith
15
5 / 7 / 2
10,100
777
12,117
12,508
4,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrafterJk
Cthulhu
18
3 / 2 / 21
10,554
812
13,610
14,215
18,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
HxartChakra
Thanatos
16
7 / 3 / 14
10,250
788
7,877
11,989
5,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 2 / 17
10,537
811
18,938
10,141
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
alex1418
Cupid
17
5 / 2 / 18
10,442
803
12,057
11,943
5,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Raijin
veec17
Raijin
18
10 / 2 / 12
11,145
857
18,156
14,608
8,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
114
11
Kills
32
32
Deaths
11
19
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CrafterJk
Cthulhu
3
2
21
6.75
L
1
9
3
0.28
L
Freya
0
7
3
0.21
W
Thanatos
HxartChakra
Thanatos
7
3
14
4.67
L
Camazotz
1
6
4
0.5
W
7
2
17
7.75
W
Cupid
alex1418
Cupid
5
2
18
7
L
4
3
7
2.5
L
Neith
justbl4ze
Neith
5
7
2
0.86
W
Raijin
veec17
Raijin
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,200
Damage
70,638
84,601
Taken
62,896
36,033
Mitigated
41,721
29,264
Healing
34,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CrafterJk
Cthulhu
13,610
2,128
2,617
3,128
14,215
18,058
467
3,021
10,786
26,403
0
L
8,207
457
999
1,423
12,653
4,679
396
9,291
3,162
0
22,160
L
Freya
3,618
813
155
3,200
16,982
5,190
0
8,922
7,988
6,652
0
W
Thanatos
HxartChakra
Thanatos
7,877
1,322
865
6,648
11,989
5,417
0
3,739
8,250
0
17,634
L
Camazotz
10,043
1,845
1,153
9,386
21,216
6,884
0
11,789
8,947
0
28,529
W
18,938
5,190
2,456
3,590
10,141
4,384
1,170
2,266
7,875
29,934
0
W
Cupid
alex1418
Cupid
12,057
6,965
3,292
4,947
11,943
5,356
1,397
3,551
8,392
0
22,464
L
14,215
5,078
0
8,857
21,242
15,132
70
12,928
7,816
31,254
0
L
Neith
justbl4ze
Neith
12,117
3,046
1,015
3,076
12,508
4,148
455
6,428
5,984
0
19,700
W
Raijin
veec17
Raijin
18,156
3,194
1,002
5,839
14,608
8,506
803
5,256
9,352
31,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,561
Gold Earned
52,928
103
Minions Killed
123
0
Camps Cleared
0
1,122,425
Distance Traveled
1,259,212
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,554
812
30
2
0
252,747
0
L
Ne Zha
7,896
607
22
2
0
210,076
1
L
Freya
7,735
595
8
1
0
204,834
1
W
Thanatos
10,250
788
27
2
0
259,674
6
L
Camazotz
8,389
645
24
2
0
252,606
0
W
Nu Wa
10,537
811
24
2
0
249,196
0
W
Cupid
10,442
803
19
1
0
258,107
0
L
Fafnir
9,441
726
29
2
0
250,489
0
L
Neith
10,100
777
20
2
0
204,420
0
W
Raijin
11,145
857
23
2
0
239,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role