Player Matchup

Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Mateo42
Hercules
Level 124
God Stats
8W - 6L
1,417 SR
Queue Stats
159W - 140L
1,485 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Maxi1103
Ah Muzen Cab
Level 64
God Stats
10W - 8L
1,658 SR
Queue Stats
124W - 110L
1,506 Elo+
Party 3
Ymir
Ymir
NaraBoy
Ymir
Level 65
God Stats
20W - 15L
1,529 SR
Queue Stats
93W - 88L
1,474 Elo+
Party 3
Raijin
Raijin
TheKidSanto
Raijin
Level 20
God Stats
1W - 3L
1,264 SR
Queue Stats
36W - 25L
1,560 Elo+
Party 2
Team Averages
Level 84
1,474 SR
1,505 Elo+

VS

Team Averages
Level 68
1,512 SR
1,383 Elo+
Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Manbral
Bellona
Level 18
God Stats
0W - 1L
1,731 SR
Queue Stats
3W - 7L
1,273 Elo+
Party 1
Khepri
Khepri
gutosetto
Khepri
Level 38
God Stats
1W - 6L
1,328 SR
Queue Stats
38W - 42L
1,358 Elo+
Party 1
Jing Wei
Jing Wei
iNhãnha
Jing Wei
Level 29
God Stats
4W - 8L
1,499 SR
Queue Stats
33W - 51L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
11 / 1 / 2
7,217
722
6,654
7,447
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Mateo42
Hercules
12
4 / 0 / 0
6,962
696
3,468
4,233
3,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
Maxi1103
Ah Muzen Cab
10
1 / 0 / 3
5,862
586
4,969
4,584
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
NaraBoy
Ymir
9
0 / 0 / 3
5,639
564
1,415
4,724
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
11
2 / 1 / 6
6,582
658
4,799
4,845
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 6 / 1
5,288
529
3,732
7,891
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
 
Janus
9
1 / 5 / 1
5,258
526
3,527
6,758
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Manbral
Bellona
7
0 / 4 / 0
4,588
459
978
5,178
2,534
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
gutosetto
Khepri
7
0 / 1 / 0
4,022
402
1,002
5,128
3,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
iNhãnha
Jing Wei
8
0 / 2 / 0
4,688
469
1,553
4,865
1,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
18
Kills
2
2
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
1
2
12
L
Mercury
 
Mercury
1
6
1
0.25
L
Janus
 
Janus
1
5
1
0.3
L
Bellona
Manbral
Bellona
0
4
0
0
W
Hercules
Mateo42
Hercules
4
0
0
4
W
Ah Muzen Cab
Maxi1103
Ah Muzen Cab
1
0
3
2.5
W
Ymir
NaraBoy
Ymir
0
0
3
1.5
W
Raijin
2
1
6
5
L
Khepri
gutosetto
Khepri
0
1
0
0
L
Jing Wei
iNhãnha
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,305
Damage
10,792
25,833
Taken
29,820
12,869
Mitigated
11,663
8,042
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,654
3,287
0
2,239
7,447
2,478
0
1,585
5,708
0
29,752
L
Mercury
 
Mercury
3,732
1,594
0
228
7,891
2,518
0
1,744
6,108
0
30,313
L
Janus
 
Janus
3,527
170
0
1,058
6,758
1,834
0
1,759
4,999
21,792
0
L
Bellona
Manbral
Bellona
978
483
0
25
5,178
2,534
0
548
4,344
0
13,647
W
Hercules
Mateo42
Hercules
3,468
628
0
634
4,233
3,512
0
0
4,233
11,141
28,022
W
Ah Muzen Cab
Maxi1103
Ah Muzen Cab
4,969
2,454
0
2,236
4,584
1,660
280
812
3,690
0
32,264
W
Ymir
NaraBoy
Ymir
1,415
244
0
1,934
4,724
3,679
54
719
3,959
13,800
0
W
Raijin
4,799
560
0
999
4,845
1,540
496
1,021
3,714
36,336
0
L
Khepri
gutosetto
Khepri
1,002
32
0
380
5,128
3,433
0
1,959
3,169
3,801
0
L
Jing Wei
iNhãnha
Jing Wei
1,553
934
0
625
4,865
1,344
0
752
4,113
0
18,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
23,844
290
Minions Killed
203
0
Camps Cleared
0
994,440
Distance Traveled
887,364
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,217
722
50
5
0
232,624
4
L
Mercury
5,288
529
60
6
0
200,809
4
L
Janus
5,258
526
45
5
0
186,007
2
L
Bellona
4,588
459
36
4
0
156,308
0
W
Hercules
6,962
696
90
9
0
181,873
3
W
Ah Muzen Cab
5,862
586
67
7
0
188,631
2
W
Ymir
5,639
564
21
2
0
198,260
3
W
Raijin
6,582
658
62
6
0
193,052
4
L
Khepri
4,022
402
6
1
0
191,701
3
L
Jing Wei
4,688
469
56
6
0
152,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role